#define D3DADAPTER9DRM_NAME "drm"
/* current version */
#define D3DADAPTER9DRM_MAJOR 0
-#define D3DADAPTER9DRM_MINOR 0
+#define D3DADAPTER9DRM_MINOR 2
+
+/* version 0.0: Initial release
+ * 0.1: All IDirect3D objects can be assumed to have a pointer to the
+ * internal vtable in second position of the structure
+ * 0.2: IDirect3DDevice9_SetCursorPosition always calls
+ * ID3DPresent_SetCursorPos for hardware cursors
+ */
struct D3DAdapter9DRM
{