/* Mudflap: narrow-pointer bounds-checking by tree rewriting.
- Copyright (C) 2002, 2003 Free Software Foundation, Inc.
+ Copyright (C) 2002, 2003, 2004, 2005, 2006 Free Software Foundation, Inc.
Contributed by Frank Ch. Eigler <fche@redhat.com>
and Graydon Hoare <graydon@redhat.com>
+ Splay Tree code originally by Mark Mitchell <mark@markmitchell.com>,
+ adapted from libiberty.
This file is part of GCC.
You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING. If not, write to the Free
-Software Foundation, 59 Temple Place - Suite 330, Boston, MA
-02111-1307, USA. */
+Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
+02110-1301, USA. */
#include "config.h"
/* These attempt to coax various unix flavours to declare all our
needed tidbits in the system headers. */
-#if !defined(__FreeBSD__)
+#if !defined(__FreeBSD__) && !defined(__APPLE__)
#define _POSIX_SOURCE
#endif /* Some BSDs break <sys/socket.h> if this is defined. */
-#define _GNU_SOURCE
+#define _GNU_SOURCE
#define _XOPEN_SOURCE
#define _BSD_TYPES
#define __EXTENSIONS__
#include <sys/types.h>
#include <signal.h>
#include <errno.h>
+#include <ctype.h>
#include "mf-runtime.h"
#include "mf-impl.h"
+/* ------------------------------------------------------------------------ */
+/* Splay-tree implementation. */
+
+typedef uintptr_t mfsplay_tree_key;
+typedef void *mfsplay_tree_value;
+
+/* Forward declaration for a node in the tree. */
+typedef struct mfsplay_tree_node_s *mfsplay_tree_node;
+
+/* The type of a function used to iterate over the tree. */
+typedef int (*mfsplay_tree_foreach_fn) (mfsplay_tree_node, void *);
+
+/* The nodes in the splay tree. */
+struct mfsplay_tree_node_s
+{
+ /* Data. */
+ mfsplay_tree_key key;
+ mfsplay_tree_value value;
+ /* Children. */
+ mfsplay_tree_node left;
+ mfsplay_tree_node right;
+ /* XXX: The addition of a parent pointer may eliminate some recursion. */
+};
+
+/* The splay tree itself. */
+struct mfsplay_tree_s
+{
+ /* The root of the tree. */
+ mfsplay_tree_node root;
+
+ /* The last key value for which the tree has been splayed, but not
+ since modified. */
+ mfsplay_tree_key last_splayed_key;
+ int last_splayed_key_p;
+
+ /* Statistics. */
+ unsigned num_keys;
+
+ /* Traversal recursion control flags. */
+ unsigned max_depth;
+ unsigned depth;
+ unsigned rebalance_p;
+};
+typedef struct mfsplay_tree_s *mfsplay_tree;
+
+static mfsplay_tree mfsplay_tree_new (void);
+static mfsplay_tree_node mfsplay_tree_insert (mfsplay_tree, mfsplay_tree_key, mfsplay_tree_value);
+static void mfsplay_tree_remove (mfsplay_tree, mfsplay_tree_key);
+static mfsplay_tree_node mfsplay_tree_lookup (mfsplay_tree, mfsplay_tree_key);
+static mfsplay_tree_node mfsplay_tree_predecessor (mfsplay_tree, mfsplay_tree_key);
+static mfsplay_tree_node mfsplay_tree_successor (mfsplay_tree, mfsplay_tree_key);
+static int mfsplay_tree_foreach (mfsplay_tree, mfsplay_tree_foreach_fn, void *);
+static void mfsplay_tree_rebalance (mfsplay_tree sp);
+
/* ------------------------------------------------------------------------ */
/* Utility macros */
#define __MF_VIOL_WATCH 5
/* Protect against recursive calls. */
-#define BEGIN_RECURSION_PROTECT() do { \
- if (UNLIKELY (__mf_state == reentrant)) { \
- write (2, "mf: erroneous reentrancy detected in `", 38); \
- write (2, __PRETTY_FUNCTION__, strlen(__PRETTY_FUNCTION__)); \
- write (2, "'\n", 2); \
- abort (); } \
- __mf_state = reentrant; \
- } while (0)
-#define END_RECURSION_PROTECT() do { \
- __mf_state = active; \
- } while (0)
+static void
+begin_recursion_protect1 (const char *pf)
+{
+ if (__mf_get_state () == reentrant)
+ {
+ write (2, "mf: erroneous reentrancy detected in `", 38);
+ write (2, pf, strlen(pf));
+ write (2, "'\n", 2); \
+ abort ();
+ }
+ __mf_set_state (reentrant);
+}
+#define BEGIN_RECURSION_PROTECT() \
+ begin_recursion_protect1 (__PRETTY_FUNCTION__)
+#define END_RECURSION_PROTECT() \
+ __mf_set_state (active)
/* ------------------------------------------------------------------------ */
/* Required globals. */
#define LOOKUP_CACHE_MASK_DFL 1023
-#define LOOKUP_CACHE_SIZE_MAX 4096 /* Allows max CACHE_MASK 0x0FFF */
+#define LOOKUP_CACHE_SIZE_MAX 65536 /* Allows max CACHE_MASK 0xFFFF */
#define LOOKUP_CACHE_SHIFT_DFL 2
struct __mf_cache __mf_lookup_cache [LOOKUP_CACHE_SIZE_MAX];
#define LOOKUP_CACHE_SIZE (__mf_lc_mask + 1)
struct __mf_options __mf_opts;
-
int __mf_starting_p = 1;
-#ifndef LIBMUDFLAPTH
-enum __mf_state_enum __mf_state = active;
+
+#ifdef LIBMUDFLAPTH
+#ifdef HAVE_TLS
+__thread enum __mf_state_enum __mf_state_1 = reentrant;
+#endif
#else
-/* See __mf_state_perthread() in mf-hooks.c. */
+enum __mf_state_enum __mf_state_1 = reentrant;
#endif
-
#ifdef LIBMUDFLAPTH
pthread_mutex_t __mf_biglock =
#ifdef PTHREAD_ERRORCHECK_MUTEX_INITIALIZER_NP
the libmudflap.la (no threading support) can diagnose whether
the application is linked with -lpthread. See __mf_usage() below. */
#if HAVE_PTHREAD_H
+#ifdef _POSIX_THREADS
#pragma weak pthread_join
-const void *threads_active_p = (void *) pthread_join;
+#else
+#define pthread_join NULL
+#endif
#endif
static unsigned long __mf_count_check;
static unsigned long __mf_lookup_cache_reusecount [LOOKUP_CACHE_SIZE_MAX];
-static unsigned long __mf_treerot_left, __mf_treerot_right;
static unsigned long __mf_count_register;
static unsigned long __mf_total_register_size [__MF_TYPE_MAX+1];
static unsigned long __mf_count_unregister;
#endif
} __mf_object_t;
-
-typedef struct __mf_object_tree
-{
- __mf_object_t data;
- struct __mf_object_tree *left;
- struct __mf_object_tree *right;
-} __mf_object_tree_t;
-
-/* Live objects: binary tree on __mf_object_t.low */
-static __mf_object_tree_t *__mf_object_root;
+/* Live objects: splay trees, separated by type, ordered on .low (base address). */
+/* Actually stored as static vars within lookup function below. */
/* Dead objects: circular arrays; _MIN_CEM .. _MAX_CEM only */
static unsigned __mf_object_dead_head[__MF_TYPE_MAX_CEM+1]; /* next empty spot */
-static __mf_object_tree_t *__mf_object_cemetary[__MF_TYPE_MAX_CEM+1][__MF_PERSIST_MAX];
+static __mf_object_t *__mf_object_cemetary[__MF_TYPE_MAX_CEM+1][__MF_PERSIST_MAX];
/* ------------------------------------------------------------------------ */
/* Forward function declarations */
-static void __mf_init () CTOR;
+void __mf_init () CTOR;
static void __mf_sigusr1_respond ();
-static unsigned __mf_find_objects (uintptr_t ptr_low, uintptr_t ptr_high,
