dri: Fix __DRIconfig reporting of __DRI_ATTRIB_SWAP_METHOD
[mesa.git] / include / GL / gl_mangle.h
index 3684803381785b70068426c8d5b83bb37d3b3756..e04cf66aa4a7db053584231f848f6346fe96ec7e 100644 (file)
@@ -30,6 +30,7 @@
 /*REGENERATE_TO_END-----------ALL LINES BELOW HERE GET REPLACED ON REGENERATION */
 
 #define glAccum                MANGLE(Accum)
+#define glAccumxOES            MANGLE(AccumxOES)
 #define glActiveProgramEXT             MANGLE(ActiveProgramEXT)
 #define glActiveShaderProgram          MANGLE(ActiveShaderProgram)
 #define glActiveStencilFaceEXT         MANGLE(ActiveStencilFaceEXT)
@@ -40,6 +41,7 @@
 #define glAlphaFragmentOp2ATI          MANGLE(AlphaFragmentOp2ATI)
 #define glAlphaFragmentOp3ATI          MANGLE(AlphaFragmentOp3ATI)
 #define glAlphaFunc            MANGLE(AlphaFunc)
+#define glAlphaFuncxOES                MANGLE(AlphaFuncxOES)
 #define glApplyTextureEXT              MANGLE(ApplyTextureEXT)
 #define glAreProgramsResidentNV                MANGLE(AreProgramsResidentNV)
 #define glAreTexturesResidentEXT               MANGLE(AreTexturesResidentEXT)
 #define glAttachShader         MANGLE(AttachShader)
 #define glBeginConditionalRender               MANGLE(BeginConditionalRender)
 #define glBeginConditionalRenderNV             MANGLE(BeginConditionalRenderNV)
+#define glBeginConditionalRenderNVX            MANGLE(BeginConditionalRenderNVX)
 #define glBeginFragmentShaderATI               MANGLE(BeginFragmentShaderATI)
 #define glBegin                MANGLE(Begin)
 #define glBeginOcclusionQueryNV                MANGLE(BeginOcclusionQueryNV)
 #define glBeginPerfMonitorAMD          MANGLE(BeginPerfMonitorAMD)
+#define glBeginPerfQueryINTEL          MANGLE(BeginPerfQueryINTEL)
 #define glBeginQueryARB                MANGLE(BeginQueryARB)
 #define glBeginQueryIndexed            MANGLE(BeginQueryIndexed)
 #define glBeginQuery           MANGLE(BeginQuery)
@@ -76,6 +80,8 @@
 #define glBindBufferRangeEXT           MANGLE(BindBufferRangeEXT)
 #define glBindBufferRange              MANGLE(BindBufferRange)
 #define glBindBufferRangeNV            MANGLE(BindBufferRangeNV)
+#define glBindBuffersBase              MANGLE(BindBuffersBase)
+#define glBindBuffersRange             MANGLE(BindBuffersRange)
 #define glBindFragDataLocationEXT              MANGLE(BindFragDataLocationEXT)
 #define glBindFragDataLocationIndexed          MANGLE(BindFragDataLocationIndexed)
 #define glBindFragDataLocation         MANGLE(BindFragDataLocation)
@@ -83,6 +89,8 @@
 #define glBindFramebufferEXT           MANGLE(BindFramebufferEXT)
 #define glBindFramebuffer              MANGLE(BindFramebuffer)
 #define glBindImageTextureEXT          MANGLE(BindImageTextureEXT)
+#define glBindImageTexture             MANGLE(BindImageTexture)
+#define glBindImageTextures            MANGLE(BindImageTextures)
 #define glBindLightParameterEXT                MANGLE(BindLightParameterEXT)
 #define glBindMaterialParameterEXT             MANGLE(BindMaterialParameterEXT)
 #define glBindMultiTextureEXT          MANGLE(BindMultiTextureEXT)
 #define glBindRenderbufferEXT          MANGLE(BindRenderbufferEXT)
 #define glBindRenderbuffer             MANGLE(BindRenderbuffer)
 #define glBindSampler          MANGLE(BindSampler)
+#define glBindSamplers         MANGLE(BindSamplers)
 #define glBindTexGenParameterEXT               MANGLE(BindTexGenParameterEXT)
 #define glBindTextureEXT               MANGLE(BindTextureEXT)
 #define glBindTexture          MANGLE(BindTexture)
+#define glBindTextures         MANGLE(BindTextures)
+#define glBindTextureUnit              MANGLE(BindTextureUnit)
 #define glBindTextureUnitParameterEXT          MANGLE(BindTextureUnitParameterEXT)
 #define glBindTransformFeedback                MANGLE(BindTransformFeedback)
 #define glBindTransformFeedbackNV              MANGLE(BindTransformFeedbackNV)
 #define glBindVertexArrayAPPLE         MANGLE(BindVertexArrayAPPLE)
 #define glBindVertexArray              MANGLE(BindVertexArray)
+#define glBindVertexBuffer             MANGLE(BindVertexBuffer)
+#define glBindVertexBuffers            MANGLE(BindVertexBuffers)
 #define glBindVertexShaderEXT          MANGLE(BindVertexShaderEXT)
 #define glBindVideoCaptureStreamBufferNV               MANGLE(BindVideoCaptureStreamBufferNV)
 #define glBindVideoCaptureStreamTextureNV              MANGLE(BindVideoCaptureStreamTextureNV)
 #define glBinormal3svEXT               MANGLE(Binormal3svEXT)
 #define glBinormalPointerEXT           MANGLE(BinormalPointerEXT)
 #define glBitmap               MANGLE(Bitmap)
+#define glBitmapxOES           MANGLE(BitmapxOES)
+#define glBlendBarrierKHR              MANGLE(BlendBarrierKHR)
+#define glBlendBarrierNV               MANGLE(BlendBarrierNV)
 #define glBlendColorEXT                MANGLE(BlendColorEXT)
 #define glBlendColor           MANGLE(BlendColor)
+#define glBlendColorxOES               MANGLE(BlendColorxOES)
 #define glBlendEquationEXT             MANGLE(BlendEquationEXT)
 #define glBlendEquationiARB            MANGLE(BlendEquationiARB)
 #define glBlendEquationi               MANGLE(BlendEquationi)
 #define glBlendFuncSeparateIndexedAMD          MANGLE(BlendFuncSeparateIndexedAMD)
 #define glBlendFuncSeparateINGR                MANGLE(BlendFuncSeparateINGR)
 #define glBlendFuncSeparate            MANGLE(BlendFuncSeparate)
+#define glBlendParameteriNV            MANGLE(BlendParameteriNV)
 #define glBlitFramebufferEXT           MANGLE(BlitFramebufferEXT)
 #define glBlitFramebuffer              MANGLE(BlitFramebuffer)
+#define glBlitNamedFramebuffer         MANGLE(BlitNamedFramebuffer)
 #define glBufferAddressRangeNV         MANGLE(BufferAddressRangeNV)
 #define glBufferDataARB                MANGLE(BufferDataARB)
 #define glBufferData           MANGLE(BufferData)
+#define glBufferPageCommitmentARB              MANGLE(BufferPageCommitmentARB)
 #define glBufferParameteriAPPLE                MANGLE(BufferParameteriAPPLE)
+#define glBufferStorage                MANGLE(BufferStorage)
 #define glBufferSubDataARB             MANGLE(BufferSubDataARB)
 #define glBufferSubData                MANGLE(BufferSubData)
 #define glCallList             MANGLE(CallList)
 #define glCheckFramebufferStatusEXT            MANGLE(CheckFramebufferStatusEXT)
 #define glCheckFramebufferStatus               MANGLE(CheckFramebufferStatus)
 #define glCheckNamedFramebufferStatusEXT               MANGLE(CheckNamedFramebufferStatusEXT)
+#define glCheckNamedFramebufferStatus          MANGLE(CheckNamedFramebufferStatus)
 #define glClampColorARB                MANGLE(ClampColorARB)
 #define glClampColor           MANGLE(ClampColor)
 #define glClearAccum           MANGLE(ClearAccum)
+#define glClearAccumxOES               MANGLE(ClearAccumxOES)
+#define glClearBufferData              MANGLE(ClearBufferData)
 #define glClearBufferfi                MANGLE(ClearBufferfi)
 #define glClearBufferfv                MANGLE(ClearBufferfv)
 #define glClearBufferiv                MANGLE(ClearBufferiv)
+#define glClearBufferSubData           MANGLE(ClearBufferSubData)
 #define glClearBufferuiv               MANGLE(ClearBufferuiv)
 #define glClearColorIiEXT              MANGLE(ClearColorIiEXT)
 #define glClearColorIuiEXT             MANGLE(ClearColorIuiEXT)
 #define glClearColor           MANGLE(ClearColor)
-#define glClearDebugLogMESA            MANGLE(ClearDebugLogMESA)
+#define glClearColorxOES               MANGLE(ClearColorxOES)
 #define glClearDepthdNV                MANGLE(ClearDepthdNV)
 #define glClearDepthf          MANGLE(ClearDepthf)
+#define glClearDepthfOES               MANGLE(ClearDepthfOES)
 #define glClearDepth           MANGLE(ClearDepth)
+#define glClearDepthxOES               MANGLE(ClearDepthxOES)
 #define glClearIndex           MANGLE(ClearIndex)
 #define glClear                MANGLE(Clear)
+#define glClearNamedBufferDataEXT              MANGLE(ClearNamedBufferDataEXT)
+#define glClearNamedBufferData         MANGLE(ClearNamedBufferData)
+#define glClearNamedBufferSubDataEXT           MANGLE(ClearNamedBufferSubDataEXT)
+#define glClearNamedBufferSubData              MANGLE(ClearNamedBufferSubData)
+#define glClearNamedFramebufferfi              MANGLE(ClearNamedFramebufferfi)
+#define glClearNamedFramebufferfv              MANGLE(ClearNamedFramebufferfv)
+#define glClearNamedFramebufferiv              MANGLE(ClearNamedFramebufferiv)
+#define glClearNamedFramebufferuiv             MANGLE(ClearNamedFramebufferuiv)
 #define glClearStencil         MANGLE(ClearStencil)
+#define glClearTexImage                MANGLE(ClearTexImage)
+#define glClearTexSubImage             MANGLE(ClearTexSubImage)
 #define glClientActiveTextureARB               MANGLE(ClientActiveTextureARB)
 #define glClientActiveTexture          MANGLE(ClientActiveTexture)
 #define glClientActiveVertexStreamATI          MANGLE(ClientActiveVertexStreamATI)
 #define glClientAttribDefaultEXT               MANGLE(ClientAttribDefaultEXT)
 #define glClientWaitSync               MANGLE(ClientWaitSync)
+#define glClipControl          MANGLE(ClipControl)
+#define glClipPlanefOES                MANGLE(ClipPlanefOES)
 #define glClipPlane            MANGLE(ClipPlane)
+#define glClipPlanexOES                MANGLE(ClipPlanexOES)
 #define glColor3b              MANGLE(Color3b)
 #define glColor3bv             MANGLE(Color3bv)
 #define glColor3d              MANGLE(Color3d)
 #define glColor3uiv            MANGLE(Color3uiv)
 #define glColor3us             MANGLE(Color3us)
 #define glColor3usv            MANGLE(Color3usv)
+#define glColor3xOES           MANGLE(Color3xOES)
+#define glColor3xvOES          MANGLE(Color3xvOES)
 #define glColor4b              MANGLE(Color4b)
 #define glColor4bv             MANGLE(Color4bv)
 #define glColor4d              MANGLE(Color4d)
 #define glColor4uiv            MANGLE(Color4uiv)
 #define glColor4us             MANGLE(Color4us)
 #define glColor4usv            MANGLE(Color4usv)
+#define glColor4xOES           MANGLE(Color4xOES)
+#define glColor4xvOES          MANGLE(Color4xvOES)
 #define glColorFormatNV                MANGLE(ColorFormatNV)
 #define glColorFragmentOp1ATI          MANGLE(ColorFragmentOp1ATI)
 #define glColorFragmentOp2ATI          MANGLE(ColorFragmentOp2ATI)
 #define glCompressedTextureImage2DEXT          MANGLE(CompressedTextureImage2DEXT)
 #define glCompressedTextureImage3DEXT          MANGLE(CompressedTextureImage3DEXT)
 #define glCompressedTextureSubImage1DEXT               MANGLE(CompressedTextureSubImage1DEXT)
+#define glCompressedTextureSubImage1D          MANGLE(CompressedTextureSubImage1D)
 #define glCompressedTextureSubImage2DEXT               MANGLE(CompressedTextureSubImage2DEXT)
+#define glCompressedTextureSubImage2D          MANGLE(CompressedTextureSubImage2D)
 #define glCompressedTextureSubImage3DEXT               MANGLE(CompressedTextureSubImage3DEXT)
+#define glCompressedTextureSubImage3D          MANGLE(CompressedTextureSubImage3D)
 #define glConvolutionFilter1DEXT               MANGLE(ConvolutionFilter1DEXT)
 #define glConvolutionFilter1D          MANGLE(ConvolutionFilter1D)
 #define glConvolutionFilter2DEXT               MANGLE(ConvolutionFilter2DEXT)
 #define glConvolutionParameteri                MANGLE(ConvolutionParameteri)
 #define glConvolutionParameterivEXT            MANGLE(ConvolutionParameterivEXT)
 #define glConvolutionParameteriv               MANGLE(ConvolutionParameteriv)
+#define glConvolutionParameterxOES             MANGLE(ConvolutionParameterxOES)
+#define glConvolutionParameterxvOES            MANGLE(ConvolutionParameterxvOES)
 #define glCopyBufferSubData            MANGLE(CopyBufferSubData)
 #define glCopyColorSubTableEXT         MANGLE(CopyColorSubTableEXT)
 #define glCopyColorSubTable            MANGLE(CopyColorSubTable)
 #define glCopyConvolutionFilter1D              MANGLE(CopyConvolutionFilter1D)
 #define glCopyConvolutionFilter2DEXT           MANGLE(CopyConvolutionFilter2DEXT)
 #define glCopyConvolutionFilter2D              MANGLE(CopyConvolutionFilter2D)
+#define glCopyImageSubData             MANGLE(CopyImageSubData)
 #define glCopyImageSubDataNV           MANGLE(CopyImageSubDataNV)
 #define glCopyMultiTexImage1DEXT               MANGLE(CopyMultiTexImage1DEXT)
 #define glCopyMultiTexImage2DEXT               MANGLE(CopyMultiTexImage2DEXT)
 #define glCopyMultiTexSubImage1DEXT            MANGLE(CopyMultiTexSubImage1DEXT)
 #define glCopyMultiTexSubImage2DEXT            MANGLE(CopyMultiTexSubImage2DEXT)
 #define glCopyMultiTexSubImage3DEXT            MANGLE(CopyMultiTexSubImage3DEXT)
+#define glCopyNamedBufferSubData               MANGLE(CopyNamedBufferSubData)
