#ifndef __gl_h_
#define __gl_h_
-#if defined(USE_MGL_NAMESPACE)
-#include "gl_mangle.h"
-#endif
-
-
/**********************************************************************
* Begin system-specific stuff.
*/
# define GLAPI __declspec(dllimport)
# else /* for use with static link lib build of Win32 edition only */
# define GLAPI extern
-# endif /* _STATIC_MESA support */
+# endif
# if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
-# define GLAPIENTRY
+# define GLAPIENTRY
# else
# define GLAPIENTRY __stdcall
# endif
/* GL_OES_EGL_image */
-#ifndef GL_OES_EGL_image
+#if !defined(GL_OES_EGL_image) && !defined(GL_EXT_EGL_image_storage)
typedef void* GLeglImageOES;
#endif
#endif
-/**
- ** NOTE!!!!! If you add new functions to this file, or update
- ** glext.h be sure to regenerate the gl_mangle.h file. See comments
- ** in that file for details.
- **/
-
-
#ifdef __cplusplus
}
#endif