- __mf_object_tree_t **objs, unsigned max_objs);
-static unsigned __mf_find_dead_objects (uintptr_t ptr_low, uintptr_t ptr_high,
- __mf_object_tree_t **objs, unsigned max_objs);
-static void __mf_link_object (__mf_object_tree_t *obj);
-static void __mf_age_tree (__mf_object_tree_t *obj);
+static unsigned __mf_find_objects (uintptr_t ptr_low, uintptr_t ptr_high,
+ __mf_object_t **objs, unsigned max_objs);
+static unsigned __mf_find_objects2 (uintptr_t ptr_low, uintptr_t ptr_high,
+ __mf_object_t **objs, unsigned max_objs, int type);
+static unsigned __mf_find_dead_objects (uintptr_t ptr_low, uintptr_t ptr_high,
+ __mf_object_t **objs, unsigned max_objs);
static void __mf_adapt_cache ();
-static void __mf_unlink_object (__mf_object_tree_t *obj);
static void __mf_describe_object (__mf_object_t *obj);
static unsigned __mf_watch_or_not (void *ptr, size_t sz, char flag);
-
+static mfsplay_tree __mf_object_tree (int type);
+static void __mf_link_object (__mf_object_t *node);
+static void __mf_unlink_object (__mf_object_t *node);
/* ------------------------------------------------------------------------ */
{
memset (& __mf_opts, 0, sizeof (__mf_opts));
- __mf_opts.tree_aging = 13037;
__mf_opts.adapt_cache = 1000003;
__mf_opts.abbreviate = 1;
__mf_opts.verbose_violations = 1;
__mf_opts.persistent_count = 100;
__mf_opts.crumple_zone = 32;
__mf_opts.backtrace = 4;
+ __mf_opts.timestamps = 1;
__mf_opts.mudflap_mode = mode_check;
__mf_opts.violation_mode = viol_nop;
+#ifdef HAVE___LIBC_FREERES
+ __mf_opts.call_libc_freeres = 1;
+#endif
__mf_opts.heur_std_data = 1;
#ifdef LIBMUDFLAPTH
__mf_opts.thread_stack = 0;
#endif
}
-static struct option
+static struct mudoption
{
char *name;
char *description;
set_option,
read_integer_option,
} type;
- int value;
- int *target;
-}
+ unsigned value;
+ unsigned *target;
+}
options [] =
{
- {"mode-nop",
- "mudflaps do nothing",
- set_option, (int)mode_nop, (int *)&__mf_opts.mudflap_mode},
- {"mode-populate",
- "mudflaps populate object tree",
- set_option, (int)mode_populate, (int *)&__mf_opts.mudflap_mode},
- {"mode-check",
+ {"mode-nop",
+ "mudflaps do nothing",
+ set_option, (unsigned)mode_nop, (unsigned *)&__mf_opts.mudflap_mode},
+ {"mode-populate",
+ "mudflaps populate object tree",
+ set_option, (unsigned)mode_populate, (unsigned *)&__mf_opts.mudflap_mode},
+ {"mode-check",
"mudflaps check for memory violations",
- set_option, (int)mode_check, (int *)&__mf_opts.mudflap_mode},
- {"mode-violate",
+ set_option, (unsigned)mode_check, (unsigned *)&__mf_opts.mudflap_mode},
+ {"mode-violate",
"mudflaps always cause violations (diagnostic)",
- set_option, (int)mode_violate, (int *)&__mf_opts.mudflap_mode},
-
- {"viol-nop",
+ set_option, (unsigned)mode_violate, (unsigned *)&__mf_opts.mudflap_mode},
+
+ {"viol-nop",
"violations do not change program execution",
- set_option, (int)viol_nop, (int *)&__mf_opts.violation_mode},
- {"viol-abort",
+ set_option, (unsigned)viol_nop, (unsigned *)&__mf_opts.violation_mode},
+ {"viol-abort",
"violations cause a call to abort()",
- set_option, (int)viol_abort, (int *)&__mf_opts.violation_mode},
- {"viol-segv",
+ set_option, (unsigned)viol_abort, (unsigned *)&__mf_opts.violation_mode},
+ {"viol-segv",
"violations are promoted to SIGSEGV signals",
- set_option, (int)viol_segv, (int *)&__mf_opts.violation_mode},
- {"viol-gdb",
+ set_option, (unsigned)viol_segv, (unsigned *)&__mf_opts.violation_mode},
+ {"viol-gdb",
"violations fork a gdb process attached to current program",
- set_option, (int)viol_gdb, (int *)&__mf_opts.violation_mode},
- {"trace-calls",
+ set_option, (unsigned)viol_gdb, (unsigned *)&__mf_opts.violation_mode},
+ {"trace-calls",
"trace calls to mudflap runtime library",
set_option, 1, &__mf_opts.trace_mf_calls},
- {"verbose-trace",
+ {"verbose-trace",
"trace internal events within mudflap runtime library",
set_option, 1, &__mf_opts.verbose_trace},
- {"collect-stats",
+ {"collect-stats",
"collect statistics on mudflap's operation",
set_option, 1, &__mf_opts.collect_stats},
-#if HAVE_SIGNAL
+#ifdef SIGUSR1
{"sigusr1-report",
"print report upon SIGUSR1",
set_option, 1, &__mf_opts.sigusr1_report},
#endif
- {"internal-checking",
+ {"internal-checking",
"perform more expensive internal checking",
set_option, 1, &__mf_opts.internal_checking},
- {"age-tree",
- "age the object tree after N accesses for working set",
- read_integer_option, 1000000, &__mf_opts.tree_aging},
- {"print-leaks",
+ {"print-leaks",
"print any memory leaks at program shutdown",
set_option, 1, &__mf_opts.print_leaks},
- {"check-initialization",
+#ifdef HAVE___LIBC_FREERES
+ {"libc-freeres",
+ "call glibc __libc_freeres at shutdown for better leak data",
+ set_option, 1, &__mf_opts.call_libc_freeres},
+#endif
+ {"check-initialization",
"detect uninitialized object reads",
set_option, 1, &__mf_opts.check_initialization},
- {"verbose-violations",
+ {"verbose-violations",
"print verbose messages when memory violations occur",
set_option, 1, &__mf_opts.verbose_violations},
- {"abbreviate",
+ {"abbreviate",
"abbreviate repetitive listings",
set_option, 1, &__mf_opts.abbreviate},
+ {"timestamps",
+ "track object lifetime timestamps",
+ set_option, 1, &__mf_opts.timestamps},
+ {"ignore-reads",
+ "ignore read accesses - assume okay",
+ set_option, 1, &__mf_opts.ignore_reads},
{"wipe-stack",
"wipe stack objects at unwind",
set_option, 1, &__mf_opts.wipe_stack},
{"wipe-heap",
"wipe heap objects at free",
set_option, 1, &__mf_opts.wipe_heap},
- {"heur-proc-map",
+ {"heur-proc-map",
"support /proc/self/map heuristics",
set_option, 1, &__mf_opts.heur_proc_map},
{"heur-stack-bound",
"enable a simple upper stack bound heuristic",
set_option, 1, &__mf_opts.heur_stack_bound},
- {"heur-start-end",
+ {"heur-start-end",
"support _start.._end heuristics",
set_option, 1, &__mf_opts.heur_start_end},
- {"heur-stdlib",
+ {"heur-stdlib",
"register standard library data (argv, errno, stdin, ...)",
set_option, 1, &__mf_opts.heur_std_data},
- {"free-queue-length",
+ {"free-queue-length",
"queue N deferred free() calls before performing them",
read_integer_option, 0, &__mf_opts.free_queue_length},
- {"persistent-count",
+ {"persistent-count",
"keep a history of N unregistered regions",
read_integer_option, 0, &__mf_opts.persistent_count},
- {"crumple-zone",
+ {"crumple-zone",
"surround allocations with crumple zones of N bytes",
read_integer_option, 0, &__mf_opts.crumple_zone},
/* XXX: not type-safe.