+#define glCopyPathNV           MANGLE(CopyPathNV)
 #define glCopyPixels           MANGLE(CopyPixels)
 #define glCopyTexImage1DEXT            MANGLE(CopyTexImage1DEXT)
 #define glCopyTexImage1D               MANGLE(CopyTexImage1D)
 #define glCopyTextureImage1DEXT                MANGLE(CopyTextureImage1DEXT)
 #define glCopyTextureImage2DEXT                MANGLE(CopyTextureImage2DEXT)
 #define glCopyTextureSubImage1DEXT             MANGLE(CopyTextureSubImage1DEXT)
+#define glCopyTextureSubImage1D                MANGLE(CopyTextureSubImage1D)
 #define glCopyTextureSubImage2DEXT             MANGLE(CopyTextureSubImage2DEXT)
+#define glCopyTextureSubImage2D                MANGLE(CopyTextureSubImage2D)
 #define glCopyTextureSubImage3DEXT             MANGLE(CopyTextureSubImage3DEXT)
-#define glCreateDebugObjectMESA                MANGLE(CreateDebugObjectMESA)
+#define glCopyTextureSubImage3D                MANGLE(CopyTextureSubImage3D)
+#define glCoverFillPathInstancedNV             MANGLE(CoverFillPathInstancedNV)
+#define glCoverFillPathNV              MANGLE(CoverFillPathNV)
+#define glCoverStrokePathInstancedNV           MANGLE(CoverStrokePathInstancedNV)
+#define glCoverStrokePathNV            MANGLE(CoverStrokePathNV)
+#define glCreateBuffers                MANGLE(CreateBuffers)
+#define glCreateFramebuffers           MANGLE(CreateFramebuffers)
+#define glCreatePerfQueryINTEL         MANGLE(CreatePerfQueryINTEL)
 #define glCreateProgram                MANGLE(CreateProgram)
 #define glCreateProgramObjectARB               MANGLE(CreateProgramObjectARB)
+#define glCreateProgramPipelines               MANGLE(CreateProgramPipelines)
+#define glCreateQueries                MANGLE(CreateQueries)
+#define glCreateRenderbuffers          MANGLE(CreateRenderbuffers)
+#define glCreateSamplers               MANGLE(CreateSamplers)
 #define glCreateShader         MANGLE(CreateShader)
 #define glCreateShaderObjectARB                MANGLE(CreateShaderObjectARB)
 #define glCreateShaderProgramEXT               MANGLE(CreateShaderProgramEXT)
 #define glCreateShaderProgramv         MANGLE(CreateShaderProgramv)
 #define glCreateSyncFromCLeventARB             MANGLE(CreateSyncFromCLeventARB)
+#define glCreateTextures               MANGLE(CreateTextures)
+#define glCreateTransformFeedbacks             MANGLE(CreateTransformFeedbacks)
+#define glCreateVertexArrays           MANGLE(CreateVertexArrays)
 #define glCullFace             MANGLE(CullFace)
 #define glCullParameterdvEXT           MANGLE(CullParameterdvEXT)
 #define glCullParameterfvEXT           MANGLE(CullParameterfvEXT)
 #define glCurrentPaletteMatrixARB              MANGLE(CurrentPaletteMatrixARB)
 #define glDebugMessageCallbackAMD              MANGLE(DebugMessageCallbackAMD)
 #define glDebugMessageCallbackARB              MANGLE(DebugMessageCallbackARB)
+#define glDebugMessageCallback         MANGLE(DebugMessageCallback)
 #define glDebugMessageControlARB               MANGLE(DebugMessageControlARB)
+#define glDebugMessageControl          MANGLE(DebugMessageControl)
 #define glDebugMessageEnableAMD                MANGLE(DebugMessageEnableAMD)
 #define glDebugMessageInsertAMD                MANGLE(DebugMessageInsertAMD)
 #define glDebugMessageInsertARB                MANGLE(DebugMessageInsertARB)
+#define glDebugMessageInsert           MANGLE(DebugMessageInsert)
 #define glDeformationMap3dSGIX         MANGLE(DeformationMap3dSGIX)
 #define glDeformationMap3fSGIX         MANGLE(DeformationMap3fSGIX)
 #define glDeformSGIX           MANGLE(DeformSGIX)
 #define glDeleteNamesAMD               MANGLE(DeleteNamesAMD)
 #define glDeleteObjectARB              MANGLE(DeleteObjectARB)
 #define glDeleteOcclusionQueriesNV             MANGLE(DeleteOcclusionQueriesNV)
+#define glDeletePathsNV                MANGLE(DeletePathsNV)
 #define glDeletePerfMonitorsAMD                MANGLE(DeletePerfMonitorsAMD)
+#define glDeletePerfQueryINTEL         MANGLE(DeletePerfQueryINTEL)
 #define glDeleteProgram                MANGLE(DeleteProgram)
 #define glDeleteProgramPipelines               MANGLE(DeleteProgramPipelines)
 #define glDeleteProgramsARB            MANGLE(DeleteProgramsARB)
 #define glDepthRangeArrayv             MANGLE(DepthRangeArrayv)
 #define glDepthRangedNV                MANGLE(DepthRangedNV)
 #define glDepthRangef          MANGLE(DepthRangef)
+#define glDepthRangefOES               MANGLE(DepthRangefOES)
 #define glDepthRangeIndexed            MANGLE(DepthRangeIndexed)
 #define glDepthRange           MANGLE(DepthRange)
+#define glDepthRangexOES               MANGLE(DepthRangexOES)
 #define glDetachObjectARB              MANGLE(DetachObjectARB)
 #define glDetachShader         MANGLE(DetachShader)
 #define glDetailTexFuncSGIS            MANGLE(DetailTexFuncSGIS)
+#define glDisableClientStateiEXT               MANGLE(DisableClientStateiEXT)
 #define glDisableClientStateIndexedEXT         MANGLE(DisableClientStateIndexedEXT)
 #define glDisableClientState           MANGLE(DisableClientState)
 #define glDisablei             MANGLE(Disablei)
 #define glDisableIndexedEXT            MANGLE(DisableIndexedEXT)
 #define glDisable              MANGLE(Disable)
 #define glDisableVariantClientStateEXT         MANGLE(DisableVariantClientStateEXT)
+#define glDisableVertexArrayAttribEXT          MANGLE(DisableVertexArrayAttribEXT)
+#define glDisableVertexArrayAttrib             MANGLE(DisableVertexArrayAttrib)
+#define glDisableVertexArrayEXT                MANGLE(DisableVertexArrayEXT)
 #define glDisableVertexAttribAPPLE             MANGLE(DisableVertexAttribAPPLE)
 #define glDisableVertexAttribArrayARB          MANGLE(DisableVertexAttribArrayARB)
 #define glDisableVertexAttribArray             MANGLE(DisableVertexAttribArray)
+#define glDispatchComputeGroupSizeARB          MANGLE(DispatchComputeGroupSizeARB)
+#define glDispatchComputeIndirect              MANGLE(DispatchComputeIndirect)
+#define glDispatchCompute              MANGLE(DispatchCompute)
 #define glDrawArraysEXT                MANGLE(DrawArraysEXT)
 #define glDrawArraysIndirect           MANGLE(DrawArraysIndirect)
 #define glDrawArraysInstancedARB               MANGLE(DrawArraysInstancedARB)
+#define glDrawArraysInstancedBaseInstance              MANGLE(DrawArraysInstancedBaseInstance)
 #define glDrawArraysInstancedEXT               MANGLE(DrawArraysInstancedEXT)
 #define glDrawArraysInstanced          MANGLE(DrawArraysInstanced)
 #define glDrawArrays           MANGLE(DrawArrays)
 #define glDrawElementsBaseVertex               MANGLE(DrawElementsBaseVertex)
 #define glDrawElementsIndirect         MANGLE(DrawElementsIndirect)
 #define glDrawElementsInstancedARB             MANGLE(DrawElementsInstancedARB)
+#define glDrawElementsInstancedBaseInstance            MANGLE(DrawElementsInstancedBaseInstance)
+#define glDrawElementsInstancedBaseVertexBaseInstance          MANGLE(DrawElementsInstancedBaseVertexBaseInstance)
 #define glDrawElementsInstancedBaseVertex              MANGLE(DrawElementsInstancedBaseVertex)
 #define glDrawElementsInstancedEXT             MANGLE(DrawElementsInstancedEXT)
 #define glDrawElementsInstanced                MANGLE(DrawElementsInstanced)
 #define glDrawRangeElementsBaseVertex          MANGLE(DrawRangeElementsBaseVertex)
 #define glDrawRangeElementsEXT         MANGLE(DrawRangeElementsEXT)
 #define glDrawRangeElements            MANGLE(DrawRangeElements)
+#define glDrawTextureNV                MANGLE(DrawTextureNV)
+#define glDrawTransformFeedbackInstanced               MANGLE(DrawTransformFeedbackInstanced)
 #define glDrawTransformFeedback                MANGLE(DrawTransformFeedback)
 #define glDrawTransformFeedbackNV              MANGLE(DrawTransformFeedbackNV)
+#define glDrawTransformFeedbackStreamInstanced         MANGLE(DrawTransformFeedbackStreamInstanced)
 #define glDrawTransformFeedbackStream          MANGLE(DrawTransformFeedbackStream)
 #define glEdgeFlagFormatNV             MANGLE(EdgeFlagFormatNV)
 #define glEdgeFlag             MANGLE(EdgeFlag)
 #define glEGLImageTargetTexture2DOES           MANGLE(EGLImageTargetTexture2DOES)
 #define glElementPointerAPPLE          MANGLE(ElementPointerAPPLE)
 #define glElementPointerATI            MANGLE(ElementPointerATI)
+#define glEnableClientStateiEXT                MANGLE(EnableClientStateiEXT)
 #define glEnableClientStateIndexedEXT          MANGLE(EnableClientStateIndexedEXT)
 #define glEnableClientState            MANGLE(EnableClientState)
 #define glEnablei              MANGLE(Enablei)
 #define glEnableIndexedEXT             MANGLE(EnableIndexedEXT)
 #define glEnable               MANGLE(Enable)
 #define glEnableVariantClientStateEXT          MANGLE(EnableVariantClientStateEXT)
+#define glEnableVertexArrayAttribEXT           MANGLE(EnableVertexArrayAttribEXT)
+#define glEnableVertexArrayAttrib              MANGLE(EnableVertexArrayAttrib)
+#define glEnableVertexArrayEXT         MANGLE(EnableVertexArrayEXT)
 #define glEnableVertexAttribAPPLE              MANGLE(EnableVertexAttribAPPLE)
 #define glEnableVertexAttribArrayARB           MANGLE(EnableVertexAttribArrayARB)
 #define glEnableVertexAttribArray              MANGLE(EnableVertexAttribArray)
 #define glEndConditionalRender         MANGLE(EndConditionalRender)
 #define glEndConditionalRenderNV               MANGLE(EndConditionalRenderNV)
+#define glEndConditionalRenderNVX              MANGLE(EndConditionalRenderNVX)
 #define glEndFragmentShaderATI         MANGLE(EndFragmentShaderATI)
 #define glEndList              MANGLE(EndList)
 #define glEnd          MANGLE(End)
 #define glEndOcclusionQueryNV          MANGLE(EndOcclusionQueryNV)
 #define glEndPerfMonitorAMD            MANGLE(EndPerfMonitorAMD)
+#define glEndPerfQueryINTEL            MANGLE(EndPerfQueryINTEL)
 #define glEndQueryARB          MANGLE(EndQueryARB)
 #define glEndQueryIndexed              MANGLE(EndQueryIndexed)
 #define glEndQuery             MANGLE(EndQuery)
 #define glEvalCoord1dv         MANGLE(EvalCoord1dv)
 #define glEvalCoord1f          MANGLE(EvalCoord1f)
 #define glEvalCoord1fv         MANGLE(EvalCoord1fv)
+#define glEvalCoord1xOES               MANGLE(EvalCoord1xOES)
+#define glEvalCoord1xvOES              MANGLE(EvalCoord1xvOES)
 #define glEvalCoord2d          MANGLE(EvalCoord2d)
 #define glEvalCoord2dv         MANGLE(EvalCoord2dv)
 #define glEvalCoord2f          MANGLE(EvalCoord2f)
 #define glEvalCoord2fv         MANGLE(EvalCoord2fv)
+#define glEvalCoord2xOES               MANGLE(EvalCoord2xOES)
+#define glEvalCoord2xvOES              MANGLE(EvalCoord2xvOES)
 #define glEvalMapsNV           MANGLE(EvalMapsNV)
 #define glEvalMesh1            MANGLE(EvalMesh1)
 #define glEvalMesh2            MANGLE(EvalMesh2)
 #define glExecuteProgramNV             MANGLE(ExecuteProgramNV)
 #define glExtractComponentEXT          MANGLE(ExtractComponentEXT)
 #define glFeedbackBuffer               MANGLE(FeedbackBuffer)
+#define glFeedbackBufferxOES           MANGLE(FeedbackBufferxOES)
 #define glFenceSync            MANGLE(FenceSync)
 #define glFinalCombinerInputNV         MANGLE(FinalCombinerInputNV)
 #define glFinishAsyncSGIX              MANGLE(FinishAsyncSGIX)
 #define glFlushMappedBufferRangeAPPLE          MANGLE(FlushMappedBufferRangeAPPLE)
 #define glFlushMappedBufferRange               MANGLE(FlushMappedBufferRange)
 #define glFlushMappedNamedBufferRangeEXT               MANGLE(FlushMappedNamedBufferRangeEXT)
+#define glFlushMappedNamedBufferRange          MANGLE(FlushMappedNamedBufferRange)
 #define glFlushPixelDataRangeNV                MANGLE(FlushPixelDataRangeNV)
 #define glFlushRasterSGIX              MANGLE(FlushRasterSGIX)
+#define glFlushStaticDataIBM           MANGLE(FlushStaticDataIBM)
 #define glFlushVertexArrayRangeAPPLE           MANGLE(FlushVertexArrayRangeAPPLE)
 #define glFlushVertexArrayRangeNV              MANGLE(FlushVertexArrayRangeNV)
 #define glFogCoorddEXT         MANGLE(FogCoorddEXT)
 #define glFogfv                MANGLE(Fogfv)
 #define glFogi         MANGLE(Fogi)
 #define glFogiv                MANGLE(Fogiv)
+#define glFogxOES              MANGLE(FogxOES)
+#define glFogxvOES             MANGLE(FogxvOES)
 #define glFragmentColorMaterialSGIX            MANGLE(FragmentColorMaterialSGIX)
 #define glFragmentLightfSGIX           MANGLE(FragmentLightfSGIX)
 #define glFragmentLightfvSGIX          MANGLE(FragmentLightfvSGIX)
 #define glFragmentMaterialivSGIX               MANGLE(FragmentMaterialivSGIX)
 #define glFramebufferDrawBufferEXT             MANGLE(FramebufferDrawBufferEXT)
 #define glFramebufferDrawBuffersEXT            MANGLE(FramebufferDrawBuffersEXT)
+#define glFramebufferParameteri                MANGLE(FramebufferParameteri)
