removed gluGetProcAddressEXT()
[mesa.git] / include / GL / gl.h
index 202a7e911271fed2f4cd97d807ddadf9696f29c8..4a2923b362c0b23d0aad6b6b963b9b885c9870e8 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: gl.h,v 1.4 1999/09/17 02:44:19 tjump Exp $ */
+/* $Id: gl.h,v 1.15 1999/10/21 06:04:20 tjump Exp $ */
 
 /*
  * Mesa 3-D graphics library
 #endif
 
 #if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
+#  pragma warning( disable : 4068 ) /* unknown pragma */
 #      pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
 #      pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
 #      pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
 #      pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */
 #      pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
+#  pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */
 #      if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
 #              define GLAPI __declspec(dllexport)
+#     define WGLAPI __declspec(dllexport)
 #      elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
 #              define GLAPI __declspec(dllimport)
+#     define WGLAPI __declspec(dllimport)
 #      else /* for use with static link lib build of Win32 edition only */
 #              define GLAPI extern
+#     define WGLAPI __declspec(dllimport)
 #      endif /* _STATIC_MESA support */
 #      define GLAPIENTRY __stdcall
 #      define GLCALLBACK __stdcall
@@ -107,28 +112,10 @@ typedef unsigned long COLORREF;
 #      endif /* !UNICODE */
 typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR;
 typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT;
-GLAPI int   GLAPIENTRY wglCopyContext(HGLRC, HGLRC, unsigned int);
-GLAPI HGLRC GLAPIENTRY wglCreateContext(HDC);
-GLAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC, int);
-GLAPI int   GLAPIENTRY wglDeleteContext(HGLRC);
-GLAPI HGLRC GLAPIENTRY wglGetCurrentContext(void);
-GLAPI HDC   GLAPIENTRY wglGetCurrentDC(void);
-GLAPI PROC  GLAPIENTRY wglGetProcAddress(char*);
-GLAPI int   GLAPIENTRY wglMakeCurrent(HDC, HGLRC);
-GLAPI int   GLAPIENTRY wglShareLists(HGLRC, HGLRC);
-GLAPI int   GLAPIENTRY wglUseFontBitmapsA(HDC, unsigned long, unsigned long, unsigned long);
-GLAPI int   GLAPIENTRY wglUseFontBitmapsW(HDC, unsigned long, unsigned long, unsigned long);
-GLAPI int   GLAPIENTRY wglUseFontOutlinesA(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
-GLAPI int   GLAPIENTRY wglUseFontOutlinesW(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
-GLAPI int   GLAPIENTRY wglDescribeLayerPlane(HDC, int, int, unsigned int,LPLAYERPLANEDESCRIPTOR);
-GLAPI int   GLAPIENTRY wglSetLayerPaletteEntries(HDC, int, int, int,const COLORREF *);
-GLAPI int   GLAPIENTRY wglGetLayerPaletteEntries(HDC, int, int, int,COLORREF *);
-GLAPI int   GLAPIENTRY wglRealizeLayerPalette(HDC, int, int);
-GLAPI int   GLAPIENTRY wglSwapLayerBuffers(HDC, unsigned int);
-GLAPI int   GLAPIENTRY SwapBuffers(HDC);
+typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR;
+#include <gl/mesa_wgl.h>
 #endif
 