- {"lc-mask",
+ {"lc-mask",
"set lookup cache size mask to N (2**M - 1)",
read_integer_option, 0, (int *)(&__mf_lc_mask)},
- {"lc-shift",
+ {"lc-shift",
"set lookup cache pointer shift",
read_integer_option, 0, (int *)(&__mf_lc_shift)},
*/
- {"lc-adapt",
+ {"lc-adapt",
"adapt mask/shift parameters after N cache misses",
read_integer_option, 1, &__mf_opts.adapt_cache},
- {"backtrace",
+ {"backtrace",
"keep an N-level stack trace of each call context",
read_integer_option, 0, &__mf_opts.backtrace},
#ifdef LIBMUDFLAPTH
- {"thread-stack",
+ {"thread-stack",
"override thread stacks allocation: N kB",
read_integer_option, 0, &__mf_opts.thread_stack},
#endif
static void
__mf_usage ()
{
- struct option *opt;
-
- fprintf (stderr,
- "This is a %s%sGCC \"mudflap\" memory-checked binary.\n"
- "Mudflap is Copyright (C) 2002-2003 Free Software Foundation, Inc.\n"
- "\n"
- "The mudflap code can be controlled by an environment variable:\n"
- "\n"
- "$ export MUDFLAP_OPTIONS='<options>'\n"
- "$ <mudflapped_program>\n"
- "\n"
- "where <options> is a space-separated list of \n"
- "any of the following options. Use `-no-OPTION' to disable options.\n"
- "\n",
+ struct mudoption *opt;
+
+ fprintf (stderr,
+ "This is a %s%sGCC \"mudflap\" memory-checked binary.\n"
+ "Mudflap is Copyright (C) 2002-2004 Free Software Foundation, Inc.\n"
+ "\n"
+ "The mudflap code can be controlled by an environment variable:\n"
+ "\n"
+ "$ export MUDFLAP_OPTIONS='<options>'\n"
+ "$ <mudflapped_program>\n"
+ "\n"
+ "where <options> is a space-separated list of \n"
+ "any of the following options. Use `-no-OPTION' to disable options.\n"
+ "\n",
#if HAVE_PTHREAD_H
- (threads_active_p ? "multi-threaded " : "single-threaded "),
+ (pthread_join ? "multi-threaded " : "single-threaded "),
#else
- "",
+ "",
#endif
#if LIBMUDFLAPTH
- "thread-aware "
+ "thread-aware "
#else
- "thread-unaware "
+ "thread-unaware "
#endif
- );
+ );
/* XXX: The multi-threaded thread-unaware combination is bad. */
for (opt = options; opt->name; opt++)
int default_p = (opt->value == * opt->target);
switch (opt->type)
- {
- char buf[128];
- case set_option:
- fprintf (stderr, "-%-23.23s %s", opt->name, opt->description);
- if (default_p)
- fprintf (stderr, " [active]\n");
- else
- fprintf (stderr, "\n");
- break;
- case read_integer_option:
- strncpy (buf, opt->name, 128);
- strncpy (buf + strlen (opt->name), "=N", 2);
- fprintf (stderr, "-%-23.23s %s", buf, opt->description);
- fprintf (stderr, " [%d]\n", * opt->target);
- break;
- default: abort();
- }
+ {
+ char buf[128];
+ case set_option:
+ fprintf (stderr, "-%-23.23s %s", opt->name, opt->description);
+ if (default_p)
+ fprintf (stderr, " [active]\n");
+ else
+ fprintf (stderr, "\n");
+ break;
+ case read_integer_option:
+ strncpy (buf, opt->name, 128);
+ strncpy (buf + strlen (opt->name), "=N", 2);
+ fprintf (stderr, "-%-23.23s %s", buf, opt->description);
+ fprintf (stderr, " [%d]\n", * opt->target);
+ break;
+ default: abort();
+ }
}
fprintf (stderr, "\n");
}
-int
+int
__mf_set_options (const char *optstr)
{
int rc;
BEGIN_RECURSION_PROTECT ();
rc = __mfu_set_options (optstr);
/* XXX: It's not really that easy. A change to a bunch of parameters
- can require updating auxiliary state or risk crashing:
+ can require updating auxiliary state or risk crashing:
free_queue_length, crumple_zone ... */
END_RECURSION_PROTECT ();
UNLOCKTH ();
}
-int
+int
__mfu_set_options (const char *optstr)
{
- struct option *opts = 0;
+ struct mudoption *opts = 0;
char *nxt = 0;
long tmp = 0;
int rc = 0;
case ' ':
case '\t':
case '\n':
- optstr++;
- break;
+ optstr++;
+ break;
case '-':
- if (*optstr+1)
- {
- int negate = 0;
- optstr++;
-
- if (*optstr == '?' ||
- strncmp (optstr, "help", 4) == 0)
- {
- /* Caller will print help and exit. */
- return -1;
- }
-
- if (strncmp (optstr, "no-", 3) == 0)
- {
- negate = 1;
- optstr = & optstr[3];
- }
-
- for (opts = options; opts->name; opts++)
- {
- if (strncmp (optstr, opts->name, strlen (opts->name)) == 0)
- {
- optstr += strlen (opts->name);
- assert (opts->target);
- switch (opts->type)
- {
- case set_option:
- if (negate)
- *(opts->target) = 0;
- else
- *(opts->target) = opts->value;
- break;
- case read_integer_option:
- if (! negate && (*optstr == '=' && *(optstr+1)))
- {
- optstr++;
- tmp = strtol (optstr, &nxt, 10);
- if ((optstr != nxt) && (tmp != LONG_MAX))
- {
- optstr = nxt;
- *(opts->target) = (int)tmp;
- }
- }
- else if (negate)
- * opts->target = 0;
- break;
- }
- }
- }
- }
- break;
-
+ if (*optstr+1)
+ {
+ int negate = 0;
+ optstr++;
+
+ if (*optstr == '?' ||
+ strncmp (optstr, "help", 4) == 0)
+ {
+ /* Caller will print help and exit. */
+ return -1;
+ }
+
+ if (strncmp (optstr, "no-", 3) == 0)
+ {
+ negate = 1;
+ optstr = & optstr[3];
+ }
+
+ for (opts = options; opts->name; opts++)
+ {
+ if (strncmp (optstr, opts->name, strlen (opts->name)) == 0)
+ {
+ optstr += strlen (opts->name);
+ assert (opts->target);
+ switch (opts->type)
+ {
+ case set_option:
+ if (negate)
+ *(opts->target) = 0;
+ else
+ *(opts->target) = opts->value;
+ break;
+ case read_integer_option:
+ if (! negate && (*optstr == '=' && *(optstr+1)))
+ {
+ optstr++;
+ tmp = strtol (optstr, &nxt, 10);
+ if ((optstr != nxt) && (tmp != LONG_MAX))
+ {
+ optstr = nxt;
+ *(opts->target) = (int)tmp;
+ }
+ }
+ else if (negate)
+ * opts->target = 0;
+ break;
+ }
+ }
+ }
+ }
+ break;
+
default:
- fprintf (stderr,
- "warning: unrecognized string '%s' in mudflap options\n",
- optstr);
- optstr += strlen (optstr);
- rc = -1;
- break;
+ fprintf (stderr,
+ "warning: unrecognized string '%s' in mudflap options\n",
+ optstr);
+ optstr += strlen (optstr);
+ rc = -1;
+ break;
}
}
#ifdef PIC
-void
+void
__mf_resolve_single_dynamic (struct __mf_dynamic_entry *e)
{
char *err;
else
#endif
e->pointer = dlsym (RTLD_NEXT, e->name);
-
+
err = dlerror ();
if (err)
{
fprintf (stderr, "mf: error in dlsym(\"%s\"): %s\n",
- e->name, err);
+ e->name, err);
abort ();
- }
+ }
if (! e->pointer)
{
fprintf (stderr, "mf: dlsym(\"%s\") = NULL\n", e->name);
}
-static void
-__mf_resolve_dynamics ()
+static void
+__mf_resolve_dynamics ()
{
int i;
for (i = 0; i < dyn_INITRESOLVE; i++)
/* ------------------------------------------------------------------------ */
+/* Lookup & manage automatic initialization of the five or so splay trees. */
+static mfsplay_tree
+__mf_object_tree (int type)
+{
+ static mfsplay_tree trees [__MF_TYPE_MAX+1];
+ assert (type >= 0 && type <= __MF_TYPE_MAX);
+ if (UNLIKELY (trees[type] == NULL))
+ trees[type] = mfsplay_tree_new ();
+ return trees[type];
+}
+
-void __mf_init ()
+/* not static */void
+__mf_init ()
{
char *ov = 0;
+ /* Return if initialization has already been done. */
+ if (LIKELY (__mf_starting_p == 0))
+ return;
+
/* This initial bootstrap phase requires that __mf_starting_p = 1. */
#ifdef PIC
__mf_resolve_dynamics ();
#endif
__mf_starting_p = 0;
+ __mf_set_state (active);
+