 #define glFramebufferReadBufferEXT             MANGLE(FramebufferReadBufferEXT)
 #define glFramebufferRenderbufferEXT           MANGLE(FramebufferRenderbufferEXT)
 #define glFramebufferRenderbuffer              MANGLE(FramebufferRenderbuffer)
 #define glFrameZoomSGIX                MANGLE(FrameZoomSGIX)
 #define glFreeObjectBufferATI          MANGLE(FreeObjectBufferATI)
 #define glFrontFace            MANGLE(FrontFace)
+#define glFrustumfOES          MANGLE(FrustumfOES)
 #define glFrustum              MANGLE(Frustum)
+#define glFrustumxOES          MANGLE(FrustumxOES)
 #define glGenAsyncMarkersSGIX          MANGLE(GenAsyncMarkersSGIX)
 #define glGenBuffersARB                MANGLE(GenBuffersARB)
 #define glGenBuffers           MANGLE(GenBuffers)
 #define glGenerateMipmap               MANGLE(GenerateMipmap)
 #define glGenerateMultiTexMipmapEXT            MANGLE(GenerateMultiTexMipmapEXT)
 #define glGenerateTextureMipmapEXT             MANGLE(GenerateTextureMipmapEXT)
+#define glGenerateTextureMipmap                MANGLE(GenerateTextureMipmap)
 #define glGenFencesAPPLE               MANGLE(GenFencesAPPLE)
 #define glGenFencesNV          MANGLE(GenFencesNV)
 #define glGenFragmentShadersATI                MANGLE(GenFragmentShadersATI)
 #define glGenLists             MANGLE(GenLists)
 #define glGenNamesAMD          MANGLE(GenNamesAMD)
 #define glGenOcclusionQueriesNV                MANGLE(GenOcclusionQueriesNV)
+#define glGenPathsNV           MANGLE(GenPathsNV)
 #define glGenPerfMonitorsAMD           MANGLE(GenPerfMonitorsAMD)
 #define glGenProgramPipelines          MANGLE(GenProgramPipelines)
 #define glGenProgramsARB               MANGLE(GenProgramsARB)
 #define glGenVertexArraysAPPLE         MANGLE(GenVertexArraysAPPLE)
 #define glGenVertexArrays              MANGLE(GenVertexArrays)
 #define glGenVertexShadersEXT          MANGLE(GenVertexShadersEXT)
+#define glGetActiveAtomicCounterBufferiv               MANGLE(GetActiveAtomicCounterBufferiv)
 #define glGetActiveAttribARB           MANGLE(GetActiveAttribARB)
 #define glGetActiveAttrib              MANGLE(GetActiveAttrib)
 #define glGetActiveSubroutineName              MANGLE(GetActiveSubroutineName)
 #define glGetBufferPointerv            MANGLE(GetBufferPointerv)
 #define glGetBufferSubDataARB          MANGLE(GetBufferSubDataARB)
 #define glGetBufferSubData             MANGLE(GetBufferSubData)
+#define glGetClipPlanefOES             MANGLE(GetClipPlanefOES)
 #define glGetClipPlane         MANGLE(GetClipPlane)
+#define glGetClipPlanexOES             MANGLE(GetClipPlanexOES)
 #define glGetColorTableEXT             MANGLE(GetColorTableEXT)
 #define glGetColorTable                MANGLE(GetColorTable)
 #define glGetColorTableParameterfvEXT          MANGLE(GetColorTableParameterfvEXT)
 #define glGetCompressedTexImageARB             MANGLE(GetCompressedTexImageARB)
 #define glGetCompressedTexImage                MANGLE(GetCompressedTexImage)
 #define glGetCompressedTextureImageEXT         MANGLE(GetCompressedTextureImageEXT)
+#define glGetCompressedTextureImage            MANGLE(GetCompressedTextureImage)
+#define glGetCompressedTextureSubImage         MANGLE(GetCompressedTextureSubImage)
 #define glGetConvolutionFilterEXT              MANGLE(GetConvolutionFilterEXT)
 #define glGetConvolutionFilter         MANGLE(GetConvolutionFilter)
 #define glGetConvolutionParameterfvEXT         MANGLE(GetConvolutionParameterfvEXT)
 #define glGetConvolutionParameterfv            MANGLE(GetConvolutionParameterfv)
 #define glGetConvolutionParameterivEXT         MANGLE(GetConvolutionParameterivEXT)
 #define glGetConvolutionParameteriv            MANGLE(GetConvolutionParameteriv)
-#define glGetDebugLogLengthMESA                MANGLE(GetDebugLogLengthMESA)
-#define glGetDebugLogMESA              MANGLE(GetDebugLogMESA)
+#define glGetConvolutionParameterxvOES         MANGLE(GetConvolutionParameterxvOES)
 #define glGetDebugMessageLogAMD                MANGLE(GetDebugMessageLogAMD)
 #define glGetDebugMessageLogARB                MANGLE(GetDebugMessageLogARB)
+#define glGetDebugMessageLog           MANGLE(GetDebugMessageLog)
 #define glGetDetailTexFuncSGIS         MANGLE(GetDetailTexFuncSGIS)
 #define glGetDoubleIndexedvEXT         MANGLE(GetDoubleIndexedvEXT)
+#define glGetDoublei_vEXT              MANGLE(GetDoublei_vEXT)
 #define glGetDoublei_v         MANGLE(GetDoublei_v)
 #define glGetDoublev           MANGLE(GetDoublev)
 #define glGetError             MANGLE(GetError)
 #define glGetFenceivNV         MANGLE(GetFenceivNV)
 #define glGetFinalCombinerInputParameterfvNV           MANGLE(GetFinalCombinerInputParameterfvNV)
 #define glGetFinalCombinerInputParameterivNV           MANGLE(GetFinalCombinerInputParameterivNV)
+#define glGetFirstPerfQueryIdINTEL             MANGLE(GetFirstPerfQueryIdINTEL)
+#define glGetFixedvOES         MANGLE(GetFixedvOES)
 #define glGetFloatIndexedvEXT          MANGLE(GetFloatIndexedvEXT)
+#define glGetFloati_vEXT               MANGLE(GetFloati_vEXT)
 #define glGetFloati_v          MANGLE(GetFloati_v)
 #define glGetFloatv            MANGLE(GetFloatv)
 #define glGetFogFuncSGIS               MANGLE(GetFogFuncSGIS)
 #define glGetFramebufferAttachmentParameterivEXT               MANGLE(GetFramebufferAttachmentParameterivEXT)
 #define glGetFramebufferAttachmentParameteriv          MANGLE(GetFramebufferAttachmentParameteriv)
 #define glGetFramebufferParameterivEXT         MANGLE(GetFramebufferParameterivEXT)
+#define glGetFramebufferParameteriv            MANGLE(GetFramebufferParameteriv)
 #define glGetGraphicsResetStatusARB            MANGLE(GetGraphicsResetStatusARB)
+#define glGetGraphicsResetStatus               MANGLE(GetGraphicsResetStatus)
 #define glGetHandleARB         MANGLE(GetHandleARB)
 #define glGetHistogramEXT              MANGLE(GetHistogramEXT)
 #define glGetHistogram         MANGLE(GetHistogram)
 #define glGetHistogramParameterfv              MANGLE(GetHistogramParameterfv)
 #define glGetHistogramParameterivEXT           MANGLE(GetHistogramParameterivEXT)
 #define glGetHistogramParameteriv              MANGLE(GetHistogramParameteriv)
+#define glGetHistogramParameterxvOES           MANGLE(GetHistogramParameterxvOES)
+#define glGetImageHandleARB            MANGLE(GetImageHandleARB)
+#define glGetImageHandleNV             MANGLE(GetImageHandleNV)
 #define glGetImageTransformParameterfvHP               MANGLE(GetImageTransformParameterfvHP)
 #define glGetImageTransformParameterivHP               MANGLE(GetImageTransformParameterivHP)
 #define glGetInfoLogARB                MANGLE(GetInfoLogARB)
 #define glGetIntegerui64i_vNV          MANGLE(GetIntegerui64i_vNV)
 #define glGetIntegerui64vNV            MANGLE(GetIntegerui64vNV)
 #define glGetIntegerv          MANGLE(GetIntegerv)
+#define glGetInternalformati64v                MANGLE(GetInternalformati64v)
+#define glGetInternalformativ          MANGLE(GetInternalformativ)
 #define glGetInvariantBooleanvEXT              MANGLE(GetInvariantBooleanvEXT)
 #define glGetInvariantFloatvEXT                MANGLE(GetInvariantFloatvEXT)
 #define glGetInvariantIntegervEXT              MANGLE(GetInvariantIntegervEXT)
 #define glGetLightfv           MANGLE(GetLightfv)
 #define glGetLightiv           MANGLE(GetLightiv)
+#define glGetLightxOES         MANGLE(GetLightxOES)
 #define glGetListParameterfvSGIX               MANGLE(GetListParameterfvSGIX)
 #define glGetListParameterivSGIX               MANGLE(GetListParameterivSGIX)
 #define glGetLocalConstantBooleanvEXT          MANGLE(GetLocalConstantBooleanvEXT)
 #define glGetMapiv             MANGLE(GetMapiv)
 #define glGetMapParameterfvNV          MANGLE(GetMapParameterfvNV)
 #define glGetMapParameterivNV          MANGLE(GetMapParameterivNV)
+#define glGetMapxvOES          MANGLE(GetMapxvOES)
 #define glGetMaterialfv                MANGLE(GetMaterialfv)
 #define glGetMaterialiv                MANGLE(GetMaterialiv)
+#define glGetMaterialxOES              MANGLE(GetMaterialxOES)
 #define glGetMinmaxEXT         MANGLE(GetMinmaxEXT)
 #define glGetMinmax            MANGLE(GetMinmax)
 #define glGetMinmaxParameterfvEXT              MANGLE(GetMinmaxParameterfvEXT)
 #define glGetMultiTexParameterIivEXT           MANGLE(GetMultiTexParameterIivEXT)
 #define glGetMultiTexParameterIuivEXT          MANGLE(GetMultiTexParameterIuivEXT)
 #define glGetMultiTexParameterivEXT            MANGLE(GetMultiTexParameterivEXT)
+#define glGetNamedBufferParameteri64v          MANGLE(GetNamedBufferParameteri64v)
 #define glGetNamedBufferParameterivEXT         MANGLE(GetNamedBufferParameterivEXT)
+#define glGetNamedBufferParameteriv            MANGLE(GetNamedBufferParameteriv)
 #define glGetNamedBufferParameterui64vNV               MANGLE(GetNamedBufferParameterui64vNV)
 #define glGetNamedBufferPointervEXT            MANGLE(GetNamedBufferPointervEXT)
+#define glGetNamedBufferPointerv               MANGLE(GetNamedBufferPointerv)
 #define glGetNamedBufferSubDataEXT             MANGLE(GetNamedBufferSubDataEXT)
+#define glGetNamedBufferSubData                MANGLE(GetNamedBufferSubData)
 #define glGetNamedFramebufferAttachmentParameterivEXT          MANGLE(GetNamedFramebufferAttachmentParameterivEXT)
+#define glGetNamedFramebufferAttachmentParameteriv             MANGLE(GetNamedFramebufferAttachmentParameteriv)
+#define glGetNamedFramebufferParameterivEXT            MANGLE(GetNamedFramebufferParameterivEXT)
+#define glGetNamedFramebufferParameteriv               MANGLE(GetNamedFramebufferParameteriv)
 #define glGetNamedProgramivEXT         MANGLE(GetNamedProgramivEXT)
 #define glGetNamedProgramLocalParameterdvEXT           MANGLE(GetNamedProgramLocalParameterdvEXT)
 #define glGetNamedProgramLocalParameterfvEXT           MANGLE(GetNamedProgramLocalParameterfvEXT)
 #define glGetNamedProgramLocalParameterIuivEXT         MANGLE(GetNamedProgramLocalParameterIuivEXT)
 #define glGetNamedProgramStringEXT             MANGLE(GetNamedProgramStringEXT)
 #define glGetNamedRenderbufferParameterivEXT           MANGLE(GetNamedRenderbufferParameterivEXT)
+#define glGetNamedRenderbufferParameteriv              MANGLE(GetNamedRenderbufferParameteriv)
 #define glGetNamedStringARB            MANGLE(GetNamedStringARB)
 #define glGetNamedStringivARB          MANGLE(GetNamedStringivARB)
 #define glGetnColorTableARB            MANGLE(GetnColorTableARB)
+#define glGetnColorTable               MANGLE(GetnColorTable)
 #define glGetnCompressedTexImageARB            MANGLE(GetnCompressedTexImageARB)
+#define glGetnCompressedTexImage               MANGLE(GetnCompressedTexImage)
 #define glGetnConvolutionFilterARB             MANGLE(GetnConvolutionFilterARB)
+#define glGetnConvolutionFilter                MANGLE(GetnConvolutionFilter)
+#define glGetNextPerfQueryIdINTEL              MANGLE(GetNextPerfQueryIdINTEL)
 #define glGetnHistogramARB             MANGLE(GetnHistogramARB)
+#define glGetnHistogram                MANGLE(GetnHistogram)
 #define glGetnMapdvARB         MANGLE(GetnMapdvARB)
+#define glGetnMapdv            MANGLE(GetnMapdv)
 #define glGetnMapfvARB         MANGLE(GetnMapfvARB)
+#define glGetnMapfv            MANGLE(GetnMapfv)
 #define glGetnMapivARB         MANGLE(GetnMapivARB)
+#define glGetnMapiv            MANGLE(GetnMapiv)
 #define glGetnMinmaxARB                MANGLE(GetnMinmaxARB)
+#define glGetnMinmax           MANGLE(GetnMinmax)
 #define glGetnPixelMapfvARB            MANGLE(GetnPixelMapfvARB)
+#define glGetnPixelMapfv               MANGLE(GetnPixelMapfv)
 #define glGetnPixelMapuivARB           MANGLE(GetnPixelMapuivARB)
+#define glGetnPixelMapuiv              MANGLE(GetnPixelMapuiv)
 #define glGetnPixelMapusvARB           MANGLE(GetnPixelMapusvARB)
+#define glGetnPixelMapusv              MANGLE(GetnPixelMapusv)
 #define glGetnPolygonStippleARB                MANGLE(GetnPolygonStippleARB)
+#define glGetnPolygonStipple           MANGLE(GetnPolygonStipple)
 #define glGetnSeparableFilterARB               MANGLE(GetnSeparableFilterARB)
+#define glGetnSeparableFilter          MANGLE(GetnSeparableFilter)
 #define glGetnTexImageARB              MANGLE(GetnTexImageARB)
+#define glGetnTexImage         MANGLE(GetnTexImage)
 #define glGetnUniformdvARB             MANGLE(GetnUniformdvARB)
+#define glGetnUniformdv                MANGLE(GetnUniformdv)
 #define glGetnUniformfvARB             MANGLE(GetnUniformfvARB)
+#define glGetnUniformfv                MANGLE(GetnUniformfv)
 #define glGetnUniformivARB             MANGLE(GetnUniformivARB)
+#define glGetnUniformiv                MANGLE(GetnUniformiv)
 #define glGetnUniformuivARB            MANGLE(GetnUniformuivARB)