-
 #ifdef __cplusplus
 extern "C" {
 #endif
@@ -874,8 +861,8 @@ typedef enum {
        /* OpenGL 1.2 */
        GL_RESCALE_NORMAL                       = 0x803A,
        GL_CLAMP_TO_EDGE                        = 0x812F,
-       GL_MAX_ELEMENTS_VERTICES                = 0xF0E8,
-       GL_MAX_ELEMENTS_INDICES                 = 0xF0E9,
+       GL_MAX_ELEMENTS_VERTICES                = 0x80E8,
+       GL_MAX_ELEMENTS_INDICES                 = 0x80E9,
        GL_BGR                                  = 0x80E0,
        GL_BGRA                                 = 0x80E1,
        GL_UNSIGNED_BYTE_3_3_2                  = 0x8032,
@@ -955,7 +942,6 @@ typedef enum {
        GL_COLOR_TABLE_ALPHA_SIZE               = 0x80DD,
        GL_COLOR_TABLE_LUMINANCE_SIZE           = 0x80DE,
        GL_COLOR_TABLE_INTENSITY_SIZE           = 0x80DF,
-
        /* GL_EXT_convolution and GL_HP_convolution_border_modes */
        GL_CONVOLUTION_1D                       = 0x8010,
        GL_CONVOLUTION_2D                       = 0x8011,
@@ -980,7 +966,6 @@ typedef enum {
        GL_CONSTANT_BORDER                      = 0x8151,
        GL_REPLICATE_BORDER                     = 0x8153,
        GL_CONVOLUTION_BORDER_COLOR             = 0x8154,
-
        /* GL_SGI_color_matrix */
        GL_COLOR_MATRIX                         = 0x80B1,
        GL_COLOR_MATRIX_STACK_DEPTH             = 0x80B2,
@@ -993,7 +978,6 @@ typedef enum {
        GL_POST_COLOR_MATRIX_GREEN_BIAS         = 0x80B9,
        GL_POST_COLOR_MATRIX_BLUE_BIAS          = 0x80BA,
        GL_POST_COLOR_MATRIX_ALPHA_BIAS         = 0x80BB,
-
        /* GL_EXT_histogram */
        GL_HISTOGRAM                            = 0x8024,
        GL_PROXY_HISTOGRAM                      = 0x8025,
@@ -1009,6 +993,14 @@ typedef enum {
        GL_MINMAX_FORMAT                        = 0x802F,
        GL_MINMAX_SINK                          = 0x8030,
        GL_TABLE_TOO_LARGE                      = 0x8031,
+       /* GL_EXT_blend_color, GL_EXT_blend_minmax */
+       GL_BLEND_EQUATION                       = 0x8009,
+       GL_MIN                                  = 0x8007,
+       GL_MAX                                  = 0x8008,
+       GL_FUNC_ADD                             = 0x8006,
+       GL_FUNC_SUBTRACT                        = 0x800A,
+       GL_FUNC_REVERSE_SUBTRACT                = 0x800B,
+       GL_BLEND_COLOR                          = 0x8005,
 
        /* GL_NV_texgen_reflection (nVidia) */
        GL_NORMAL_MAP_NV                        = 0x8511,
@@ -2096,6 +2088,36 @@ GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
 
 /* 1.2 imaging extension functions */
 
+GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
+                                    GLsizei width, GLenum format,
+                                    GLenum type, const GLvoid *table );
+
+GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
+                                       GLsizei start, GLsizei count,
+                                       GLenum format, GLenum type,
+                                       const GLvoid *data );
+
+GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
+                                              const GLint *params);
+
+GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
+                                              const GLfloat *params);
+
+GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
+                                           GLint x, GLint y, GLsizei width );
+
+GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
+                                        GLint x, GLint y, GLsizei width );
+
+GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
+                                       GLenum type, GLvoid *table );
+
+GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
+                                                  GLfloat *params );
+
+GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
+                                                  GLint *params );
+
 GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
 
 GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
@@ -2121,7 +2143,7 @@ GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
 
 GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
 
-GLAPI void GLAPIENTRY glGetMinMax( GLenum target, GLboolean reset,
+GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
                                    GLenum format, GLenum types,
                                    GLvoid *values );
 
@@ -2174,12 +2196,6 @@ GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
        GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
 
-GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
-       GLint x, GLint y, GLsizei width );
-
-GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
-       GLint x, GLint y, GLsizei width );
-
 
 
 /* GL_EXT_compiled_vertex_array */
@@ -2187,19 +2203,6 @@ GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
 GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
 
 
-/*
- * GL_EXT_get_proc_address
- *
- * XXX this is a preliminary extension.  It may change!  Use at your
- * own risk!  Do not release code which uses this extension yet!
- * If you want to try it out, #define GL_EXT_get_proc_address before
- * #include <GL/gl.h>
- */
-#ifdef GL_EXT_get_proc_address
-typedef (void (GLAPIENTRY *glProcAddress))();
-glProcAddress GLAPIENTRY glGetProcAddressEXT(const GLubyte *procName);
-#endif
-
 
 #if defined(__BEOS__) || defined(__QUICKDRAW__)
 #pragma export off