__mf_set_default_options ();
ov = getenv ("MUDFLAP_OPTIONS");
{
int rc = __mfu_set_options (ov);
if (rc < 0)
- {
- __mf_usage ();
- exit (1);
- }
+ {
+ __mf_usage ();
+ exit (1);
+ }
}
/* Initialize to a non-zero description epoch. */
{
extern char **environ;
extern int main ();
+ extern int __real_main ();
static int been_here = 0;
if (__mf_opts.heur_std_data && ! been_here)
been_here = 1;
__mf_register (argv, sizeof(char *)*(argc+1), __MF_TYPE_STATIC, "argv[]");
for (i=0; i<argc; i++)
- {
- unsigned j = strlen (argv[i]);
- __mf_register (argv[i], j+1, __MF_TYPE_STATIC, "argv element");
- }
+ {
+ unsigned j = strlen (argv[i]);
+ __mf_register (argv[i], j+1, __MF_TYPE_STATIC, "argv element");
+ }
for (i=0; ; i++)
- {
- char *e = environ[i];
- unsigned j;
- if (e == NULL) break;
- j = strlen (environ[i]);
- __mf_register (environ[i], j+1, __MF_TYPE_STATIC, "environ element");
- }
+ {
+ char *e = environ[i];
+ unsigned j;
+ if (e == NULL) break;
+ j = strlen (environ[i]);
+ __mf_register (environ[i], j+1, __MF_TYPE_STATIC, "environ element");
+ }
__mf_register (environ, sizeof(char *)*(i+1), __MF_TYPE_STATIC, "environ[]");
__mf_register (& errno, sizeof (errno), __MF_TYPE_STATIC, "errno area");
__mf_register (stdin, sizeof (*stdin), __MF_TYPE_STATIC, "stdin");
__mf_register (stdout, sizeof (*stdout), __MF_TYPE_STATIC, "stdout");
__mf_register (stderr, sizeof (*stderr), __MF_TYPE_STATIC, "stderr");
+
+ /* Make some effort to register ctype.h static arrays. */
+ /* XXX: e.g., on Solaris, may need to register __ctype, _ctype, __ctype_mask, __toupper, etc. */
+ /* On modern Linux GLIBC, these are thread-specific and changeable, and are dealt
+ with in mf-hooks2.c. */
}
#ifdef PIC
{
TRACE ("__mf_fini\n");
__mfu_report ();
+
+#ifndef PIC
+/* Since we didn't populate the tree for allocations in constructors
+ before __mf_init, we cannot check destructors after __mf_fini. */
+ __mf_opts.mudflap_mode = mode_nop;
+#endif
}
if (UNLIKELY (__mf_opts.sigusr1_report))
__mf_sigusr1_respond ();
+ if (UNLIKELY (__mf_opts.ignore_reads && type == 0))
+ return;
TRACE ("check ptr=%p b=%u size=%lu %s location=`%s'\n",
- ptr, entry_idx, (unsigned long)sz,
- (type == 0 ? "read" : "write"), location);
-
+ ptr, entry_idx, (unsigned long)sz,
+ (type == 0 ? "read" : "write"), location);
+
switch (__mf_opts.mudflap_mode)
{
case mode_nop:
- entry->low = MINPTR;
- entry->high = MAXPTR;
+ /* It is tempting to poison the cache here similarly to
+ mode_populate. However that eliminates a valuable
+ distinction between these two modes. mode_nop is useful to
+ let a user count & trace every single check / registration
+ call. mode_populate is useful to let a program run fast
+ while unchecked.
+ */
judgement = 1;
break;
case mode_check:
{
- unsigned heuristics = 0;
-
- /* Advance aging/adaptation counters. */
- if (__mf_object_root)
- {
- static unsigned aging_count;
- static unsigned adapt_count;
- aging_count ++;
- adapt_count ++;
- if (UNLIKELY (__mf_opts.tree_aging > 0 &&
- aging_count > __mf_opts.tree_aging))
- {
- aging_count = 0;
- __mf_age_tree (__mf_object_root);
- }
- if (UNLIKELY (__mf_opts.adapt_cache > 0 &&
- adapt_count > __mf_opts.adapt_cache))
- {
- adapt_count = 0;
- __mf_adapt_cache ();
- }
- }
-
- /* Looping only occurs if heuristics were triggered. */
- while (judgement == 0)
- {
- __mf_object_tree_t* ovr_obj[1];
- unsigned obj_count;
-
- obj_count = __mf_find_objects (ptr_low, ptr_high, ovr_obj, 1);
-
- if (LIKELY (obj_count == 1)) /* A single hit! */
- {
- __mf_object_t *obj = & ovr_obj[0]->data;
- assert (obj != NULL);
- if (LIKELY (ptr_low >= obj->low && ptr_high <= obj->high))
- {
- /* XXX: hope for no overflow! */
- if (type == __MF_CHECK_READ)
- obj->read_count ++;
- else
- obj->write_count ++;
-
- obj->liveness ++;
-
- if (UNLIKELY (obj->type == __MF_TYPE_NOACCESS))
- judgement = -1;
- else if (UNLIKELY (obj->watching_p))
- judgement = -2; /* trigger VIOL_WATCH */
- else if (UNLIKELY (__mf_opts.check_initialization
- /* reading */
- && type == __MF_CHECK_READ
- /* not written */
- && obj->write_count == 0
- /* uninitialized (heap) */
- && obj->type == __MF_TYPE_HEAP))
- judgement = -1;
- else
- {
- /* Valid access. */
- entry->low = obj->low;
- entry->high = obj->high;
- judgement = 1;
- }
- }
- /* The object did not cover the entire accessed region. */
- }
- else if (LIKELY (obj_count > 1))
- {
- __mf_object_tree_t **all_ovr_objs;
- unsigned n;
- DECLARE (void *, malloc, size_t c);
- DECLARE (void, free, void *p);
-
- all_ovr_objs = CALL_REAL (malloc, (sizeof (__mf_object_tree_t *) *
- obj_count));
- if (all_ovr_objs == NULL) abort ();
- n = __mf_find_objects (ptr_low, ptr_high, all_ovr_objs, obj_count);
- assert (n == obj_count);
-
- /* Confirm that accessed range is covered by first/last object. */
- if (LIKELY ((ptr_low >= all_ovr_objs[0]->data.low) &&
- (ptr_high <= all_ovr_objs[obj_count-1]->data.high)))
- {
- /* Presume valid access. */
- judgement = 1;
-
- /* Confirm that intermediate objects are
- contiguous and share a single name. Thus they
- are likely split up GUESS regions, or mmap
- pages. The idea of the name check is to
- prevent an oversize access to a
- stack-registered object (followed by some GUESS
- type) from being accepted as a hit. */
- for (n=0; n<obj_count-1; n++)
- {
- __mf_object_t *obj = & (all_ovr_objs[n]->data);
- __mf_object_t *nextobj = & (all_ovr_objs[n+1]->data);
-
- if (UNLIKELY (obj->type == __MF_TYPE_NOACCESS))
- judgement = -1; /* Force error. */
-
- if (UNLIKELY (judgement == 1 &&
- (obj->high + 1 != nextobj->low)))
- judgement = 0; /* Cancel presumption. */
-
- if (UNLIKELY (judgement == 1 &&
- (obj->name != nextobj->name)))
- judgement = 0; /* Cancel presumption. */
- /* NB: strcmp above is not necessary since the
- same literal string pointer is normally
- used when creating regions. */
-
- /* XXX: hope for no overflow! */
- if (type == __MF_CHECK_READ)
- obj->read_count ++;
- else
- obj->write_count ++;
- obj->liveness ++;
- }
-
- /* If the access is otherwise successful, check whether
- any of the covered objects are being watched. */
- if (judgement > 0)
- {
- unsigned i;
- for (i=0; i<obj_count; i++)
- if (all_ovr_objs[i]->data.watching_p)
- judgement = -2; /* trigger VIOL_WATCH */
- }
-
- /* Check for uninitialized reads. */
- if (judgement > 0 &&
- __mf_opts.check_initialization &&
- type == __MF_CHECK_READ)
- {
- unsigned i;
- unsigned written_count = 0;
-
- for (i=0; i<obj_count; i++)
- {
- __mf_object_t *obj = & all_ovr_objs[i]->data;
-
- if (obj->write_count
- || obj->type == __MF_TYPE_HEAP_I
- || obj->type == __MF_TYPE_GUESS)
- written_count ++;
- }
-
- /* Check for ALL pieces having been written-to.
- XXX: should this be ANY instead? */
- if (written_count != obj_count)
- judgement = -1;
- }
-
- /* Fill out the cache with the bounds of the first
- object and the last object that covers this
- cache line (== includes the same __MF_CACHE_INDEX).