+#define glGetnUniformuiv               MANGLE(GetnUniformuiv)
 #define glGetObjectBufferfvATI         MANGLE(GetObjectBufferfvATI)
 #define glGetObjectBufferivATI         MANGLE(GetObjectBufferivATI)
+#define glGetObjectLabelEXT            MANGLE(GetObjectLabelEXT)
+#define glGetObjectLabel               MANGLE(GetObjectLabel)
 #define glGetObjectParameterfvARB              MANGLE(GetObjectParameterfvARB)
 #define glGetObjectParameterivAPPLE            MANGLE(GetObjectParameterivAPPLE)
 #define glGetObjectParameterivARB              MANGLE(GetObjectParameterivARB)
+#define glGetObjectPtrLabel            MANGLE(GetObjectPtrLabel)
 #define glGetOcclusionQueryivNV                MANGLE(GetOcclusionQueryivNV)
 #define glGetOcclusionQueryuivNV               MANGLE(GetOcclusionQueryuivNV)
+#define glGetPathColorGenfvNV          MANGLE(GetPathColorGenfvNV)
+#define glGetPathColorGenivNV          MANGLE(GetPathColorGenivNV)
+#define glGetPathCommandsNV            MANGLE(GetPathCommandsNV)
+#define glGetPathCoordsNV              MANGLE(GetPathCoordsNV)
+#define glGetPathDashArrayNV           MANGLE(GetPathDashArrayNV)
+#define glGetPathLengthNV              MANGLE(GetPathLengthNV)
+#define glGetPathMetricRangeNV         MANGLE(GetPathMetricRangeNV)
+#define glGetPathMetricsNV             MANGLE(GetPathMetricsNV)
+#define glGetPathParameterfvNV         MANGLE(GetPathParameterfvNV)
+#define glGetPathParameterivNV         MANGLE(GetPathParameterivNV)
+#define glGetPathSpacingNV             MANGLE(GetPathSpacingNV)
+#define glGetPathTexGenfvNV            MANGLE(GetPathTexGenfvNV)
+#define glGetPathTexGenivNV            MANGLE(GetPathTexGenivNV)
+#define glGetPerfCounterInfoINTEL              MANGLE(GetPerfCounterInfoINTEL)
 #define glGetPerfMonitorCounterDataAMD         MANGLE(GetPerfMonitorCounterDataAMD)
 #define glGetPerfMonitorCounterInfoAMD         MANGLE(GetPerfMonitorCounterInfoAMD)
 #define glGetPerfMonitorCountersAMD            MANGLE(GetPerfMonitorCountersAMD)
 #define glGetPerfMonitorCounterStringAMD               MANGLE(GetPerfMonitorCounterStringAMD)
 #define glGetPerfMonitorGroupsAMD              MANGLE(GetPerfMonitorGroupsAMD)
 #define glGetPerfMonitorGroupStringAMD         MANGLE(GetPerfMonitorGroupStringAMD)
+#define glGetPerfQueryDataINTEL                MANGLE(GetPerfQueryDataINTEL)
+#define glGetPerfQueryIdByNameINTEL            MANGLE(GetPerfQueryIdByNameINTEL)
+#define glGetPerfQueryInfoINTEL                MANGLE(GetPerfQueryInfoINTEL)
 #define glGetPixelMapfv                MANGLE(GetPixelMapfv)
 #define glGetPixelMapuiv               MANGLE(GetPixelMapuiv)
 #define glGetPixelMapusv               MANGLE(GetPixelMapusv)
+#define glGetPixelMapxv                MANGLE(GetPixelMapxv)
 #define glGetPixelTexGenParameterfvSGIS                MANGLE(GetPixelTexGenParameterfvSGIS)
 #define glGetPixelTexGenParameterivSGIS                MANGLE(GetPixelTexGenParameterivSGIS)
+#define glGetPixelTransformParameterfvEXT              MANGLE(GetPixelTransformParameterfvEXT)
+#define glGetPixelTransformParameterivEXT              MANGLE(GetPixelTransformParameterivEXT)
 #define glGetPointerIndexedvEXT                MANGLE(GetPointerIndexedvEXT)
+#define glGetPointeri_vEXT             MANGLE(GetPointeri_vEXT)
 #define glGetPointervEXT               MANGLE(GetPointervEXT)
 #define glGetPointerv          MANGLE(GetPointerv)
 #define glGetPolygonStipple            MANGLE(GetPolygonStipple)
 #define glGetProgramEnvParameterIivNV          MANGLE(GetProgramEnvParameterIivNV)
 #define glGetProgramEnvParameterIuivNV         MANGLE(GetProgramEnvParameterIuivNV)
 #define glGetProgramInfoLog            MANGLE(GetProgramInfoLog)
+#define glGetProgramInterfaceiv                MANGLE(GetProgramInterfaceiv)
 #define glGetProgramivARB              MANGLE(GetProgramivARB)
 #define glGetProgramiv         MANGLE(GetProgramiv)
 #define glGetProgramivNV               MANGLE(GetProgramivNV)
 #define glGetProgramParameterfvNV              MANGLE(GetProgramParameterfvNV)
 #define glGetProgramPipelineInfoLog            MANGLE(GetProgramPipelineInfoLog)
 #define glGetProgramPipelineiv         MANGLE(GetProgramPipelineiv)
-#define glGetProgramRegisterfvMESA             MANGLE(GetProgramRegisterfvMESA)
+#define glGetProgramResourcefvNV               MANGLE(GetProgramResourcefvNV)
+#define glGetProgramResourceIndex              MANGLE(GetProgramResourceIndex)
+#define glGetProgramResourceiv         MANGLE(GetProgramResourceiv)
+#define glGetProgramResourceLocationIndex              MANGLE(GetProgramResourceLocationIndex)
+#define glGetProgramResourceLocation           MANGLE(GetProgramResourceLocation)
+#define glGetProgramResourceName               MANGLE(GetProgramResourceName)
 #define glGetProgramStageiv            MANGLE(GetProgramStageiv)
 #define glGetProgramStringARB          MANGLE(GetProgramStringARB)
 #define glGetProgramStringNV           MANGLE(GetProgramStringNV)
 #define glGetTexBumpParameterivATI             MANGLE(GetTexBumpParameterivATI)
 #define glGetTexEnvfv          MANGLE(GetTexEnvfv)
 #define glGetTexEnviv          MANGLE(GetTexEnviv)
+#define glGetTexEnvxvOES               MANGLE(GetTexEnvxvOES)
 #define glGetTexFilterFuncSGIS         MANGLE(GetTexFilterFuncSGIS)
 #define glGetTexGendv          MANGLE(GetTexGendv)
 #define glGetTexGenfv          MANGLE(GetTexGenfv)
 #define glGetTexGeniv          MANGLE(GetTexGeniv)
+#define glGetTexGenxvOES               MANGLE(GetTexGenxvOES)
 #define glGetTexImage          MANGLE(GetTexImage)
 #define glGetTexLevelParameterfv               MANGLE(GetTexLevelParameterfv)
 #define glGetTexLevelParameteriv               MANGLE(GetTexLevelParameteriv)
+#define glGetTexLevelParameterxvOES            MANGLE(GetTexLevelParameterxvOES)
 #define glGetTexParameterfv            MANGLE(GetTexParameterfv)
 #define glGetTexParameterIivEXT                MANGLE(GetTexParameterIivEXT)
 #define glGetTexParameterIiv           MANGLE(GetTexParameterIiv)
 #define glGetTexParameterIuiv          MANGLE(GetTexParameterIuiv)
 #define glGetTexParameteriv            MANGLE(GetTexParameteriv)
 #define glGetTexParameterPointervAPPLE         MANGLE(GetTexParameterPointervAPPLE)
+#define glGetTexParameterxvOES         MANGLE(GetTexParameterxvOES)
+#define glGetTextureHandleARB          MANGLE(GetTextureHandleARB)
+#define glGetTextureHandleNV           MANGLE(GetTextureHandleNV)
 #define glGetTextureImageEXT           MANGLE(GetTextureImageEXT)
+#define glGetTextureImage              MANGLE(GetTextureImage)
 #define glGetTextureLevelParameterfvEXT                MANGLE(GetTextureLevelParameterfvEXT)
+#define glGetTextureLevelParameterfv           MANGLE(GetTextureLevelParameterfv)
 #define glGetTextureLevelParameterivEXT                MANGLE(GetTextureLevelParameterivEXT)
+#define glGetTextureLevelParameteriv           MANGLE(GetTextureLevelParameteriv)
 #define glGetTextureParameterfvEXT             MANGLE(GetTextureParameterfvEXT)
+#define glGetTextureParameterfv                MANGLE(GetTextureParameterfv)
 #define glGetTextureParameterIivEXT            MANGLE(GetTextureParameterIivEXT)
+#define glGetTextureParameterIiv               MANGLE(GetTextureParameterIiv)
 #define glGetTextureParameterIuivEXT           MANGLE(GetTextureParameterIuivEXT)
+#define glGetTextureParameterIuiv              MANGLE(GetTextureParameterIuiv)
 #define glGetTextureParameterivEXT             MANGLE(GetTextureParameterivEXT)
+#define glGetTextureParameteriv                MANGLE(GetTextureParameteriv)
+#define glGetTextureSamplerHandleARB           MANGLE(GetTextureSamplerHandleARB)
+#define glGetTextureSamplerHandleNV            MANGLE(GetTextureSamplerHandleNV)
+#define glGetTextureSubImage           MANGLE(GetTextureSubImage)
 #define glGetTrackMatrixivNV           MANGLE(GetTrackMatrixivNV)
+#define glGetTransformFeedbacki64_v            MANGLE(GetTransformFeedbacki64_v)
+#define glGetTransformFeedbacki_v              MANGLE(GetTransformFeedbacki_v)
+#define glGetTransformFeedbackiv               MANGLE(GetTransformFeedbackiv)
 #define glGetTransformFeedbackVaryingEXT               MANGLE(GetTransformFeedbackVaryingEXT)
 #define glGetTransformFeedbackVarying          MANGLE(GetTransformFeedbackVarying)
 #define glGetTransformFeedbackVaryingNV                MANGLE(GetTransformFeedbackVaryingNV)
 #define glGetVariantIntegervEXT                MANGLE(GetVariantIntegervEXT)
 #define glGetVariantPointervEXT                MANGLE(GetVariantPointervEXT)
 #define glGetVaryingLocationNV         MANGLE(GetVaryingLocationNV)
+#define glGetVertexArrayIndexed64iv            MANGLE(GetVertexArrayIndexed64iv)
+#define glGetVertexArrayIndexediv              MANGLE(GetVertexArrayIndexediv)
+#define glGetVertexArrayIntegeri_vEXT          MANGLE(GetVertexArrayIntegeri_vEXT)
+#define glGetVertexArrayIntegervEXT            MANGLE(GetVertexArrayIntegervEXT)
+#define glGetVertexArrayiv             MANGLE(GetVertexArrayiv)
+#define glGetVertexArrayPointeri_vEXT          MANGLE(GetVertexArrayPointeri_vEXT)
+#define glGetVertexArrayPointervEXT            MANGLE(GetVertexArrayPointervEXT)
 #define glGetVertexAttribArrayObjectfvATI              MANGLE(GetVertexAttribArrayObjectfvATI)
 #define glGetVertexAttribArrayObjectivATI              MANGLE(GetVertexAttribArrayObjectivATI)
 #define glGetVertexAttribdvARB         MANGLE(GetVertexAttribdvARB)
 #define glGetVertexAttribLdvEXT                MANGLE(GetVertexAttribLdvEXT)
 #define glGetVertexAttribLdv           MANGLE(GetVertexAttribLdv)
 #define glGetVertexAttribLi64vNV               MANGLE(GetVertexAttribLi64vNV)
+#define glGetVertexAttribLui64vARB             MANGLE(GetVertexAttribLui64vARB)
 #define glGetVertexAttribLui64vNV              MANGLE(GetVertexAttribLui64vNV)
 #define glGetVertexAttribPointervARB           MANGLE(GetVertexAttribPointervARB)
 #define glGetVertexAttribPointerv              MANGLE(GetVertexAttribPointerv)
 #define glImageTransformParameterfvHP          MANGLE(ImageTransformParameterfvHP)
 #define glImageTransformParameteriHP           MANGLE(ImageTransformParameteriHP)
 #define glImageTransformParameterivHP          MANGLE(ImageTransformParameterivHP)
+#define glImportSyncEXT                MANGLE(ImportSyncEXT)
 #define glIndexd               MANGLE(Indexd)
 #define glIndexdv              MANGLE(Indexdv)
 #define glIndexf               MANGLE(Indexf)
 #define glIndexsv              MANGLE(Indexsv)
 #define glIndexub              MANGLE(Indexub)
 #define glIndexubv             MANGLE(Indexubv)
+#define glIndexxOES            MANGLE(IndexxOES)
+#define glIndexxvOES           MANGLE(IndexxvOES)
 #define glInitNames            MANGLE(InitNames)
 #define glInsertComponentEXT           MANGLE(InsertComponentEXT)
+#define glInsertEventMarkerEXT         MANGLE(InsertEventMarkerEXT)
 #define glInstrumentsBufferSGIX                MANGLE(InstrumentsBufferSGIX)
 #define glInterleavedArrays            MANGLE(InterleavedArrays)
+#define glInterpolatePathsNV           MANGLE(InterpolatePathsNV)
+#define glInvalidateBufferData         MANGLE(InvalidateBufferData)
+#define glInvalidateBufferSubData              MANGLE(InvalidateBufferSubData)
+#define glInvalidateFramebuffer                MANGLE(InvalidateFramebuffer)
+#define glInvalidateNamedFramebufferData               MANGLE(InvalidateNamedFramebufferData)
+#define glInvalidateNamedFramebufferSubData            MANGLE(InvalidateNamedFramebufferSubData)
+#define glInvalidateSubFramebuffer             MANGLE(InvalidateSubFramebuffer)
+#define glInvalidateTexImage           MANGLE(InvalidateTexImage)
+#define glInvalidateTexSubImage                MANGLE(InvalidateTexSubImage)
 #define glIsAsyncMarkerSGIX            MANGLE(IsAsyncMarkerSGIX)
 #define glIsBufferARB          MANGLE(IsBufferARB)
 #define glIsBuffer             MANGLE(IsBuffer)
 #define glIsFenceNV            MANGLE(IsFenceNV)
 #define glIsFramebufferEXT             MANGLE(IsFramebufferEXT)
 #define glIsFramebuffer                MANGLE(IsFramebuffer)
+#define glIsImageHandleResidentARB             MANGLE(IsImageHandleResidentARB)
+#define glIsImageHandleResidentNV              MANGLE(IsImageHandleResidentNV)
 #define glIsList               MANGLE(IsList)
 #define glIsNameAMD            MANGLE(IsNameAMD)
 #define glIsNamedBufferResidentNV              MANGLE(IsNamedBufferResidentNV)
 #define glIsNamedStringARB             MANGLE(IsNamedStringARB)
 #define glIsObjectBufferATI            MANGLE(IsObjectBufferATI)
 #define glIsOcclusionQueryNV           MANGLE(IsOcclusionQueryNV)
+#define glIsPathNV             MANGLE(IsPathNV)
