/* A splay-tree datatype.
- Copyright (C) 1998 Free Software Foundation, Inc.
+ Copyright 1998, 1999, 2000, 2002, 2005, 2007, 2009, 2010
+ Free Software Foundation, Inc.
Contributed by Mark Mitchell (mark@markmitchell.com).
- This file is part of GNU CC.
+ This file is part of GCC.
- GNU CC is free software; you can redistribute it and/or modify it
+ GCC is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
- GNU CC is distributed in the hope that it will be useful, but
+ GCC is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
- along with GNU CC; see the file COPYING. If not, write to the Free
- Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
+ along with GCC; see the file COPYING. If not, write to
+ the Free Software Foundation, 51 Franklin Street - Fifth Floor,
+ Boston, MA 02110-1301, USA. */
- For an easily readable description of splay-trees, see:
+/* For an easily readable description of splay-trees, see:
Lewis, Harry R. and Denenberg, Larry. Data Structures and Their
Algorithms. Harper-Collins, Inc. 1991.
extern "C" {
#endif /* __cplusplus */
-#ifdef IN_GCC
-#define PARAMS(ARGS) PROTO(ARGS)
-#else /* ! IN_GCC */
-#include <ansidecl.h>
-#endif /* IN_GCC */
+#include "ansidecl.h"
+
+#ifndef _WIN64
+ typedef unsigned long int libi_uhostptr_t;
+ typedef long int libi_shostptr_t;
+#else
+#ifdef __GNUC__
+ __extension__
+#endif
+ typedef unsigned long long libi_uhostptr_t;
+#ifdef __GNUC__
+ __extension__
+#endif
+ typedef long long libi_shostptr_t;
+#endif
+
+#ifndef GTY
+#define GTY(X)
+#endif
/* Use typedefs for the key and data types to facilitate changing
these types, if necessary. These types should be sufficiently wide
that any pointer or scalar can be cast to these types, and then
cast back, without loss of precision. */
-typedef unsigned long int splay_tree_key;
-typedef unsigned long int splay_tree_value;
+typedef libi_uhostptr_t splay_tree_key;
+typedef libi_uhostptr_t splay_tree_value;
/* Forward declaration for a node in the tree. */
-typedef struct splay_tree_node *splay_tree_node;
+typedef struct splay_tree_node_s *splay_tree_node;
/* The type of a function which compares two splay-tree keys. The
function should return values as for qsort. */
-typedef int (*splay_tree_compare_fn) PARAMS((splay_tree_key, splay_tree_key));
+typedef int (*splay_tree_compare_fn) (splay_tree_key, splay_tree_key);
/* The type of a function used to deallocate any resources associated
with the key. */
-typedef void (*splay_tree_delete_key_fn) PARAMS((splay_tree_key));
+typedef void (*splay_tree_delete_key_fn) (splay_tree_key);
/* The type of a function used to deallocate any resources associated
with the value. */
-typedef void (*splay_tree_delete_value_fn) PARAMS((splay_tree_value));
+typedef void (*splay_tree_delete_value_fn) (splay_tree_value);
/* The type of a function used to iterate over the tree. */
-typedef int (*splay_tree_foreach_fn) PARAMS((splay_tree_node, void*));
+typedef int (*splay_tree_foreach_fn) (splay_tree_node, void*);
+
+/* The type of a function used to allocate memory for tree root and
+ node structures. The first argument is the number of bytes needed;
+ the second is a data pointer the splay tree functions pass through
+ to the allocator. This function must never return zero. */
+typedef void *(*splay_tree_allocate_fn) (int, void *);
+
+/* The type of a function used to free memory allocated using the
+ corresponding splay_tree_allocate_fn. The first argument is the
+ memory to be freed; the latter is a data pointer the splay tree
+ functions pass through to the freer. */
+typedef void (*splay_tree_deallocate_fn) (void *, void *);
/* The nodes in the splay tree. */
-struct splay_tree_node
-{
+struct GTY(()) splay_tree_node_s {
/* The key. */
- splay_tree_key key;
+ splay_tree_key GTY ((use_param1)) key;
/* The value. */
- splay_tree_value value;
+ splay_tree_value GTY ((use_param2)) value;
/* The left and right children, respectively. */
- splay_tree_node left;
- splay_tree_node right;
+ splay_tree_node GTY ((use_params)) left;
+ splay_tree_node GTY ((use_params)) right;
};
/* The splay tree itself. */
-typedef struct splay_tree
-{
+struct GTY(()) splay_tree_s {
/* The root of the tree. */
- splay_tree_node root;
+ splay_tree_node GTY ((use_params)) root;
/* The comparision function. */
splay_tree_compare_fn comp;
/* The deallocate-value function. NULL if no cleanup is necessary. */
splay_tree_delete_value_fn delete_value;
-} *splay_tree;
-
-extern splay_tree splay_tree_new PARAMS((splay_tree_compare_fn,
- splay_tree_delete_key_fn,
- splay_tree_delete_value_fn));
-extern void splay_tree_delete PARAMS((splay_tree));
-extern void splay_tree_insert PARAMS((splay_tree,
- splay_tree_key,
- splay_tree_value));
-extern splay_tree_node splay_tree_lookup
- PARAMS((splay_tree,
- splay_tree_key));
-extern int splay_tree_foreach PARAMS((splay_tree,
- splay_tree_foreach_fn,
- void*));
-
+
+ /* Node allocate function. Takes allocate_data as a parameter. */
+ splay_tree_allocate_fn allocate;
+
+ /* Free function for nodes and trees. Takes allocate_data as a parameter. */
+ splay_tree_deallocate_fn deallocate;
+
+ /* Parameter for allocate/free functions. */
+ void * GTY((skip)) allocate_data;
+};
+
+typedef struct splay_tree_s *splay_tree;
+
+extern splay_tree splay_tree_new (splay_tree_compare_fn,
+ splay_tree_delete_key_fn,
+ splay_tree_delete_value_fn);
+extern splay_tree splay_tree_new_with_allocator (splay_tree_compare_fn,
+ splay_tree_delete_key_fn,
+ splay_tree_delete_value_fn,
+ splay_tree_allocate_fn,
+ splay_tree_deallocate_fn,
+ void *);
+extern splay_tree splay_tree_new_typed_alloc (splay_tree_compare_fn,
+ splay_tree_delete_key_fn,
+ splay_tree_delete_value_fn,
+ splay_tree_allocate_fn,
+ splay_tree_allocate_fn,
+ splay_tree_deallocate_fn,
+ void *);
+extern void splay_tree_delete (splay_tree);
+extern splay_tree_node splay_tree_insert (splay_tree,
+ splay_tree_key,
+ splay_tree_value);
+extern void splay_tree_remove (splay_tree, splay_tree_key);
+extern splay_tree_node splay_tree_lookup (splay_tree, splay_tree_key);
+extern splay_tree_node splay_tree_predecessor (splay_tree, splay_tree_key);
+extern splay_tree_node splay_tree_successor (splay_tree, splay_tree_key);
+extern splay_tree_node splay_tree_max (splay_tree);
+extern splay_tree_node splay_tree_min (splay_tree);
+extern int splay_tree_foreach (splay_tree, splay_tree_foreach_fn, void*);
+extern int splay_tree_compare_ints (splay_tree_key, splay_tree_key);
+extern int splay_tree_compare_pointers (splay_tree_key, splay_tree_key);
+
#ifdef __cplusplus
}
#endif /* __cplusplus */