- This could let this cache line span *two* distinct
- registered objects: a peculiar but reasonable
- situation. The cache line may not include the
- entire object though. */
- if (judgement > 0)
- {
- unsigned i;
- entry->low = all_ovr_objs[0]->data.low;
- for (i=0; i<obj_count; i++)
- {
- uintptr_t high = all_ovr_objs[i]->data.high;
- if (__MF_CACHE_INDEX (high) == entry_idx)
- entry->high = high;
- }
- }
- }
-
- CALL_REAL (free, all_ovr_objs);
- }
-
- if (judgement == 0)
- {
- if (heuristics++ < 2) /* XXX parametrize this number? */
- judgement = __mf_heuristic_check (ptr_low, ptr_high);
- else
- judgement = -1;
- }
- }
+ unsigned heuristics = 0;
+
+ /* Advance aging/adaptation counters. */
+ static unsigned adapt_count;
+ adapt_count ++;
+ if (UNLIKELY (__mf_opts.adapt_cache > 0 &&
+ adapt_count > __mf_opts.adapt_cache))
+ {
+ adapt_count = 0;
+ __mf_adapt_cache ();
+ }
+
+ /* Looping only occurs if heuristics were triggered. */
+ while (judgement == 0)
+ {
+ DECLARE (void, free, void *p);
+ __mf_object_t* ovr_obj[1];
+ unsigned obj_count;
+ __mf_object_t** all_ovr_obj = NULL;
+ __mf_object_t** dealloc_me = NULL;
+ unsigned i;
+
+ /* Find all overlapping objects. Be optimistic that there is just one. */
+ obj_count = __mf_find_objects (ptr_low, ptr_high, ovr_obj, 1);
+ if (UNLIKELY (obj_count > 1))
+ {
+ /* Allocate a real buffer and do the search again. */
+ DECLARE (void *, malloc, size_t c);
+ unsigned n;
+ all_ovr_obj = CALL_REAL (malloc, (sizeof (__mf_object_t *) *
+ obj_count));
+ if (all_ovr_obj == NULL) abort ();
+ n = __mf_find_objects (ptr_low, ptr_high, all_ovr_obj, obj_count);
+ assert (n == obj_count);
+ dealloc_me = all_ovr_obj;
+ }
+ else
+ {
+ all_ovr_obj = ovr_obj;
+ dealloc_me = NULL;
+ }
+
+ /* Update object statistics. */
+ for (i = 0; i < obj_count; i++)
+ {
+ __mf_object_t *obj = all_ovr_obj[i];
+ assert (obj != NULL);
+ if (type == __MF_CHECK_READ)
+ obj->read_count ++;
+ else
+ obj->write_count ++;
+ obj->liveness ++;
+ }
+
+ /* Iterate over the various objects. There are a number of special cases. */
+ for (i = 0; i < obj_count; i++)
+ {
+ __mf_object_t *obj = all_ovr_obj[i];
+
+ /* Any __MF_TYPE_NOACCESS hit is bad. */
+ if (UNLIKELY (obj->type == __MF_TYPE_NOACCESS))
+ judgement = -1;
+
+ /* Any object with a watch flag is bad. */
+ if (UNLIKELY (obj->watching_p))
+ judgement = -2; /* trigger VIOL_WATCH */
+
+ /* A read from an uninitialized object is bad. */
+ if (UNLIKELY (__mf_opts.check_initialization
+ /* reading */
+ && type == __MF_CHECK_READ
+ /* not written */
+ && obj->write_count == 0
+ /* uninitialized (heap) */
+ && obj->type == __MF_TYPE_HEAP))
+ judgement = -1;
+ }
+
+ /* We now know that the access spans no invalid objects. */
+ if (LIKELY (judgement >= 0))
+ for (i = 0; i < obj_count; i++)
+ {
+ __mf_object_t *obj = all_ovr_obj[i];
+
+ /* Is this access entirely contained within this object? */
+ if (LIKELY (ptr_low >= obj->low && ptr_high <= obj->high))
+ {
+ /* Valid access. */
+ entry->low = obj->low;
+ entry->high = obj->high;
+ judgement = 1;
+ }
+ }
+
+ /* This access runs off the end of one valid object. That
+ could be okay, if other valid objects fill in all the
+ holes. We allow this only for HEAP and GUESS type
+ objects. Accesses to STATIC and STACK variables
+ should not be allowed to span. */
+ if (UNLIKELY ((judgement == 0) && (obj_count > 1)))
+ {
+ unsigned uncovered = 0;
+ for (i = 0; i < obj_count; i++)
+ {
+ __mf_object_t *obj = all_ovr_obj[i];
+ int j, uncovered_low_p, uncovered_high_p;
+ uintptr_t ptr_lower, ptr_higher;
+
+ uncovered_low_p = ptr_low < obj->low;
+ ptr_lower = CLAMPSUB (obj->low, 1);
+ uncovered_high_p = ptr_high > obj->high;
+ ptr_higher = CLAMPADD (obj->high, 1);
+
+ for (j = 0; j < obj_count; j++)
+ {
+ __mf_object_t *obj2 = all_ovr_obj[j];
+
+ if (i == j) continue;
+
+ /* Filter out objects that cannot be spanned across. */
+ if (obj2->type == __MF_TYPE_STACK
+ || obj2->type == __MF_TYPE_STATIC)
+ continue;
+
+ /* Consider a side "covered" if obj2 includes
+ the next byte on that side. */
+ if (uncovered_low_p
+ && (ptr_lower >= obj2->low && ptr_lower <= obj2->high))
+ uncovered_low_p = 0;
+ if (uncovered_high_p
+ && (ptr_high >= obj2->low && ptr_higher <= obj2->high))
+ uncovered_high_p = 0;
+ }
+
+ if (uncovered_low_p || uncovered_high_p)
+ uncovered ++;
+ }
+
+ /* Success if no overlapping objects are uncovered. */
+ if (uncovered == 0)
+ judgement = 1;
+ }
+
+
+ if (dealloc_me != NULL)
+ CALL_REAL (free, dealloc_me);
+
+ /* If the judgment is still unknown at this stage, loop
+ around at most one more time. */
+ if (judgement == 0)
+ {
+ if (heuristics++ < 2) /* XXX parametrize this number? */
+ judgement = __mf_heuristic_check (ptr_low, ptr_high);
+ else
+ judgement = -1;
+ }
+ }
}
break;
if (__mf_opts.collect_stats)
{
__mf_count_check ++;
-
+
if (LIKELY (old_entry.low != entry->low || old_entry.high != entry->high))
- /* && (old_entry.low != 0) && (old_entry.high != 0)) */
- __mf_lookup_cache_reusecount [entry_idx] ++;
+ /* && (old_entry.low != 0) && (old_entry.high != 0)) */
+ __mf_lookup_cache_reusecount [entry_idx] ++;
}
-
+
if (UNLIKELY (judgement < 0))
__mf_violation (ptr, sz,
- (uintptr_t) __builtin_return_address (0), location,
- ((judgement == -1) ?
- (type == __MF_CHECK_READ ? __MF_VIOL_READ : __MF_VIOL_WRITE) :
- __MF_VIOL_WATCH));
+ (uintptr_t) __builtin_return_address (0), location,
+ ((judgement == -1) ?