+#define glIsPointInFillPathNV          MANGLE(IsPointInFillPathNV)
+#define glIsPointInStrokePathNV                MANGLE(IsPointInStrokePathNV)
 #define glIsProgramARB         MANGLE(IsProgramARB)
 #define glIsProgram            MANGLE(IsProgram)
 #define glIsProgramNV          MANGLE(IsProgramNV)
 #define glIsShader             MANGLE(IsShader)
 #define glIsSync               MANGLE(IsSync)
 #define glIsTextureEXT         MANGLE(IsTextureEXT)
+#define glIsTextureHandleResidentARB           MANGLE(IsTextureHandleResidentARB)
+#define glIsTextureHandleResidentNV            MANGLE(IsTextureHandleResidentNV)
 #define glIsTexture            MANGLE(IsTexture)
 #define glIsTransformFeedback          MANGLE(IsTransformFeedback)
 #define glIsTransformFeedbackNV                MANGLE(IsTransformFeedbackNV)
 #define glIsVertexArrayAPPLE           MANGLE(IsVertexArrayAPPLE)
 #define glIsVertexArray                MANGLE(IsVertexArray)
 #define glIsVertexAttribEnabledAPPLE           MANGLE(IsVertexAttribEnabledAPPLE)
+#define glLabelObjectEXT               MANGLE(LabelObjectEXT)
 #define glLightEnviSGIX                MANGLE(LightEnviSGIX)
 #define glLightf               MANGLE(Lightf)
 #define glLightfv              MANGLE(Lightfv)
 #define glLightModelfv         MANGLE(LightModelfv)
 #define glLightModeli          MANGLE(LightModeli)
 #define glLightModeliv         MANGLE(LightModeliv)
+#define glLightModelxOES               MANGLE(LightModelxOES)
+#define glLightModelxvOES              MANGLE(LightModelxvOES)
+#define glLightxOES            MANGLE(LightxOES)
+#define glLightxvOES           MANGLE(LightxvOES)
 #define glLineStipple          MANGLE(LineStipple)
 #define glLineWidth            MANGLE(LineWidth)
+#define glLineWidthxOES                MANGLE(LineWidthxOES)
 #define glLinkProgramARB               MANGLE(LinkProgramARB)
 #define glLinkProgram          MANGLE(LinkProgram)
 #define glListBase             MANGLE(ListBase)
 #define glLoadIdentity         MANGLE(LoadIdentity)
 #define glLoadMatrixd          MANGLE(LoadMatrixd)
 #define glLoadMatrixf          MANGLE(LoadMatrixf)
+#define glLoadMatrixxOES               MANGLE(LoadMatrixxOES)
 #define glLoadName             MANGLE(LoadName)
 #define glLoadProgramNV                MANGLE(LoadProgramNV)
 #define glLoadTransposeMatrixdARB              MANGLE(LoadTransposeMatrixdARB)
 #define glLoadTransposeMatrixd         MANGLE(LoadTransposeMatrixd)
 #define glLoadTransposeMatrixfARB              MANGLE(LoadTransposeMatrixfARB)
 #define glLoadTransposeMatrixf         MANGLE(LoadTransposeMatrixf)
+#define glLoadTransposeMatrixxOES              MANGLE(LoadTransposeMatrixxOES)
 #define glLockArraysEXT                MANGLE(LockArraysEXT)
 #define glLogicOp              MANGLE(LogicOp)
 #define glMakeBufferNonResidentNV              MANGLE(MakeBufferNonResidentNV)
 #define glMakeBufferResidentNV         MANGLE(MakeBufferResidentNV)
+#define glMakeImageHandleNonResidentARB                MANGLE(MakeImageHandleNonResidentARB)
+#define glMakeImageHandleNonResidentNV         MANGLE(MakeImageHandleNonResidentNV)
+#define glMakeImageHandleResidentARB           MANGLE(MakeImageHandleResidentARB)
+#define glMakeImageHandleResidentNV            MANGLE(MakeImageHandleResidentNV)
 #define glMakeNamedBufferNonResidentNV         MANGLE(MakeNamedBufferNonResidentNV)
 #define glMakeNamedBufferResidentNV            MANGLE(MakeNamedBufferResidentNV)
+#define glMakeTextureHandleNonResidentARB              MANGLE(MakeTextureHandleNonResidentARB)
+#define glMakeTextureHandleNonResidentNV               MANGLE(MakeTextureHandleNonResidentNV)
+#define glMakeTextureHandleResidentARB         MANGLE(MakeTextureHandleResidentARB)
+#define glMakeTextureHandleResidentNV          MANGLE(MakeTextureHandleResidentNV)
 #define glMap1d                MANGLE(Map1d)
 #define glMap1f                MANGLE(Map1f)
+#define glMap1xOES             MANGLE(Map1xOES)
 #define glMap2d                MANGLE(Map2d)
 #define glMap2f                MANGLE(Map2f)
+#define glMap2xOES             MANGLE(Map2xOES)
 #define glMapBufferARB         MANGLE(MapBufferARB)
 #define glMapBuffer            MANGLE(MapBuffer)
 #define glMapBufferRange               MANGLE(MapBufferRange)
 #define glMapControlPointsNV           MANGLE(MapControlPointsNV)
 #define glMapGrid1d            MANGLE(MapGrid1d)
 #define glMapGrid1f            MANGLE(MapGrid1f)
+#define glMapGrid1xOES         MANGLE(MapGrid1xOES)
 #define glMapGrid2d            MANGLE(MapGrid2d)
 #define glMapGrid2f            MANGLE(MapGrid2f)
+#define glMapGrid2xOES         MANGLE(MapGrid2xOES)
 #define glMapNamedBufferEXT            MANGLE(MapNamedBufferEXT)
+#define glMapNamedBuffer               MANGLE(MapNamedBuffer)
 #define glMapNamedBufferRangeEXT               MANGLE(MapNamedBufferRangeEXT)
+#define glMapNamedBufferRange          MANGLE(MapNamedBufferRange)
 #define glMapObjectBufferATI           MANGLE(MapObjectBufferATI)
 #define glMapParameterfvNV             MANGLE(MapParameterfvNV)
 #define glMapParameterivNV             MANGLE(MapParameterivNV)
+#define glMapTexture2DINTEL            MANGLE(MapTexture2DINTEL)
 #define glMapVertexAttrib1dAPPLE               MANGLE(MapVertexAttrib1dAPPLE)
 #define glMapVertexAttrib1fAPPLE               MANGLE(MapVertexAttrib1fAPPLE)
 #define glMapVertexAttrib2dAPPLE               MANGLE(MapVertexAttrib2dAPPLE)
 #define glMaterialfv           MANGLE(Materialfv)
 #define glMateriali            MANGLE(Materiali)
 #define glMaterialiv           MANGLE(Materialiv)
+#define glMaterialxOES         MANGLE(MaterialxOES)
+#define glMaterialxvOES                MANGLE(MaterialxvOES)
 #define glMatrixFrustumEXT             MANGLE(MatrixFrustumEXT)
 #define glMatrixIndexPointerARB                MANGLE(MatrixIndexPointerARB)
 #define glMatrixIndexubvARB            MANGLE(MatrixIndexubvARB)
 #define glMatrixIndexuivARB            MANGLE(MatrixIndexuivARB)
 #define glMatrixIndexusvARB            MANGLE(MatrixIndexusvARB)
+#define glMatrixLoad3x2fNV             MANGLE(MatrixLoad3x2fNV)
+#define glMatrixLoad3x3fNV             MANGLE(MatrixLoad3x3fNV)
 #define glMatrixLoaddEXT               MANGLE(MatrixLoaddEXT)
 #define glMatrixLoadfEXT               MANGLE(MatrixLoadfEXT)
 #define glMatrixLoadIdentityEXT                MANGLE(MatrixLoadIdentityEXT)
+#define glMatrixLoadTranspose3x3fNV            MANGLE(MatrixLoadTranspose3x3fNV)
 #define glMatrixLoadTransposedEXT              MANGLE(MatrixLoadTransposedEXT)
 #define glMatrixLoadTransposefEXT              MANGLE(MatrixLoadTransposefEXT)
 #define glMatrixMode           MANGLE(MatrixMode)
+#define glMatrixMult3x2fNV             MANGLE(MatrixMult3x2fNV)
+#define glMatrixMult3x3fNV             MANGLE(MatrixMult3x3fNV)
 #define glMatrixMultdEXT               MANGLE(MatrixMultdEXT)
 #define glMatrixMultfEXT               MANGLE(MatrixMultfEXT)
+#define glMatrixMultTranspose3x3fNV            MANGLE(MatrixMultTranspose3x3fNV)
 #define glMatrixMultTransposedEXT              MANGLE(MatrixMultTransposedEXT)
 #define glMatrixMultTransposefEXT              MANGLE(MatrixMultTransposefEXT)
 #define glMatrixOrthoEXT               MANGLE(MatrixOrthoEXT)
 #define glMatrixScalefEXT              MANGLE(MatrixScalefEXT)
 #define glMatrixTranslatedEXT          MANGLE(MatrixTranslatedEXT)
 #define glMatrixTranslatefEXT          MANGLE(MatrixTranslatefEXT)
+#define glMemoryBarrierByRegion                MANGLE(MemoryBarrierByRegion)
 #define glMemoryBarrierEXT             MANGLE(MemoryBarrierEXT)
+#define glMemoryBarrier                MANGLE(MemoryBarrier)
 #define glMinmaxEXT            MANGLE(MinmaxEXT)
 #define glMinmax               MANGLE(Minmax)
 #define glMinSampleShadingARB          MANGLE(MinSampleShadingARB)
 #define glMinSampleShading             MANGLE(MinSampleShading)
 #define glMultiDrawArraysEXT           MANGLE(MultiDrawArraysEXT)
+#define glMultiDrawArraysIndirectAMD           MANGLE(MultiDrawArraysIndirectAMD)
+#define glMultiDrawArraysIndirectBindlessCountNV               MANGLE(MultiDrawArraysIndirectBindlessCountNV)
+#define glMultiDrawArraysIndirectBindlessNV            MANGLE(MultiDrawArraysIndirectBindlessNV)
+#define glMultiDrawArraysIndirectCountARB              MANGLE(MultiDrawArraysIndirectCountARB)
+#define glMultiDrawArraysIndirect              MANGLE(MultiDrawArraysIndirect)
 #define glMultiDrawArrays              MANGLE(MultiDrawArrays)
 #define glMultiDrawElementArrayAPPLE           MANGLE(MultiDrawElementArrayAPPLE)
 #define glMultiDrawElementsBaseVertex          MANGLE(MultiDrawElementsBaseVertex)
 #define glMultiDrawElementsEXT         MANGLE(MultiDrawElementsEXT)
+#define glMultiDrawElementsIndirectAMD         MANGLE(MultiDrawElementsIndirectAMD)
+#define glMultiDrawElementsIndirectBindlessCountNV             MANGLE(MultiDrawElementsIndirectBindlessCountNV)
+#define glMultiDrawElementsIndirectBindlessNV          MANGLE(MultiDrawElementsIndirectBindlessNV)
+#define glMultiDrawElementsIndirectCountARB            MANGLE(MultiDrawElementsIndirectCountARB)
+#define glMultiDrawElementsIndirect            MANGLE(MultiDrawElementsIndirect)
 #define glMultiDrawElements            MANGLE(MultiDrawElements)
 #define glMultiDrawRangeElementArrayAPPLE              MANGLE(MultiDrawRangeElementArrayAPPLE)
 #define glMultiModeDrawArraysIBM               MANGLE(MultiModeDrawArraysIBM)
 #define glMultiModeDrawElementsIBM             MANGLE(MultiModeDrawElementsIBM)
 #define glMultiTexBufferEXT            MANGLE(MultiTexBufferEXT)
+#define glMultiTexCoord1bOES           MANGLE(MultiTexCoord1bOES)
+#define glMultiTexCoord1bvOES          MANGLE(MultiTexCoord1bvOES)
 #define glMultiTexCoord1dARB           MANGLE(MultiTexCoord1dARB)
 #define glMultiTexCoord1d              MANGLE(MultiTexCoord1d)
 #define glMultiTexCoord1dvARB          MANGLE(MultiTexCoord1dvARB)
 #define glMultiTexCoord1s              MANGLE(MultiTexCoord1s)
 #define glMultiTexCoord1svARB          MANGLE(MultiTexCoord1svARB)
 #define glMultiTexCoord1sv             MANGLE(MultiTexCoord1sv)
+#define glMultiTexCoord1xOES           MANGLE(MultiTexCoord1xOES)
+#define glMultiTexCoord1xvOES          MANGLE(MultiTexCoord1xvOES)
+#define glMultiTexCoord2bOES           MANGLE(MultiTexCoord2bOES)
+#define glMultiTexCoord2bvOES          MANGLE(MultiTexCoord2bvOES)
 #define glMultiTexCoord2dARB           MANGLE(MultiTexCoord2dARB)
 #define glMultiTexCoord2d              MANGLE(MultiTexCoord2d)
 #define glMultiTexCoord2dvARB          MANGLE(MultiTexCoord2dvARB)
 #define glMultiTexCoord2s              MANGLE(MultiTexCoord2s)
 #define glMultiTexCoord2svARB          MANGLE(MultiTexCoord2svARB)
 #define glMultiTexCoord2sv             MANGLE(MultiTexCoord2sv)
+#define glMultiTexCoord2xOES           MANGLE(MultiTexCoord2xOES)
+#define glMultiTexCoord2xvOES          MANGLE(MultiTexCoord2xvOES)
+#define glMultiTexCoord3bOES           MANGLE(MultiTexCoord3bOES)
+#define glMultiTexCoord3bvOES          MANGLE(MultiTexCoord3bvOES)
 #define glMultiTexCoord3dARB           MANGLE(MultiTexCoord3dARB)
 #define glMultiTexCoord3d              MANGLE(MultiTexCoord3d)
 #define glMultiTexCoord3dvARB          MANGLE(MultiTexCoord3dvARB)
 #define glMultiTexCoord3s              MANGLE(MultiTexCoord3s)
 #define glMultiTexCoord3svARB          MANGLE(MultiTexCoord3svARB)
 #define glMultiTexCoord3sv             MANGLE(MultiTexCoord3sv)
+#define glMultiTexCoord3xOES           MANGLE(MultiTexCoord3xOES)
+#define glMultiTexCoord3xvOES          MANGLE(MultiTexCoord3xvOES)
+#define glMultiTexCoord4bOES           MANGLE(MultiTexCoord4bOES)
+#define glMultiTexCoord4bvOES          MANGLE(MultiTexCoord4bvOES)
 #define glMultiTexCoord4dARB           MANGLE(MultiTexCoord4dARB)
 #define glMultiTexCoord4d              MANGLE(MultiTexCoord4d)
 #define glMultiTexCoord4dvARB          MANGLE(MultiTexCoord4dvARB)
 #define glMultiTexCoord4s              MANGLE(MultiTexCoord4s)
 #define glMultiTexCoord4svARB          MANGLE(MultiTexCoord4svARB)
 #define glMultiTexCoord4sv             MANGLE(MultiTexCoord4sv)
+#define glMultiTexCoord4xOES           MANGLE(MultiTexCoord4xOES)
+#define glMultiTexCoord4xvOES          MANGLE(MultiTexCoord4xvOES)
 #define glMultiTexCoordP1ui            MANGLE(MultiTexCoordP1ui)
 #define glMultiTexCoordP1uiv           MANGLE(MultiTexCoordP1uiv)
 #define glMultiTexCoordP2ui            MANGLE(MultiTexCoordP2ui)
 #define glMultiTexSubImage3DEXT                MANGLE(MultiTexSubImage3DEXT)
 #define glMultMatrixd          MANGLE(MultMatrixd)
 #define glMultMatrixf          MANGLE(MultMatrixf)
+#define glMultMatrixxOES               MANGLE(MultMatrixxOES)
