// script.h -- handle linker scripts for gold -*- C++ -*-
-// Copyright 2006, 2007, 2008 Free Software Foundation, Inc.
+// Copyright 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
// Written by Ian Lance Taylor <iant@google.com>.
// This file is part of gold.
struct Version_dependency_list;
struct Version_expression_list;
struct Version_tree;
+struct Version_expression;
+class Lazy_demangler;
// This class represents an expression in a linker script.
class Version_script_info
{
public:
+ // The languages which can be specified in a versionn script.
+ enum Language
+ {
+ LANGUAGE_C, // No demangling.
+ LANGUAGE_CXX, // C++ demangling.
+ LANGUAGE_JAVA, // Java demangling.
+ LANGUAGE_COUNT
+ };
+
+ Version_script_info();
+
~Version_script_info();
// Clear everything.
void
clear();
+ // Finalize the version control information.
+ void
+ finalize();
+
+ // Return whether the information is finalized.
+ bool
+ is_finalized() const
+ { return this->is_finalized_; }
+
// Return whether any version were defined in the version script.
bool
empty() const
{ return this->version_trees_.empty(); }
// If there is a version associated with SYMBOL, return true, and
- // set *VERSION to the version. Otherwise, return false.
+ // set *VERSION to the version, and *IS_GLOBAL to whether the symbol
+ // should be global. Otherwise, return false.
bool
- get_symbol_version(const char* symbol, std::string* version) const
- { return this->get_symbol_version_helper(symbol, true, version); }
+ get_symbol_version(const char* symbol, std::string* version,
+ bool* is_global) const;
// Return whether this symbol matches the local: section of some
// version.
bool
symbol_is_local(const char* symbol) const
- { return this->get_symbol_version_helper(symbol, false, NULL); }
+ {
+ bool is_global;
+ return (this->get_symbol_version(symbol, NULL, &is_global)
+ && !is_global);
+ }
// Return the names of versions defined in the version script.
- // Strings are allocated out of the stringpool given in the
- // constructor.
std::vector<std::string>
get_versions() const;
struct Version_tree*
allocate_version_tree();
+ // Build the lookup tables after all data have been read.
+ void
+ build_lookup_tables();
+
+ // Give an error if there are any unmatched names in the version
+ // script.
+ void
+ check_unmatched_names(const Symbol_table*) const;
+
// Print contents to the FILE. This is for debugging.
void
print(FILE*) const;
void
print_expression_list(FILE* f, const Version_expression_list*) const;
- bool get_symbol_version_helper(const char* symbol,
- bool check_global,
- std::string* pversion) const;
+ bool
+ get_symbol_version_helper(const char* symbol,
+ bool check_global,
+ std::string* pversion) const;
+
+ // Fast lookup information for a given language.
+
+ // We map from exact match strings to Version_tree's. Historically
+ // version scripts sometimes have the same symbol multiple times,
+ // which is ambiguous. We warn about that case by storing the
+ // second Version_tree we see.
+ struct Version_tree_match
+ {
+ Version_tree_match(const Version_tree* r, bool ig,
+ const Version_expression* e)
+ : real(r), is_global(ig), expression(e), ambiguous(NULL)
+ { }
+
+ // The Version_tree that we return.
+ const Version_tree* real;
+ // True if this is a global match for the REAL member, false if it
+ // is a local match.
+ bool is_global;
+ // Point back to the Version_expression for which we created this
+ // match.
+ const Version_expression* expression;
+ // If not NULL, another Version_tree that defines the symbol.
+ const Version_tree* ambiguous;
+ };
+
+ // Map from an exact match string to a Version_tree.
+
+ typedef Unordered_map<std::string, Version_tree_match> Exact;
+
+ // Fast lookup information for a glob pattern.
+ struct Glob
+ {
+ Glob()
+ : expression(NULL), version(NULL), is_global(false)
+ { }
+
+ Glob(const Version_expression* e, const Version_tree* v, bool ig)
+ : expression(e), version(v), is_global(ig)
+ { }
+
+ // A pointer to the version expression holding the pattern to
+ // match and the language to use for demangling the symbol before
+ // doing the match.
+ const Version_expression* expression;
+ // The Version_tree we use if this pattern matches.
+ const Version_tree* version;
+ // True if this is a global symbol.
+ bool is_global;
+ };
+
+ typedef std::vector<Glob> Globs;
+
+ bool
+ unquote(std::string*) const;
+
+ void
+ add_exact_match(const std::string&, const Version_tree*, bool is_global,
+ const Version_expression*, Exact*);
- std::vector<struct Version_dependency_list*> dependency_lists_;
- std::vector<struct Version_expression_list*> expression_lists_;
- std::vector<struct Version_tree*> version_trees_;
+ void
+ build_expression_list_lookup(const Version_expression_list*,
+ const Version_tree*, bool);
+
+ const char*
+ get_name_to_match(const char*, int,
+ Lazy_demangler*, Lazy_demangler*) const;
+
+ // All the version dependencies we allocate.
+ std::vector<Version_dependency_list*> dependency_lists_;
+ // All the version expressions we allocate.
+ std::vector<Version_expression_list*> expression_lists_;
+ // The list of versions.
+ std::vector<Version_tree*> version_trees_;
+ // Exact matches for global symbols, by language.
+ Exact* exact_[LANGUAGE_COUNT];
+ // A vector of glob patterns mapping to Version_trees.
+ Globs globs_;
+ // The default version to use, if there is one. This is from a
+ // pattern of "*".
+ const Version_tree* default_version_;
+ // True if the default version is global.
+ bool default_is_global_;
+ // Whether this has been finalized.
+ bool is_finalized_;
};
// This class manages assignments to symbols. These can appear in
class Symbol_assignment
{
public:
- Symbol_assignment(const char* name, size_t namelen, Expression* val,
- bool provide, bool hidden)
- : name_(name, namelen), val_(val), provide_(provide), hidden_(hidden),
- sym_(NULL)
+ Symbol_assignment(const char* name, size_t namelen, bool is_defsym,
+ Expression* val, bool provide, bool hidden)
+ : name_(name, namelen), val_(val), is_defsym_(is_defsym),
+ provide_(provide), hidden_(hidden), sym_(NULL)
{ }
// Add the symbol to the symbol table.
std::string name_;
// Expression to assign to symbol.
Expression* val_;
+ // True if this symbol is defined by a --defsym, false if it is
+ // defined in a linker script.
+ bool is_defsym_;
// Whether the assignment should be provided (only set if there is
// an undefined reference to the symbol.
bool provide_;
class Script_assertion
{
public:
- Script_assertion(Expression* echeck, const char* message,
+ Script_assertion(Expression* check, const char* message,
size_t messagelen)
- : check_(echeck), message_(message, messagelen)
+ : check_(check), message_(message, messagelen)
{ }
// Check the assertion.
// Add a symbol to be defined.
void
- add_symbol_assignment(const char* name, size_t length, Expression* value,
- bool provide, bool hidden);
+ add_symbol_assignment(const char* name, size_t length, bool is_defsym,
+ Expression* value, bool provide, bool hidden);
// Add an assertion.
void
class Script_info
{
public:
- Script_info(Input_arguments* arg_inputs)
- : inputs_(arg_inputs)
+ Script_info(Input_arguments* inputs)
+ : inputs_(inputs)
{ }
// Returns the input files included because of this script.