+ (type == __MF_CHECK_READ ? __MF_VIOL_READ : __MF_VIOL_WRITE) :
+ __MF_VIOL_WATCH));
}
-static __mf_object_tree_t *
-__mf_insert_new_object (uintptr_t low, uintptr_t high, int type,
- const char *name, uintptr_t pc)
+static __mf_object_t *
+__mf_insert_new_object (uintptr_t low, uintptr_t high, int type,
+ const char *name, uintptr_t pc)
{
DECLARE (void *, calloc, size_t c, size_t n);
- __mf_object_tree_t *new_obj;
- new_obj = CALL_REAL (calloc, 1, sizeof(__mf_object_tree_t));
- new_obj->data.low = low;
- new_obj->data.high = high;
- new_obj->data.type = type;
- new_obj->data.name = name;
- new_obj->data.alloc_pc = pc;
+ __mf_object_t *new_obj;
+ new_obj = CALL_REAL (calloc, 1, sizeof(__mf_object_t));
+ new_obj->low = low;
+ new_obj->high = high;
+ new_obj->type = type;
+ new_obj->name = name;
+ new_obj->alloc_pc = pc;
#if HAVE_GETTIMEOFDAY
- gettimeofday (& new_obj->data.alloc_time, NULL);
+ if (__mf_opts.timestamps)
+ gettimeofday (& new_obj->alloc_time, NULL);
#endif
#if LIBMUDFLAPTH
- new_obj->data.alloc_thread = pthread_self ();
+ new_obj->alloc_thread = pthread_self ();
#endif
if (__mf_opts.backtrace > 0 && (type == __MF_TYPE_HEAP || type == __MF_TYPE_HEAP_I))
- new_obj->data.alloc_backtrace_size =
- __mf_backtrace (& new_obj->data.alloc_backtrace,
- (void *) pc, 2);
-
+ new_obj->alloc_backtrace_size =
+ __mf_backtrace (& new_obj->alloc_backtrace,
+ (void *) pc, 2);
+
__mf_link_object (new_obj);
return new_obj;
}
-static void
+static void
__mf_uncache_object (__mf_object_t *old_obj)
{
/* Remove any low/high pointers for this object from the lookup cache. */
-
+
/* Can it possibly exist in the cache? */
if (LIKELY (old_obj->read_count + old_obj->write_count))
{
uintptr_t low = old_obj->low;
uintptr_t high = old_obj->high;
- unsigned idx_low = __MF_CACHE_INDEX (low);
- unsigned idx_high = __MF_CACHE_INDEX (high);
+ struct __mf_cache *entry;
unsigned i;
- for (i = idx_low; i <= idx_high; i++)
+ if ((high - low) >= (__mf_lc_mask << __mf_lc_shift))
+ {
+ /* For large objects (>= cache size - 1) check the whole cache. */
+ entry = & __mf_lookup_cache [0];
+ for (i = 0; i <= __mf_lc_mask; i++, entry++)
+ {
+ /* NB: the "||" in the following test permits this code to
+ tolerate the situation introduced by __mf_check over
+ contiguous objects, where a cache entry spans several
+ objects. */
+ if (entry->low == low || entry->high == high)
+ {
+ entry->low = MAXPTR;
+ entry->high = MINPTR;
+ }
+ }
+ }
+ else
{
- struct __mf_cache *entry = & __mf_lookup_cache [i];
- /* NB: the "||" in the following test permits this code to
- tolerate the situation introduced by __mf_check over
- contiguous objects, where a cache entry spans several
- objects. */
- if (entry->low == low || entry->high == high)
+ /* Object is now smaller then cache size. */
+ unsigned entry_low_idx = __MF_CACHE_INDEX (low);
+ unsigned entry_high_idx = __MF_CACHE_INDEX (high);
+ if (entry_low_idx <= entry_high_idx)
{
- entry->low = MAXPTR;
- entry->high = MINPTR;
+ entry = & __mf_lookup_cache [entry_low_idx];
+ for (i = entry_low_idx; i <= entry_high_idx; i++, entry++)
+ {
+ /* NB: the "||" in the following test permits this code to
+ tolerate the situation introduced by __mf_check over
+ contiguous objects, where a cache entry spans several
+ objects. */
+ if (entry->low == low || entry->high == high)
+ {
+ entry->low = MAXPTR;
+ entry->high = MINPTR;
+ }
+ }
+ }
+ else
+ {
+ /* Object wrapped around the end of the cache. First search
+ from low to end of cache and then from 0 to high. */
+ entry = & __mf_lookup_cache [entry_low_idx];
+ for (i = entry_low_idx; i <= __mf_lc_mask; i++, entry++)
+ {
+ /* NB: the "||" in the following test permits this code to
+ tolerate the situation introduced by __mf_check over
+ contiguous objects, where a cache entry spans several
+ objects. */
+ if (entry->low == low || entry->high == high)
+ {
+ entry->low = MAXPTR;
+ entry->high = MINPTR;
+ }
+ }
+ entry = & __mf_lookup_cache [0];
+ for (i = 0; i <= entry_high_idx; i++, entry++)
+ {
+ /* NB: the "||" in the following test permits this code to
+ tolerate the situation introduced by __mf_check over
+ contiguous objects, where a cache entry spans several
+ objects. */
+ if (entry->low == low || entry->high == high)
+ {
+ entry->low = MAXPTR;
+ entry->high = MINPTR;
+ }
+ }
}
}
}
void
__mfu_register (void *ptr, size_t sz, int type, const char *name)
{
- TRACE ("register ptr=%p size=%lu type=%x name='%s'\n",
- ptr, (unsigned long) sz, type, name ? name : "");
+ TRACE ("register ptr=%p size=%lu type=%x name='%s'\n",
+ ptr, (unsigned long) sz, type, name ? name : "");
if (__mf_opts.collect_stats)
{
__mf_count_register ++;
__mf_total_register_size [(type < 0) ? 0 :
- (type > __MF_TYPE_MAX) ? 0 :
- type] += sz;
+ (type > __MF_TYPE_MAX) ? 0 :
+ type] += sz;
}
if (UNLIKELY (__mf_opts.sigusr1_report))
{
case mode_nop:
break;
-
+
case mode_violate:
__mf_violation (ptr, sz, (uintptr_t) __builtin_return_address (0), NULL,
- __MF_VIOL_REGISTER);
+ __MF_VIOL_REGISTER);
break;
case mode_populate:
case mode_check:
{
- __mf_object_tree_t *ovr_objs [1];
- unsigned num_overlapping_objs;
- uintptr_t low = (uintptr_t) ptr;
- uintptr_t high = CLAMPSZ (ptr, sz);
- uintptr_t pc = (uintptr_t) __builtin_return_address (0);
-
- /* Treat unknown size indication as 1. */
- if (UNLIKELY (sz == 0)) sz = 1;
-
- num_overlapping_objs = __mf_find_objects (low, high, ovr_objs, 1);
-
- /* Handle overlaps. */
- if (UNLIKELY (num_overlapping_objs > 0))
- {
- __mf_object_tree_t *ovr_obj = ovr_objs[0];
-
- /* Quietly accept a single duplicate registration for
- static objects, since these may come from distinct
- compilation units. */
- if (type == __MF_TYPE_STATIC
- && ovr_obj->data.type == __MF_TYPE_STATIC
- && ovr_obj->data.low == low
- && ovr_obj->data.high == high)
- {
- /* do nothing */
- VERBOSE_TRACE ("duplicate static reg %p-%p `%s'\n",
- (void *) low, (void *) high,
- (ovr_obj->data.name ? ovr_obj->data.name : ""));
- break;
- }
-
- /* Quietly accept a single duplicate registration for
- guess objects too. */
- if (type == __MF_TYPE_GUESS &&
- ovr_obj->data.type == __MF_TYPE_GUESS &&
- ovr_obj->data.low == low &&
- ovr_obj->data.high == high)
- {
- /* do nothing */
- VERBOSE_TRACE ("duplicate guess reg %p-%p\n",
- (void *) low, (void *) high);
- break;
- }
-
- /* Quietly accept new a guess registration that overlaps
- at least one existing object. Trim it down to size. */
- else if (type == __MF_TYPE_GUESS)
- {
- /* We need to split this new GUESS region into some
- smaller ones. Or we may not need to insert it at
- all if it is covered by the overlapping region. */
-
- /* First, identify all the overlapping objects. */
- __mf_object_tree_t **all_ovr_objs;
- unsigned num_ovr_objs, n;
- uintptr_t next_low;
- DECLARE (void *, malloc, size_t c);
- DECLARE (void, free, void *p);
-
- all_ovr_objs = CALL_REAL (malloc, (sizeof (__mf_object_tree_t *) *
- num_overlapping_objs));
- if (all_ovr_objs == NULL) abort ();
- num_ovr_objs = __mf_find_objects (low, high, all_ovr_objs,