 #define glMultTransposeMatrixdARB              MANGLE(MultTransposeMatrixdARB)
 #define glMultTransposeMatrixd         MANGLE(MultTransposeMatrixd)
 #define glMultTransposeMatrixfARB              MANGLE(MultTransposeMatrixfARB)
 #define glMultTransposeMatrixf         MANGLE(MultTransposeMatrixf)
+#define glMultTransposeMatrixxOES              MANGLE(MultTransposeMatrixxOES)
 #define glNamedBufferDataEXT           MANGLE(NamedBufferDataEXT)
+#define glNamedBufferData              MANGLE(NamedBufferData)
+#define glNamedBufferPageCommitmentARB         MANGLE(NamedBufferPageCommitmentARB)
+#define glNamedBufferPageCommitmentEXT         MANGLE(NamedBufferPageCommitmentEXT)
+#define glNamedBufferStorageEXT                MANGLE(NamedBufferStorageEXT)
+#define glNamedBufferStorage           MANGLE(NamedBufferStorage)
 #define glNamedBufferSubDataEXT                MANGLE(NamedBufferSubDataEXT)
+#define glNamedBufferSubData           MANGLE(NamedBufferSubData)
 #define glNamedCopyBufferSubDataEXT            MANGLE(NamedCopyBufferSubDataEXT)
+#define glNamedFramebufferDrawBuffer           MANGLE(NamedFramebufferDrawBuffer)
+#define glNamedFramebufferDrawBuffers          MANGLE(NamedFramebufferDrawBuffers)
+#define glNamedFramebufferParameteriEXT                MANGLE(NamedFramebufferParameteriEXT)
+#define glNamedFramebufferParameteri           MANGLE(NamedFramebufferParameteri)
+#define glNamedFramebufferReadBuffer           MANGLE(NamedFramebufferReadBuffer)
 #define glNamedFramebufferRenderbufferEXT              MANGLE(NamedFramebufferRenderbufferEXT)
+#define glNamedFramebufferRenderbuffer         MANGLE(NamedFramebufferRenderbuffer)
 #define glNamedFramebufferTexture1DEXT         MANGLE(NamedFramebufferTexture1DEXT)
 #define glNamedFramebufferTexture2DEXT         MANGLE(NamedFramebufferTexture2DEXT)
 #define glNamedFramebufferTexture3DEXT         MANGLE(NamedFramebufferTexture3DEXT)
 #define glNamedFramebufferTextureEXT           MANGLE(NamedFramebufferTextureEXT)
 #define glNamedFramebufferTextureFaceEXT               MANGLE(NamedFramebufferTextureFaceEXT)
 #define glNamedFramebufferTextureLayerEXT              MANGLE(NamedFramebufferTextureLayerEXT)
+#define glNamedFramebufferTextureLayer         MANGLE(NamedFramebufferTextureLayer)
+#define glNamedFramebufferTexture              MANGLE(NamedFramebufferTexture)
 #define glNamedProgramLocalParameter4dEXT              MANGLE(NamedProgramLocalParameter4dEXT)
 #define glNamedProgramLocalParameter4dvEXT             MANGLE(NamedProgramLocalParameter4dvEXT)
 #define glNamedProgramLocalParameter4fEXT              MANGLE(NamedProgramLocalParameter4fEXT)
 #define glNamedProgramLocalParametersI4uivEXT          MANGLE(NamedProgramLocalParametersI4uivEXT)
 #define glNamedProgramStringEXT                MANGLE(NamedProgramStringEXT)
 #define glNamedRenderbufferStorageEXT          MANGLE(NamedRenderbufferStorageEXT)
+#define glNamedRenderbufferStorage             MANGLE(NamedRenderbufferStorage)
 #define glNamedRenderbufferStorageMultisampleCoverageEXT               MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT)
 #define glNamedRenderbufferStorageMultisampleEXT               MANGLE(NamedRenderbufferStorageMultisampleEXT)
+#define glNamedRenderbufferStorageMultisample          MANGLE(NamedRenderbufferStorageMultisample)
 #define glNamedStringARB               MANGLE(NamedStringARB)
 #define glNewList              MANGLE(NewList)
 #define glNewObjectBufferATI           MANGLE(NewObjectBufferATI)
 #define glNormal3iv            MANGLE(Normal3iv)
 #define glNormal3s             MANGLE(Normal3s)
 #define glNormal3sv            MANGLE(Normal3sv)
+#define glNormal3xOES          MANGLE(Normal3xOES)
+#define glNormal3xvOES         MANGLE(Normal3xvOES)
 #define glNormalFormatNV               MANGLE(NormalFormatNV)
 #define glNormalP3ui           MANGLE(NormalP3ui)
 #define glNormalP3uiv          MANGLE(NormalP3uiv)
 #define glNormalStream3ivATI           MANGLE(NormalStream3ivATI)
 #define glNormalStream3sATI            MANGLE(NormalStream3sATI)
 #define glNormalStream3svATI           MANGLE(NormalStream3svATI)
+#define glObjectLabel          MANGLE(ObjectLabel)
+#define glObjectPtrLabel               MANGLE(ObjectPtrLabel)
 #define glObjectPurgeableAPPLE         MANGLE(ObjectPurgeableAPPLE)
 #define glObjectUnpurgeableAPPLE               MANGLE(ObjectUnpurgeableAPPLE)
+#define glOrthofOES            MANGLE(OrthofOES)
 #define glOrtho                MANGLE(Ortho)
+#define glOrthoxOES            MANGLE(OrthoxOES)
 #define glPassTexCoordATI              MANGLE(PassTexCoordATI)
 #define glPassThrough          MANGLE(PassThrough)
+#define glPassThroughxOES              MANGLE(PassThroughxOES)
 #define glPatchParameterfv             MANGLE(PatchParameterfv)
 #define glPatchParameteri              MANGLE(PatchParameteri)
+#define glPathColorGenNV               MANGLE(PathColorGenNV)
+#define glPathCommandsNV               MANGLE(PathCommandsNV)
+#define glPathCoordsNV         MANGLE(PathCoordsNV)
+#define glPathCoverDepthFuncNV         MANGLE(PathCoverDepthFuncNV)
+#define glPathDashArrayNV              MANGLE(PathDashArrayNV)
+#define glPathFogGenNV         MANGLE(PathFogGenNV)
+#define glPathGlyphIndexArrayNV                MANGLE(PathGlyphIndexArrayNV)
+#define glPathGlyphIndexRangeNV                MANGLE(PathGlyphIndexRangeNV)
+#define glPathGlyphRangeNV             MANGLE(PathGlyphRangeNV)
+#define glPathGlyphsNV         MANGLE(PathGlyphsNV)
+#define glPathMemoryGlyphIndexArrayNV          MANGLE(PathMemoryGlyphIndexArrayNV)
+#define glPathParameterfNV             MANGLE(PathParameterfNV)
+#define glPathParameterfvNV            MANGLE(PathParameterfvNV)
+#define glPathParameteriNV             MANGLE(PathParameteriNV)
+#define glPathParameterivNV            MANGLE(PathParameterivNV)
+#define glPathStencilDepthOffsetNV             MANGLE(PathStencilDepthOffsetNV)
+#define glPathStencilFuncNV            MANGLE(PathStencilFuncNV)
+#define glPathStringNV         MANGLE(PathStringNV)
+#define glPathSubCommandsNV            MANGLE(PathSubCommandsNV)
+#define glPathSubCoordsNV              MANGLE(PathSubCoordsNV)
+#define glPathTexGenNV         MANGLE(PathTexGenNV)
 #define glPauseTransformFeedback               MANGLE(PauseTransformFeedback)
 #define glPauseTransformFeedbackNV             MANGLE(PauseTransformFeedbackNV)
 #define glPixelDataRangeNV             MANGLE(PixelDataRangeNV)
 #define glPixelMapfv           MANGLE(PixelMapfv)
 #define glPixelMapuiv          MANGLE(PixelMapuiv)
 #define glPixelMapusv          MANGLE(PixelMapusv)
+#define glPixelMapx            MANGLE(PixelMapx)
 #define glPixelStoref          MANGLE(PixelStoref)
 #define glPixelStorei          MANGLE(PixelStorei)
+#define glPixelStorex          MANGLE(PixelStorex)
 #define glPixelTexGenParameterfSGIS            MANGLE(PixelTexGenParameterfSGIS)
 #define glPixelTexGenParameterfvSGIS           MANGLE(PixelTexGenParameterfvSGIS)
 #define glPixelTexGenParameteriSGIS            MANGLE(PixelTexGenParameteriSGIS)
 #define glPixelTexGenSGIX              MANGLE(PixelTexGenSGIX)
 #define glPixelTransferf               MANGLE(PixelTransferf)
 #define glPixelTransferi               MANGLE(PixelTransferi)
+#define glPixelTransferxOES            MANGLE(PixelTransferxOES)
 #define glPixelTransformParameterfEXT          MANGLE(PixelTransformParameterfEXT)
 #define glPixelTransformParameterfvEXT         MANGLE(PixelTransformParameterfvEXT)
 #define glPixelTransformParameteriEXT          MANGLE(PixelTransformParameteriEXT)
 #define glPixelTransformParameterivEXT         MANGLE(PixelTransformParameterivEXT)
 #define glPixelZoom            MANGLE(PixelZoom)
+#define glPixelZoomxOES                MANGLE(PixelZoomxOES)
 #define glPNTrianglesfATI              MANGLE(PNTrianglesfATI)
 #define glPNTrianglesiATI              MANGLE(PNTrianglesiATI)
+#define glPointAlongPathNV             MANGLE(PointAlongPathNV)
 #define glPointParameterfARB           MANGLE(PointParameterfARB)
 #define glPointParameterfEXT           MANGLE(PointParameterfEXT)
 #define glPointParameterf              MANGLE(PointParameterf)
 #define glPointParameteriNV            MANGLE(PointParameteriNV)
 #define glPointParameteriv             MANGLE(PointParameteriv)
 #define glPointParameterivNV           MANGLE(PointParameterivNV)
+#define glPointParameterxvOES          MANGLE(PointParameterxvOES)
 #define glPointSize            MANGLE(PointSize)
+#define glPointSizexOES                MANGLE(PointSizexOES)
 #define glPollAsyncSGIX                MANGLE(PollAsyncSGIX)
 #define glPollInstrumentsSGIX          MANGLE(PollInstrumentsSGIX)
 #define glPolygonMode          MANGLE(PolygonMode)
 #define glPolygonOffsetEXT             MANGLE(PolygonOffsetEXT)
 #define glPolygonOffset                MANGLE(PolygonOffset)
+#define glPolygonOffsetxOES            MANGLE(PolygonOffsetxOES)
 #define glPolygonStipple               MANGLE(PolygonStipple)
 #define glPopAttrib            MANGLE(PopAttrib)
 #define glPopClientAttrib              MANGLE(PopClientAttrib)
+#define glPopDebugGroup                MANGLE(PopDebugGroup)
+#define glPopGroupMarkerEXT            MANGLE(PopGroupMarkerEXT)
 #define glPopMatrix            MANGLE(PopMatrix)
 #define glPopName              MANGLE(PopName)
 #define glPresentFrameDualFillNV               MANGLE(PresentFrameDualFillNV)
 #define glPrimitiveRestartNV           MANGLE(PrimitiveRestartNV)
 #define glPrioritizeTexturesEXT                MANGLE(PrioritizeTexturesEXT)
 #define glPrioritizeTextures           MANGLE(PrioritizeTextures)
+#define glPrioritizeTexturesxOES               MANGLE(PrioritizeTexturesxOES)
 #define glProgramBinary                MANGLE(ProgramBinary)
 #define glProgramBufferParametersfvNV          MANGLE(ProgramBufferParametersfvNV)
 #define glProgramBufferParametersIivNV         MANGLE(ProgramBufferParametersIivNV)
 #define glProgramBufferParametersIuivNV                MANGLE(ProgramBufferParametersIuivNV)
-#define glProgramCallbackMESA          MANGLE(ProgramCallbackMESA)
 #define glProgramEnvParameter4dARB             MANGLE(ProgramEnvParameter4dARB)
 #define glProgramEnvParameter4dvARB            MANGLE(ProgramEnvParameter4dvARB)
 #define glProgramEnvParameter4fARB             MANGLE(ProgramEnvParameter4fARB)
 #define glProgramParameteri            MANGLE(ProgramParameteri)
 #define glProgramParameters4dvNV               MANGLE(ProgramParameters4dvNV)
 #define glProgramParameters4fvNV               MANGLE(ProgramParameters4fvNV)
+#define glProgramPathFragmentInputGenNV                MANGLE(ProgramPathFragmentInputGenNV)
 #define glProgramStringARB             MANGLE(ProgramStringARB)
 #define glProgramSubroutineParametersuivNV             MANGLE(ProgramSubroutineParametersuivNV)
 #define glProgramUniform1dEXT          MANGLE(ProgramUniform1dEXT)
 #define glProgramUniform4ui            MANGLE(ProgramUniform4ui)
 #define glProgramUniform4uivEXT                MANGLE(ProgramUniform4uivEXT)
 #define glProgramUniform4uiv           MANGLE(ProgramUniform4uiv)
+#define glProgramUniformHandleui64ARB          MANGLE(ProgramUniformHandleui64ARB)
+#define glProgramUniformHandleui64NV           MANGLE(ProgramUniformHandleui64NV)
+#define glProgramUniformHandleui64vARB         MANGLE(ProgramUniformHandleui64vARB)
+#define glProgramUniformHandleui64vNV          MANGLE(ProgramUniformHandleui64vNV)
 #define glProgramUniformMatrix2dvEXT           MANGLE(ProgramUniformMatrix2dvEXT)
 #define glProgramUniformMatrix2dv              MANGLE(ProgramUniformMatrix2dv)
 #define glProgramUniformMatrix2fvEXT           MANGLE(ProgramUniformMatrix2fvEXT)
 #define glPushAttrib           MANGLE(PushAttrib)
 #define glPushClientAttribDefaultEXT           MANGLE(PushClientAttribDefaultEXT)
 #define glPushClientAttrib             MANGLE(PushClientAttrib)
+#define glPushDebugGroup               MANGLE(PushDebugGroup)
+#define glPushGroupMarkerEXT           MANGLE(PushGroupMarkerEXT)
 #define glPushMatrix           MANGLE(PushMatrix)
 #define glPushName             MANGLE(PushName)
 #define glQueryCounter         MANGLE(QueryCounter)
+#define glQueryMatrixxOES              MANGLE(QueryMatrixxOES)
+#define glQueryObjectParameteruiAMD            MANGLE(QueryObjectParameteruiAMD)
 #define glRasterPos2d          MANGLE(RasterPos2d)
 #define glRasterPos2dv         MANGLE(RasterPos2dv)
 #define glRasterPos2f          MANGLE(RasterPos2f)
 #define glRasterPos2iv         MANGLE(RasterPos2iv)
 #define glRasterPos2s          MANGLE(RasterPos2s)
 #define glRasterPos2sv         MANGLE(RasterPos2sv)
+#define glRasterPos2xOES               MANGLE(RasterPos2xOES)
