namespace gold
{
+// Struct Read_symbols_data.
+
+// Destroy any remaining File_view objects.
+
+Read_symbols_data::~Read_symbols_data()
+{
+ if (this->section_headers != NULL)
+ delete this->section_headers;
+ if (this->section_names != NULL)
+ delete this->section_names;
+ if (this->symbols != NULL)
+ delete this->symbols;
+ if (this->symbol_names != NULL)
+ delete this->symbol_names;
+ if (this->versym != NULL)
+ delete this->versym;
+ if (this->verdef != NULL)
+ delete this->verdef;
+ if (this->verneed != NULL)
+ delete this->verneed;
+}
+
// Class Xindex.
// Initialize the symtab_xindex_ array. Find the SHT_SYMTAB_SHNDX
sd->symbol_names = NULL;
}
+// Find out if this object, that is a member of a lib group, should be included
+// in the link. We check every symbol defined by this object. If the symbol
+// table has a strong undefined reference to that symbol, we have to include
+// the object.
+
+template<int size, bool big_endian>
+Archive::Should_include
+Sized_relobj<size, big_endian>::do_should_include_member(Symbol_table* symtab,
+ Read_symbols_data* sd,
+ std::string* why)
+{
+ char* tmpbuf = NULL;
+ size_t tmpbuflen = 0;
+ const char* sym_names =
+ reinterpret_cast<const char*>(sd->symbol_names->data());
+ const unsigned char* syms =
+ sd->symbols->data() + sd->external_symbols_offset;
+ const int sym_size = elfcpp::Elf_sizes<size>::sym_size;
+ size_t symcount = ((sd->symbols_size - sd->external_symbols_offset)
+ / sym_size);
+
+ const unsigned char* p = syms;
+
+ for (size_t i = 0; i < symcount; ++i, p += sym_size)
+ {
+ elfcpp::Sym<size, big_endian> sym(p);
+ unsigned int st_shndx = sym.get_st_shndx();
+ if (st_shndx == elfcpp::SHN_UNDEF)
+ continue;
+
+ unsigned int st_name = sym.get_st_name();
+ const char* name = sym_names + st_name;
+ Symbol* symbol;
+ Archive::Should_include t = Archive::should_include_member(symtab, name,
+ &symbol, why,
+ &tmpbuf,
+ &tmpbuflen);
+ if (t == Archive::SHOULD_INCLUDE_YES)
+ {
+ if (tmpbuf != NULL)
+ free(tmpbuf);
+ return t;
+ }
+ }
+ if (tmpbuf != NULL)
+ free(tmpbuf);
+ return Archive::SHOULD_INCLUDE_UNKNOWN;
+}
+
// First pass over the local symbols. Here we add their names to
// *POOL and *DYNPOOL, and we store the symbol value in
// THIS->LOCAL_VALUES_. This function is always called from a