- num_overlapping_objs);
- assert (num_ovr_objs == num_overlapping_objs);
-
- VERBOSE_TRACE ("splitting guess %p-%p, # overlaps: %u\n",
- (void *) low, (void *) high, num_ovr_objs);
-
- /* Add GUESS regions between the holes: before each
- overlapping region. */
-
- next_low = low;
- /* This makes use of the assumption that __mf_find_objects() returns
- overlapping objects in an increasing sequence. */
- for (n=0; n < min (num_ovr_objs, num_overlapping_objs); n++)
- {
- if (all_ovr_objs[n]->data.low > next_low) /* Gap? */
- {
- uintptr_t next_high = CLAMPSUB (all_ovr_objs[n]->data.low, 1);
- __mfu_register ((void *) next_low, next_high-next_low+1,
- __MF_TYPE_GUESS, name);
- }
- next_low = CLAMPADD (all_ovr_objs[n]->data.high, 1);
- }
- /* Add in any leftover room at the top. */
- if (next_low <= high)
- __mfu_register ((void *) next_low, high-next_low+1,
- __MF_TYPE_GUESS, name);
-
- /* XXX: future optimization: allow consecutive GUESS regions to
- be glued together. */
- CALL_REAL (free, all_ovr_objs);
- return;
- }
-
- /* Quietly accept a non-GUESS region overlaying a GUESS
- region. Handle it by removing the GUESS region
- temporarily, then recursively adding this new object,
- and then the GUESS back. The latter will be split up
- by the recursive process above. */
- else if (ovr_obj->data.type == __MF_TYPE_GUESS)
- {
- uintptr_t old_low = ovr_obj->data.low;
- uintptr_t old_high = ovr_obj->data.high;
- const char* old_name = ovr_obj->data.name;
-
- /* Now to recursively remove the guess piece, and
- reinsert them in the opposite order. Recursion
- should bottom out if another non-GUESS overlapping
- region is found for this new object (resulting in a
- violation), or if no further overlap occurs. The
- located GUESS region should end up being split up
- in any case. */
- __mfu_unregister ((void *) old_low, old_high-old_low+1);
- __mfu_register ((void *) low, sz, type, name);
- __mfu_register ((void *) old_low, old_high-old_low+1,
- __MF_TYPE_GUESS, old_name);
- return;
- }
-
- /* Alas, a genuine violation. */
- else
- {
- /* Two or more *real* mappings here. */
- __mf_violation ((void *) ptr, sz,
- (uintptr_t) __builtin_return_address (0), NULL,
- __MF_VIOL_REGISTER);
- }
- }
-
- /* No overlapping objects: AOK. */
- else
- {
- __mf_insert_new_object (low, high, type, name, pc);
- }
-
- /* We could conceivably call __mf_check() here to prime the cache,
- but then the read_count/write_count field is not reliable. */
-
- break;
+ __mf_object_t *ovr_objs [1];
+ unsigned num_overlapping_objs;
+ uintptr_t low = (uintptr_t) ptr;
+ uintptr_t high = CLAMPSZ (ptr, sz);
+ uintptr_t pc = (uintptr_t) __builtin_return_address (0);
+
+ /* Treat unknown size indication as 1. */
+ if (UNLIKELY (sz == 0)) sz = 1;
+
+ /* Look for objects only of the same type. This will e.g. permit a registration
+ of a STATIC overlapping with a GUESS, and a HEAP with a NOACCESS. At
+ __mf_check time however harmful overlaps will be detected. */
+ num_overlapping_objs = __mf_find_objects2 (low, high, ovr_objs, 1, type);
+
+ /* Handle overlaps. */
+ if (UNLIKELY (num_overlapping_objs > 0))
+ {
+ __mf_object_t *ovr_obj = ovr_objs[0];
+
+ /* Accept certain specific duplication pairs. */
+ if (((type == __MF_TYPE_STATIC) || (type == __MF_TYPE_GUESS))
+ && ovr_obj->low == low
+ && ovr_obj->high == high
+ && ovr_obj->type == type)
+ {
+ /* Duplicate registration for static objects may come
+ from distinct compilation units. */
+ VERBOSE_TRACE ("harmless duplicate reg %p-%p `%s'\n",
+ (void *) low, (void *) high,
+ (ovr_obj->name ? ovr_obj->name : ""));
+ break;
+ }
+
+ /* Alas, a genuine violation. */
+ else
+ {
+ /* Two or more *real* mappings here. */
+ __mf_violation ((void *) ptr, sz,
+ (uintptr_t) __builtin_return_address (0), NULL,
+ __MF_VIOL_REGISTER);
+ }
+ }
+ else /* No overlapping objects: AOK. */
+ __mf_insert_new_object (low, high, type, name, pc);
+
+ /* We could conceivably call __mf_check() here to prime the cache,
+ but then the read_count/write_count field is not reliable. */
+ break;
}
} /* end switch (__mf_opts.mudflap_mode) */
}
void
-__mf_unregister (void *ptr, size_t sz)
+__mf_unregister (void *ptr, size_t sz, int type)
{
LOCKTH ();
BEGIN_RECURSION_PROTECT ();
- __mfu_unregister (ptr, sz);
+ __mfu_unregister (ptr, sz, type);
END_RECURSION_PROTECT ();
UNLOCKTH ();
}
void
-__mfu_unregister (void *ptr, size_t sz)
+__mfu_unregister (void *ptr, size_t sz, int type)
{
DECLARE (void, free, void *ptr);
if (UNLIKELY (__mf_opts.sigusr1_report))
- __mf_sigusr1_respond ();
+ __mf_sigusr1_respond ();
- TRACE ("unregister ptr=%p size=%lu\n", ptr, (unsigned long) sz);
+ TRACE ("unregister ptr=%p size=%lu type=%x\n", ptr, (unsigned long) sz, type);
switch (__mf_opts.mudflap_mode)
- {
+ {
case mode_nop:
break;
case mode_violate:
__mf_violation (ptr, sz,
- (uintptr_t) __builtin_return_address (0), NULL,
- __MF_VIOL_UNREGISTER);
+ (uintptr_t) __builtin_return_address (0), NULL,
+ __MF_VIOL_UNREGISTER);
break;
case mode_populate:
case mode_check:
{
- __mf_object_tree_t *old_obj = NULL;
- __mf_object_tree_t *del_obj = NULL; /* Object to actually delete. */
- __mf_object_tree_t *objs[1] = {NULL};
- unsigned num_overlapping_objs;
-
- /* Treat unknown size indication as 1. */
- if (sz == 0) sz = 1;
-
- num_overlapping_objs = __mf_find_objects ((uintptr_t) ptr,
- CLAMPSZ (ptr, sz), objs, 1);
-
- /* XXX: handle unregistration of big old GUESS region, that has since
- been splintered. */
- old_obj = objs[0];
-
- if (UNLIKELY (num_overlapping_objs != 1 ||
- (uintptr_t)ptr != old_obj->data.low)) /* XXX: what about sz? */
- {
- __mf_violation (ptr, sz,
- (uintptr_t) __builtin_return_address (0), NULL,
- __MF_VIOL_UNREGISTER);
- break;
- }
-
- __mf_unlink_object (old_obj);
- __mf_uncache_object (& old_obj->data);
-
- /* Wipe buffer contents if desired. */
- if ((__mf_opts.wipe_stack && old_obj->data.type == __MF_TYPE_STACK)
- || (__mf_opts.wipe_heap && (old_obj->data.type == __MF_TYPE_HEAP
- || old_obj->data.type == __MF_TYPE_HEAP_I)))
- {
- memset ((void *) old_obj->data.low,
- 0,
- (size_t) (old_obj->data.high - old_obj->data.low + 1));
- }
-
- /* Manage the object cemetary. */
- if (__mf_opts.persistent_count > 0 &&
- old_obj->data.type >= 0 &&
- old_obj->data.type <= __MF_TYPE_MAX_CEM)
- {
- old_obj->data.deallocated_p = 1;
- old_obj->left = old_obj->right = NULL;
- old_obj->data.dealloc_pc = (uintptr_t) __builtin_return_address (0);
+ __mf_object_t *old_obj = NULL;
+ __mf_object_t *del_obj = NULL; /* Object to actually delete. */
+ __mf_object_t *objs[1] = {NULL};
+ unsigned num_overlapping_objs;
+
+ num_overlapping_objs = __mf_find_objects2 ((uintptr_t) ptr,
+ CLAMPSZ (ptr, sz), objs, 1, type);
+
+ /* Special case for HEAP_I - see free & realloc hook. They don't
+ know whether the input region was HEAP or HEAP_I before
+ unmapping it. Here we give HEAP a try in case HEAP_I
+ failed. */
+ if ((type == __MF_TYPE_HEAP_I) && (num_overlapping_objs == 0))
+ {
+ num_overlapping_objs = __mf_find_objects2 ((uintptr_t) ptr,