+#define glRasterPos2xvOES              MANGLE(RasterPos2xvOES)
 #define glRasterPos3d          MANGLE(RasterPos3d)
 #define glRasterPos3dv         MANGLE(RasterPos3dv)
 #define glRasterPos3f          MANGLE(RasterPos3f)
 #define glRasterPos3iv         MANGLE(RasterPos3iv)
 #define glRasterPos3s          MANGLE(RasterPos3s)
 #define glRasterPos3sv         MANGLE(RasterPos3sv)
+#define glRasterPos3xOES               MANGLE(RasterPos3xOES)
+#define glRasterPos3xvOES              MANGLE(RasterPos3xvOES)
 #define glRasterPos4d          MANGLE(RasterPos4d)
 #define glRasterPos4dv         MANGLE(RasterPos4dv)
 #define glRasterPos4f          MANGLE(RasterPos4f)
 #define glRasterPos4iv         MANGLE(RasterPos4iv)
 #define glRasterPos4s          MANGLE(RasterPos4s)
 #define glRasterPos4sv         MANGLE(RasterPos4sv)
+#define glRasterPos4xOES               MANGLE(RasterPos4xOES)
+#define glRasterPos4xvOES              MANGLE(RasterPos4xvOES)
 #define glReadBuffer           MANGLE(ReadBuffer)
 #define glReadInstrumentsSGIX          MANGLE(ReadInstrumentsSGIX)
 #define glReadnPixelsARB               MANGLE(ReadnPixelsARB)
+#define glReadnPixels          MANGLE(ReadnPixels)
 #define glReadPixels           MANGLE(ReadPixels)
 #define glRectd                MANGLE(Rectd)
 #define glRectdv               MANGLE(Rectdv)
 #define glRectiv               MANGLE(Rectiv)
 #define glRects                MANGLE(Rects)
 #define glRectsv               MANGLE(Rectsv)
+#define glRectxOES             MANGLE(RectxOES)
+#define glRectxvOES            MANGLE(RectxvOES)
 #define glReferencePlaneSGIX           MANGLE(ReferencePlaneSGIX)
 #define glReleaseShaderCompiler                MANGLE(ReleaseShaderCompiler)
 #define glRenderbufferStorageEXT               MANGLE(RenderbufferStorageEXT)
 #define glResumeTransformFeedbackNV            MANGLE(ResumeTransformFeedbackNV)
 #define glRotated              MANGLE(Rotated)
 #define glRotatef              MANGLE(Rotatef)
+#define glRotatexOES           MANGLE(RotatexOES)
 #define glSampleCoverageARB            MANGLE(SampleCoverageARB)
 #define glSampleCoverage               MANGLE(SampleCoverage)
+#define glSampleCoverageOES            MANGLE(SampleCoverageOES)
 #define glSampleMapATI         MANGLE(SampleMapATI)
 #define glSampleMaskEXT                MANGLE(SampleMaskEXT)
 #define glSampleMaski          MANGLE(SampleMaski)
 #define glSamplerParameteriv           MANGLE(SamplerParameteriv)
 #define glScaled               MANGLE(Scaled)
 #define glScalef               MANGLE(Scalef)
+#define glScalexOES            MANGLE(ScalexOES)
 #define glScissorArrayv                MANGLE(ScissorArrayv)
 #define glScissorIndexed               MANGLE(ScissorIndexed)
 #define glScissorIndexedv              MANGLE(ScissorIndexedv)
 #define glSetFragmentShaderConstantATI         MANGLE(SetFragmentShaderConstantATI)
 #define glSetInvariantEXT              MANGLE(SetInvariantEXT)
 #define glSetLocalConstantEXT          MANGLE(SetLocalConstantEXT)
+#define glSetMultisamplefvAMD          MANGLE(SetMultisamplefvAMD)
 #define glShadeModel           MANGLE(ShadeModel)
 #define glShaderBinary         MANGLE(ShaderBinary)
 #define glShaderOp1EXT         MANGLE(ShaderOp1EXT)
 #define glShaderOp3EXT         MANGLE(ShaderOp3EXT)
 #define glShaderSourceARB              MANGLE(ShaderSourceARB)
 #define glShaderSource         MANGLE(ShaderSource)
+#define glShaderStorageBlockBinding            MANGLE(ShaderStorageBlockBinding)
 #define glSharpenTexFuncSGIS           MANGLE(SharpenTexFuncSGIS)
 #define glSpriteParameterfSGIX         MANGLE(SpriteParameterfSGIX)
 #define glSpriteParameterfvSGIX                MANGLE(SpriteParameterfvSGIX)
 #define glSpriteParameterivSGIX                MANGLE(SpriteParameterivSGIX)
 #define glStartInstrumentsSGIX         MANGLE(StartInstrumentsSGIX)
 #define glStencilClearTagEXT           MANGLE(StencilClearTagEXT)
+#define glStencilFillPathInstancedNV           MANGLE(StencilFillPathInstancedNV)
+#define glStencilFillPathNV            MANGLE(StencilFillPathNV)
 #define glStencilFunc          MANGLE(StencilFunc)
 #define glStencilFuncSeparateATI               MANGLE(StencilFuncSeparateATI)
 #define glStencilFuncSeparate          MANGLE(StencilFuncSeparate)
 #define glStencilOp            MANGLE(StencilOp)
 #define glStencilOpSeparateATI         MANGLE(StencilOpSeparateATI)
 #define glStencilOpSeparate            MANGLE(StencilOpSeparate)
+#define glStencilOpValueAMD            MANGLE(StencilOpValueAMD)
+#define glStencilStrokePathInstancedNV         MANGLE(StencilStrokePathInstancedNV)
+#define glStencilStrokePathNV          MANGLE(StencilStrokePathNV)
+#define glStencilThenCoverFillPathInstancedNV          MANGLE(StencilThenCoverFillPathInstancedNV)
+#define glStencilThenCoverFillPathNV           MANGLE(StencilThenCoverFillPathNV)
+#define glStencilThenCoverStrokePathInstancedNV                MANGLE(StencilThenCoverStrokePathInstancedNV)
+#define glStencilThenCoverStrokePathNV         MANGLE(StencilThenCoverStrokePathNV)
 #define glStopInstrumentsSGIX          MANGLE(StopInstrumentsSGIX)
 #define glStringMarkerGREMEDY          MANGLE(StringMarkerGREMEDY)
 #define glSwizzleEXT           MANGLE(SwizzleEXT)
+#define glSyncTextureINTEL             MANGLE(SyncTextureINTEL)
 #define glTagSampleBufferSGIX          MANGLE(TagSampleBufferSGIX)
 #define glTangent3bEXT         MANGLE(Tangent3bEXT)
 #define glTangent3bvEXT                MANGLE(Tangent3bvEXT)
 #define glTexBufferARB         MANGLE(TexBufferARB)
 #define glTexBufferEXT         MANGLE(TexBufferEXT)
 #define glTexBuffer            MANGLE(TexBuffer)
+#define glTexBufferRange               MANGLE(TexBufferRange)
 #define glTexBumpParameterfvATI                MANGLE(TexBumpParameterfvATI)
 #define glTexBumpParameterivATI                MANGLE(TexBumpParameterivATI)
+#define glTexCoord1bOES                MANGLE(TexCoord1bOES)
+#define glTexCoord1bvOES               MANGLE(TexCoord1bvOES)
 #define glTexCoord1d           MANGLE(TexCoord1d)
 #define glTexCoord1dv          MANGLE(TexCoord1dv)
 #define glTexCoord1f           MANGLE(TexCoord1f)
 #define glTexCoord1iv          MANGLE(TexCoord1iv)
 #define glTexCoord1s           MANGLE(TexCoord1s)
 #define glTexCoord1sv          MANGLE(TexCoord1sv)
+#define glTexCoord1xOES                MANGLE(TexCoord1xOES)
+#define glTexCoord1xvOES               MANGLE(TexCoord1xvOES)
+#define glTexCoord2bOES                MANGLE(TexCoord2bOES)
+#define glTexCoord2bvOES               MANGLE(TexCoord2bvOES)
 #define glTexCoord2d           MANGLE(TexCoord2d)
 #define glTexCoord2dv          MANGLE(TexCoord2dv)
 #define glTexCoord2fColor3fVertex3fSUN         MANGLE(TexCoord2fColor3fVertex3fSUN)
 #define glTexCoord2iv          MANGLE(TexCoord2iv)
 #define glTexCoord2s           MANGLE(TexCoord2s)
 #define glTexCoord2sv          MANGLE(TexCoord2sv)
+#define glTexCoord2xOES                MANGLE(TexCoord2xOES)
+#define glTexCoord2xvOES               MANGLE(TexCoord2xvOES)
+#define glTexCoord3bOES                MANGLE(TexCoord3bOES)
+#define glTexCoord3bvOES               MANGLE(TexCoord3bvOES)
 #define glTexCoord3d           MANGLE(TexCoord3d)
 #define glTexCoord3dv          MANGLE(TexCoord3dv)
 #define glTexCoord3f           MANGLE(TexCoord3f)
 #define glTexCoord3iv          MANGLE(TexCoord3iv)
 #define glTexCoord3s           MANGLE(TexCoord3s)
 #define glTexCoord3sv          MANGLE(TexCoord3sv)
+#define glTexCoord3xOES                MANGLE(TexCoord3xOES)
+#define glTexCoord3xvOES               MANGLE(TexCoord3xvOES)
+#define glTexCoord4bOES                MANGLE(TexCoord4bOES)
+#define glTexCoord4bvOES               MANGLE(TexCoord4bvOES)
 #define glTexCoord4d           MANGLE(TexCoord4d)
 #define glTexCoord4dv          MANGLE(TexCoord4dv)
 #define glTexCoord4fColor4fNormal3fVertex4fSUN         MANGLE(TexCoord4fColor4fNormal3fVertex4fSUN)
 #define glTexCoord4iv          MANGLE(TexCoord4iv)
 #define glTexCoord4s           MANGLE(TexCoord4s)
 #define glTexCoord4sv          MANGLE(TexCoord4sv)
+#define glTexCoord4xOES                MANGLE(TexCoord4xOES)
+#define glTexCoord4xvOES               MANGLE(TexCoord4xvOES)
 #define glTexCoordFormatNV             MANGLE(TexCoordFormatNV)
 #define glTexCoordP1ui         MANGLE(TexCoordP1ui)
 #define glTexCoordP1uiv                MANGLE(TexCoordP1uiv)
 #define glTexEnvfv             MANGLE(TexEnvfv)
 #define glTexEnvi              MANGLE(TexEnvi)
 #define glTexEnviv             MANGLE(TexEnviv)
+#define glTexEnvxOES           MANGLE(TexEnvxOES)
+#define glTexEnvxvOES          MANGLE(TexEnvxvOES)
 #define glTexFilterFuncSGIS            MANGLE(TexFilterFuncSGIS)
 #define glTexGend              MANGLE(TexGend)
 #define glTexGendv             MANGLE(TexGendv)
 #define glTexGenfv             MANGLE(TexGenfv)
 #define glTexGeni              MANGLE(TexGeni)
 #define glTexGeniv             MANGLE(TexGeniv)
+#define glTexGenxOES           MANGLE(TexGenxOES)
+#define glTexGenxvOES          MANGLE(TexGenxvOES)
 #define glTexImage1D           MANGLE(TexImage1D)
 #define glTexImage2D           MANGLE(TexImage2D)
+#define glTexImage2DMultisampleCoverageNV              MANGLE(TexImage2DMultisampleCoverageNV)
 #define glTexImage2DMultisample                MANGLE(TexImage2DMultisample)
 #define glTexImage3DEXT                MANGLE(TexImage3DEXT)
 #define glTexImage3D           MANGLE(TexImage3D)
+#define glTexImage3DMultisampleCoverageNV              MANGLE(TexImage3DMultisampleCoverageNV)
 #define glTexImage3DMultisample                MANGLE(TexImage3DMultisample)
 #define glTexImage4DSGIS               MANGLE(TexImage4DSGIS)
+#define glTexPageCommitmentARB         MANGLE(TexPageCommitmentARB)
 #define glTexParameterf                MANGLE(TexParameterf)
 #define glTexParameterfv               MANGLE(TexParameterfv)
 #define glTexParameterIivEXT           MANGLE(TexParameterIivEXT)
 #define glTexParameterIuivEXT          MANGLE(TexParameterIuivEXT)
 #define glTexParameterIuiv             MANGLE(TexParameterIuiv)
 #define glTexParameteriv               MANGLE(TexParameteriv)
+#define glTexParameterxOES             MANGLE(TexParameterxOES)
+#define glTexParameterxvOES            MANGLE(TexParameterxvOES)
 #define glTexRenderbufferNV            MANGLE(TexRenderbufferNV)
+#define glTexStorage1D         MANGLE(TexStorage1D)
+#define glTexStorage2D         MANGLE(TexStorage2D)
+#define glTexStorage2DMultisample              MANGLE(TexStorage2DMultisample)
+#define glTexStorage3D         MANGLE(TexStorage3D)
+#define glTexStorage3DMultisample              MANGLE(TexStorage3DMultisample)
+#define glTexStorageSparseAMD          MANGLE(TexStorageSparseAMD)
 #define glTexSubImage1DEXT             MANGLE(TexSubImage1DEXT)
 #define glTexSubImage1D                MANGLE(TexSubImage1D)
 #define glTexSubImage2DEXT             MANGLE(TexSubImage2DEXT)
 #define glTexSubImage3DEXT             MANGLE(TexSubImage3DEXT)
 #define glTexSubImage3D                MANGLE(TexSubImage3D)
 #define glTexSubImage4DSGIS            MANGLE(TexSubImage4DSGIS)
+#define glTextureBarrier               MANGLE(TextureBarrier)
 #define glTextureBarrierNV             MANGLE(TextureBarrierNV)
 #define glTextureBufferEXT             MANGLE(TextureBufferEXT)
+#define glTextureBuffer                MANGLE(TextureBuffer)
+#define glTextureBufferRangeEXT                MANGLE(TextureBufferRangeEXT)
+#define glTextureBufferRange           MANGLE(TextureBufferRange)
 #define glTextureColorMaskSGIS         MANGLE(TextureColorMaskSGIS)
 #define glTextureImage1DEXT            MANGLE(TextureImage1DEXT)
 #define glTextureImage2DEXT            MANGLE(TextureImage2DEXT)
+#define glTextureImage2DMultisampleCoverageNV          MANGLE(TextureImage2DMultisampleCoverageNV)
+#define glTextureImage2DMultisampleNV          MANGLE(TextureImage2DMultisampleNV)
 #define glTextureImage3DEXT            MANGLE(TextureImage3DEXT)
+#define glTextureImage3DMultisampleCoverageNV          MANGLE(TextureImage3DMultisampleCoverageNV)
+#define glTextureImage3DMultisampleNV          MANGLE(TextureImage3DMultisampleNV)
 #define glTextureLightEXT              MANGLE(TextureLightEXT)
 #define glTextureMaterialEXT           MANGLE(TextureMaterialEXT)
 #define glTextureNormalEXT             MANGLE(TextureNormalEXT)
+#define glTexturePageCommitmentEXT             MANGLE(TexturePageCommitmentEXT)
 #define glTextureParameterfEXT         MANGLE(TextureParameterfEXT)
+#define glTextureParameterf            MANGLE(TextureParameterf)
 #define glTextureParameterfvEXT                MANGLE(TextureParameterfvEXT)
+#define glTextureParameterfv           MANGLE(TextureParameterfv)
 #define glTextureParameteriEXT         MANGLE(TextureParameteriEXT)
 #define glTextureParameterIivEXT               MANGLE(TextureParameterIivEXT)
+#define glTextureParameterIiv          MANGLE(TextureParameterIiv)
+#define glTextureParameteri            MANGLE(TextureParameteri)
 #define glTextureParameterIuivEXT              MANGLE(TextureParameterIuivEXT)
+#define glTextureParameterIuiv         MANGLE(TextureParameterIuiv)
 #define glTextureParameterivEXT                MANGLE(TextureParameterivEXT)
+#define glTextureParameteriv           MANGLE(TextureParameteriv)
 #define glTextureRangeAPPLE            MANGLE(TextureRangeAPPLE)
 #define glTextureRenderbufferEXT               MANGLE(TextureRenderbufferEXT)
+#define glTextureStorage1DEXT          MANGLE(TextureStorage1DEXT)
+#define glTextureStorage1D             MANGLE(TextureStorage1D)
+#define glTextureStorage2DEXT          MANGLE(TextureStorage2DEXT)
+#define glTextureStorage2D             MANGLE(TextureStorage2D)
+#define glTextureStorage2DMultisampleEXT               MANGLE(TextureStorage2DMultisampleEXT)
+#define glTextureStorage2DMultisample          MANGLE(TextureStorage2DMultisample)
+#define glTextureStorage3DEXT          MANGLE(TextureStorage3DEXT)
+#define glTextureStorage3D             MANGLE(TextureStorage3D)
+#define glTextureStorage3DMultisampleEXT               MANGLE(TextureStorage3DMultisampleEXT)
+#define glTextureStorage3DMultisample          MANGLE(TextureStorage3DMultisample)
+#define glTextureStorageSparseAMD              MANGLE(TextureStorageSparseAMD)
 #define glTextureSubImage1DEXT         MANGLE(TextureSubImage1DEXT)
+#define glTextureSubImage1D            MANGLE(TextureSubImage1D)
 #define glTextureSubImage2DEXT         MANGLE(TextureSubImage2DEXT)
+#define glTextureSubImage2D            MANGLE(TextureSubImage2D)
 #define glTextureSubImage3DEXT         MANGLE(TextureSubImage3DEXT)
+#define glTextureSubImage3D            MANGLE(TextureSubImage3D)
+#define glTextureView          MANGLE(TextureView)
 #define glTrackMatrixNV                MANGLE(TrackMatrixNV)
 #define glTransformFeedbackAttribsNV           MANGLE(TransformFeedbackAttribsNV)
+#define glTransformFeedbackBufferBase          MANGLE(TransformFeedbackBufferBase)
+#define glTransformFeedbackBufferRange         MANGLE(TransformFeedbackBufferRange)
 #define glTransformFeedbackStreamAttribsNV             MANGLE(TransformFeedbackStreamAttribsNV)
 #define glTransformFeedbackVaryingsEXT         MANGLE(TransformFeedbackVaryingsEXT)
 #define glTransformFeedbackVaryings            MANGLE(TransformFeedbackVaryings)
 #define glTransformFeedbackVaryingsNV          MANGLE(TransformFeedbackVaryingsNV)
+#define glTransformPathNV              MANGLE(TransformPathNV)
 #define glTranslated           MANGLE(Translated)
 #define glTranslatef           MANGLE(Translatef)
+#define glTranslatexOES                MANGLE(TranslatexOES)
 #define glUniform1d            MANGLE(Uniform1d)
 #define glUniform1dv           MANGLE(Uniform1dv)
 #define glUniform1fARB         MANGLE(Uniform1fARB)
 #define glUniform4uiv          MANGLE(Uniform4uiv)
 #define glUniformBlockBinding          MANGLE(UniformBlockBinding)
 #define glUniformBufferEXT             MANGLE(UniformBufferEXT)
+#define glUniformHandleui64ARB         MANGLE(UniformHandleui64ARB)
+#define glUniformHandleui64NV          MANGLE(UniformHandleui64NV)
+#define glUniformHandleui64vARB                MANGLE(UniformHandleui64vARB)
+#define glUniformHandleui64vNV         MANGLE(UniformHandleui64vNV)
 #define glUniformMatrix2dv             MANGLE(UniformMatrix2dv)
 #define glUniformMatrix2fvARB          MANGLE(UniformMatrix2fvARB)
 #define glUniformMatrix2fv             MANGLE(UniformMatrix2fv)
 #define glUnmapBufferARB               MANGLE(UnmapBufferARB)
 #define glUnmapBuffer          MANGLE(UnmapBuffer)
 #define glUnmapNamedBufferEXT          MANGLE(UnmapNamedBufferEXT)
+#define glUnmapNamedBuffer             MANGLE(UnmapNamedBuffer)
 #define glUnmapObjectBufferATI         MANGLE(UnmapObjectBufferATI)
+#define glUnmapTexture2DINTEL          MANGLE(UnmapTexture2DINTEL)
 #define glUpdateObjectBufferATI                MANGLE(UpdateObjectBufferATI)
 #define glUseProgram           MANGLE(UseProgram)
 #define glUseProgramObjectARB          MANGLE(UseProgramObjectARB)
 #define glVDPAUSurfaceAccessNV         MANGLE(VDPAUSurfaceAccessNV)
 #define glVDPAUUnmapSurfacesNV         MANGLE(VDPAUUnmapSurfacesNV)
 #define glVDPAUUnregisterSurfaceNV             MANGLE(VDPAUUnregisterSurfaceNV)
+#define glVertex2bOES          MANGLE(Vertex2bOES)
+#define glVertex2bvOES         MANGLE(Vertex2bvOES)
 #define glVertex2d             MANGLE(Vertex2d)
 #define glVertex2dv            MANGLE(Vertex2dv)
 #define glVertex2f             MANGLE(Vertex2f)
 #define glVertex2iv            MANGLE(Vertex2iv)
 #define glVertex2s             MANGLE(Vertex2s)
 #define glVertex2sv            MANGLE(Vertex2sv)
+#define glVertex2xOES          MANGLE(Vertex2xOES)
+#define glVertex2xvOES         MANGLE(Vertex2xvOES)
+#define glVertex3bOES          MANGLE(Vertex3bOES)
+#define glVertex3bvOES         MANGLE(Vertex3bvOES)
 #define glVertex3d             MANGLE(Vertex3d)
 #define glVertex3dv            MANGLE(Vertex3dv)
 #define glVertex3f             MANGLE(Vertex3f)
 #define glVertex3iv            MANGLE(Vertex3iv)
 #define glVertex3s             MANGLE(Vertex3s)
 #define glVertex3sv            MANGLE(Vertex3sv)
+#define glVertex3xOES          MANGLE(Vertex3xOES)
+#define glVertex3xvOES         MANGLE(Vertex3xvOES)
+#define glVertex4bOES          MANGLE(Vertex4bOES)
+#define glVertex4bvOES         MANGLE(Vertex4bvOES)
 #define glVertex4d             MANGLE(Vertex4d)
 #define glVertex4dv            MANGLE(Vertex4dv)
 #define glVertex4f             MANGLE(Vertex4f)
 #define glVertex4iv            MANGLE(Vertex4iv)
 #define glVertex4s             MANGLE(Vertex4s)
 #define glVertex4sv            MANGLE(Vertex4sv)
+#define glVertex4xOES          MANGLE(Vertex4xOES)
+#define glVertex4xvOES         MANGLE(Vertex4xvOES)
+#define glVertexArrayAttribBinding             MANGLE(VertexArrayAttribBinding)
+#define glVertexArrayAttribFormat              MANGLE(VertexArrayAttribFormat)
+#define glVertexArrayAttribIFormat             MANGLE(VertexArrayAttribIFormat)
+#define glVertexArrayAttribLFormat             MANGLE(VertexArrayAttribLFormat)
+#define glVertexArrayBindingDivisor            MANGLE(VertexArrayBindingDivisor)
+#define glVertexArrayBindVertexBufferEXT               MANGLE(VertexArrayBindVertexBufferEXT)
+#define glVertexArrayColorOffsetEXT            MANGLE(VertexArrayColorOffsetEXT)
+#define glVertexArrayEdgeFlagOffsetEXT         MANGLE(VertexArrayEdgeFlagOffsetEXT)
+#define glVertexArrayElementBuffer             MANGLE(VertexArrayElementBuffer)
+#define glVertexArrayFogCoordOffsetEXT         MANGLE(VertexArrayFogCoordOffsetEXT)
+#define glVertexArrayIndexOffsetEXT            MANGLE(VertexArrayIndexOffsetEXT)
+#define glVertexArrayMultiTexCoordOffsetEXT            MANGLE(VertexArrayMultiTexCoordOffsetEXT)
+#define glVertexArrayNormalOffsetEXT           MANGLE(VertexArrayNormalOffsetEXT)
 #define glVertexArrayParameteriAPPLE           MANGLE(VertexArrayParameteriAPPLE)
 #define glVertexArrayRangeAPPLE                MANGLE(VertexArrayRangeAPPLE)
 #define glVertexArrayRangeNV           MANGLE(VertexArrayRangeNV)
+#define glVertexArraySecondaryColorOffsetEXT           MANGLE(VertexArraySecondaryColorOffsetEXT)
+#define glVertexArrayTexCoordOffsetEXT         MANGLE(VertexArrayTexCoordOffsetEXT)
+#define glVertexArrayVertexAttribBindingEXT            MANGLE(VertexArrayVertexAttribBindingEXT)
+#define glVertexArrayVertexAttribDivisorEXT            MANGLE(VertexArrayVertexAttribDivisorEXT)
+#define glVertexArrayVertexAttribFormatEXT             MANGLE(VertexArrayVertexAttribFormatEXT)
+#define glVertexArrayVertexAttribIFormatEXT            MANGLE(VertexArrayVertexAttribIFormatEXT)
+#define glVertexArrayVertexAttribIOffsetEXT            MANGLE(VertexArrayVertexAttribIOffsetEXT)
+#define glVertexArrayVertexAttribLFormatEXT            MANGLE(VertexArrayVertexAttribLFormatEXT)
 #define glVertexArrayVertexAttribLOffsetEXT            MANGLE(VertexArrayVertexAttribLOffsetEXT)
+#define glVertexArrayVertexAttribOffsetEXT             MANGLE(VertexArrayVertexAttribOffsetEXT)
+#define glVertexArrayVertexBindingDivisorEXT           MANGLE(VertexArrayVertexBindingDivisorEXT)
+#define glVertexArrayVertexBuffer              MANGLE(VertexArrayVertexBuffer)
+#define glVertexArrayVertexBuffers             MANGLE(VertexArrayVertexBuffers)
+#define glVertexArrayVertexOffsetEXT           MANGLE(VertexArrayVertexOffsetEXT)
 #define glVertexAttrib1dARB            MANGLE(VertexAttrib1dARB)
 #define glVertexAttrib1d               MANGLE(VertexAttrib1d)
 #define glVertexAttrib1dNV             MANGLE(VertexAttrib1dNV)
 #define glVertexAttrib4usvARB          MANGLE(VertexAttrib4usvARB)
 #define glVertexAttrib4usv             MANGLE(VertexAttrib4usv)
 #define glVertexAttribArrayObjectATI           MANGLE(VertexAttribArrayObjectATI)
+#define glVertexAttribBinding          MANGLE(VertexAttribBinding)
 #define glVertexAttribDivisorARB               MANGLE(VertexAttribDivisorARB)
 #define glVertexAttribDivisor          MANGLE(VertexAttribDivisor)
+#define glVertexAttribFormat           MANGLE(VertexAttribFormat)
 #define glVertexAttribFormatNV         MANGLE(VertexAttribFormatNV)
 #define glVertexAttribI1iEXT           MANGLE(VertexAttribI1iEXT)
 #define glVertexAttribI1i              MANGLE(VertexAttribI1i)
 #define glVertexAttribI4uiv            MANGLE(VertexAttribI4uiv)
 #define glVertexAttribI4usvEXT         MANGLE(VertexAttribI4usvEXT)
 #define glVertexAttribI4usv            MANGLE(VertexAttribI4usv)
+#define glVertexAttribIFormat          MANGLE(VertexAttribIFormat)
 #define glVertexAttribIFormatNV                MANGLE(VertexAttribIFormatNV)
 #define glVertexAttribIPointerEXT              MANGLE(VertexAttribIPointerEXT)
 #define glVertexAttribIPointer         MANGLE(VertexAttribIPointer)
 #define glVertexAttribL1dv             MANGLE(VertexAttribL1dv)
 #define glVertexAttribL1i64NV          MANGLE(VertexAttribL1i64NV)
 #define glVertexAttribL1i64vNV         MANGLE(VertexAttribL1i64vNV)
+#define glVertexAttribL1ui64ARB                MANGLE(VertexAttribL1ui64ARB)
 #define glVertexAttribL1ui64NV         MANGLE(VertexAttribL1ui64NV)
+#define glVertexAttribL1ui64vARB               MANGLE(VertexAttribL1ui64vARB)
 #define glVertexAttribL1ui64vNV                MANGLE(VertexAttribL1ui64vNV)
 #define glVertexAttribL2dEXT           MANGLE(VertexAttribL2dEXT)
 #define glVertexAttribL2d              MANGLE(VertexAttribL2d)
 #define glVertexAttribL4i64vNV         MANGLE(VertexAttribL4i64vNV)
 #define glVertexAttribL4ui64NV         MANGLE(VertexAttribL4ui64NV)
 #define glVertexAttribL4ui64vNV                MANGLE(VertexAttribL4ui64vNV)
+#define glVertexAttribLFormat          MANGLE(VertexAttribLFormat)
 #define glVertexAttribLFormatNV                MANGLE(VertexAttribLFormatNV)
 #define glVertexAttribLPointerEXT              MANGLE(VertexAttribLPointerEXT)
 #define glVertexAttribLPointer         MANGLE(VertexAttribLPointer)
 #define glVertexAttribP3uiv            MANGLE(VertexAttribP3uiv)
 #define glVertexAttribP4ui             MANGLE(VertexAttribP4ui)
 #define glVertexAttribP4uiv            MANGLE(VertexAttribP4uiv)
+#define glVertexAttribParameteriAMD            MANGLE(VertexAttribParameteriAMD)
 #define glVertexAttribPointerARB               MANGLE(VertexAttribPointerARB)
 #define glVertexAttribPointer          MANGLE(VertexAttribPointer)
 #define glVertexAttribPointerNV                MANGLE(VertexAttribPointerNV)
 #define glVertexAttribs4hvNV           MANGLE(VertexAttribs4hvNV)
 #define glVertexAttribs4svNV           MANGLE(VertexAttribs4svNV)
 #define glVertexAttribs4ubvNV          MANGLE(VertexAttribs4ubvNV)
+#define glVertexBindingDivisor         MANGLE(VertexBindingDivisor)
 #define glVertexBlendARB               MANGLE(VertexBlendARB)
 #define glVertexBlendEnvfATI           MANGLE(VertexBlendEnvfATI)
 #define glVertexBlendEnviATI           MANGLE(VertexBlendEnviATI)
 #define glWeightdvARB          MANGLE(WeightdvARB)
 #define glWeightfvARB          MANGLE(WeightfvARB)
 #define glWeightivARB          MANGLE(WeightivARB)
+#define glWeightPathsNV                MANGLE(WeightPathsNV)
 #define glWeightPointerARB             MANGLE(WeightPointerARB)
 #define glWeightsvARB          MANGLE(WeightsvARB)
 #define glWeightubvARB         MANGLE(WeightubvARB)