+ CLAMPSZ (ptr, sz), objs, 1, __MF_TYPE_HEAP);
+ }
+
+ old_obj = objs[0];
+ if (UNLIKELY ((num_overlapping_objs != 1) /* more than one overlap */
+ || ((sz == 0) ? 0 : (sz != (old_obj->high - old_obj->low + 1))) /* size mismatch */
+ || ((uintptr_t) ptr != old_obj->low))) /* base mismatch */
+ {
+ __mf_violation (ptr, sz,
+ (uintptr_t) __builtin_return_address (0), NULL,
+ __MF_VIOL_UNREGISTER);
+ break;
+ }
+
+ __mf_unlink_object (old_obj);
+ __mf_uncache_object (old_obj);
+
+ /* Wipe buffer contents if desired. */
+ if ((__mf_opts.wipe_stack && old_obj->type == __MF_TYPE_STACK)
+ || (__mf_opts.wipe_heap && (old_obj->type == __MF_TYPE_HEAP
+ || old_obj->type == __MF_TYPE_HEAP_I)))
+ {
+ memset ((void *) old_obj->low,
+ 0,
+ (size_t) (old_obj->high - old_obj->low + 1));
+ }
+
+ /* Manage the object cemetary. */
+ if (__mf_opts.persistent_count > 0
+ && (unsigned) old_obj->type <= __MF_TYPE_MAX_CEM)
+ {
+ old_obj->deallocated_p = 1;
+ old_obj->dealloc_pc = (uintptr_t) __builtin_return_address (0);
#if HAVE_GETTIMEOFDAY
- gettimeofday (& old_obj->data.dealloc_time, NULL);
+ if (__mf_opts.timestamps)
+ gettimeofday (& old_obj->dealloc_time, NULL);
#endif
#ifdef LIBMUDFLAPTH
- old_obj->data.dealloc_thread = pthread_self ();
+ old_obj->dealloc_thread = pthread_self ();
#endif
- if (__mf_opts.backtrace > 0 && old_obj->data.type == __MF_TYPE_HEAP)
- old_obj->data.dealloc_backtrace_size =
- __mf_backtrace (& old_obj->data.dealloc_backtrace,
- NULL, 2);
-
- /* Encourage this object to be displayed again in current epoch. */
- old_obj->data.description_epoch --;
-
- /* Put this object into the cemetary. This may require this plot to
- be recycled, and the previous resident to be designated del_obj. */
- {
- unsigned row = old_obj->data.type;
- unsigned plot = __mf_object_dead_head [row];
-
- del_obj = __mf_object_cemetary [row][plot];
- __mf_object_cemetary [row][plot] = old_obj;
- plot ++;
- if (plot == __mf_opts.persistent_count) plot = 0;
- __mf_object_dead_head [row] = plot;
- }
- }
- else
- del_obj = old_obj;
-
- if (__mf_opts.print_leaks)
- {
- if ((old_obj->data.read_count + old_obj->data.write_count) == 0 &&
- (old_obj->data.type == __MF_TYPE_HEAP
- || old_obj->data.type == __MF_TYPE_HEAP_I))
- {
- fprintf (stderr,
- "*******\n"
- "mudflap warning: unaccessed registered object:\n");
- __mf_describe_object (& old_obj->data);
- }
- }
-
- if (del_obj != NULL) /* May or may not equal old_obj. */
- {
- if (__mf_opts.backtrace > 0)
- {
- CALL_REAL(free, del_obj->data.alloc_backtrace);
- if (__mf_opts.persistent_count > 0)
- {
- CALL_REAL(free, del_obj->data.dealloc_backtrace);
- }
- }
- CALL_REAL(free, del_obj);
- }
-
- break;
+ if (__mf_opts.backtrace > 0 && old_obj->type == __MF_TYPE_HEAP)
+ old_obj->dealloc_backtrace_size =
+ __mf_backtrace (& old_obj->dealloc_backtrace,
+ NULL, 2);
+
+ /* Encourage this object to be displayed again in current epoch. */
+ old_obj->description_epoch --;
+
+ /* Put this object into the cemetary. This may require this plot to
+ be recycled, and the previous resident to be designated del_obj. */
+ {
+ unsigned row = old_obj->type;
+ unsigned plot = __mf_object_dead_head [row];
+
+ del_obj = __mf_object_cemetary [row][plot];
+ __mf_object_cemetary [row][plot] = old_obj;
+ plot ++;
+ if (plot == __mf_opts.persistent_count) plot = 0;
+ __mf_object_dead_head [row] = plot;
+ }
+ }
+ else
+ del_obj = old_obj;
+
+ if (__mf_opts.print_leaks)
+ {
+ if ((old_obj->read_count + old_obj->write_count) == 0 &&
+ (old_obj->type == __MF_TYPE_HEAP
+ || old_obj->type == __MF_TYPE_HEAP_I))
+ {
+ /* The problem with a warning message here is that we may not
+ be privy to accesses to such objects that occur within
+ uninstrumented libraries. */
+#if 0
+ fprintf (stderr,
+ "*******\n"
+ "mudflap warning: unaccessed registered object:\n");
+ __mf_describe_object (old_obj);
+#endif
+ }
+ }
+
+ if (del_obj != NULL) /* May or may not equal old_obj. */
+ {
+ if (__mf_opts.backtrace > 0)
+ {
+ CALL_REAL(free, del_obj->alloc_backtrace);
+ if (__mf_opts.persistent_count > 0)
+ {
+ CALL_REAL(free, del_obj->dealloc_backtrace);
+ }
+ }
+ CALL_REAL(free, del_obj);
+ }
+
+ break;
}
} /* end switch (__mf_opts.mudflap_mode) */
}
}
-/* ------------------------------------------------------------------------ */
-/* __mf_validate_live_object_tree, _object_cemetary */
-
-static void
-__mf_validate_live_object_tree (__mf_object_tree_t *obj)
-{
- assert (obj != NULL);
-
- if (__mf_opts.persistent_count > 0)
- assert (! obj->data.deallocated_p);
-
- if (obj->left)
- {
- assert (obj->left->data.high < obj->data.low);
- __mf_validate_live_object_tree (obj->left);
- }
- if (obj->right)
- {
- assert (obj->right->data.low > obj->data.high);
- __mf_validate_live_object_tree (obj->right);
- }
-}
-
-static void
-__mf_validate_object_cemetary ()
-{
- unsigned cls;
- unsigned i;
-
- for (cls = 0; cls <= __MF_TYPE_MAX_CEM; cls++)
- {
- assert (__mf_object_dead_head [cls] >= 0 &&
- __mf_object_dead_head [cls] < __mf_opts.persistent_count);
- for (i = 0; i < __mf_opts.persistent_count; i++)
- {
- __mf_object_tree_t *obj = __mf_object_cemetary [cls][i];
- if (obj != NULL)
- {
- assert (obj->data.deallocated_p);
- assert (obj->left == NULL);
- assert (obj->right == NULL);
- }
- }
- }
-}
-
-static void
-__mf_validate_objects ()
-{
- if (__mf_object_root)
- __mf_validate_live_object_tree (__mf_object_root);
-
- if (__mf_opts.persistent_count > 0)
- __mf_validate_object_cemetary ();
-}
-
-
-static void
-__mf_age_tree (__mf_object_tree_t *obj)
-{
- assert (obj != NULL);
- obj->data.liveness = obj->data.liveness >> 1;
-
- if (obj->left)
- __mf_age_tree (obj->left);
- if (obj->right)
- __mf_age_tree (obj->right);
-}
-
struct tree_stats
};
-static void
-__mf_tree_analyze (__mf_object_tree_t *obj, struct tree_stats* s)
+
+static int
+__mf_adapt_cache_fn (mfsplay_tree_node n, void *param)
{
- assert (obj != NULL);
+ __mf_object_t *obj = (__mf_object_t *) n->value;
+ struct tree_stats *s = (struct tree_stats *) param;
- if (obj->left)
- __mf_tree_analyze (obj->left, s);
+ assert (obj != NULL && s != NULL);
/* Exclude never-accessed objects. */
- if (obj->data.read_count + obj->data.write_count)
+ if (obj->read_count + obj->write_count)
{
s->obj_count ++;
- s->total_size += (obj->data.high - obj->data.low + 1);
-
- if (obj->data.liveness)
- {
- unsigned i;
- uintptr_t addr;
-
- VERBOSE_TRACE ("analyze low=%p live=%u name=`%s'\n",
- (void *) obj->data.low, obj->data.liveness, obj->data.name);
-
- s->live_obj_count ++;
- s->total_weight += (double) obj->data.liveness;
- s->weighted_size +=
- (double) (obj->data.high - obj->data.low + 1) *
- (double) obj->data.liveness;
-
- addr = obj->data.low;
- for (i=0; i<sizeof(uintptr_t) * 8; i++)
- {
- unsigned bit = addr & 1;
- s->weighted_address_bits[i][bit] += obj->data.liveness;
- addr = addr >> 1;
- }
- }
+ s->total_size += (obj->high - obj->low + 1);
+
+ if (obj->liveness)
+ {
+ unsigned i;
+ uintptr_t addr;
+
+ /* VERBOSE_TRACE ("analyze low=%p live=%u name=`%s'\n",
+ (void *) obj->low, obj->liveness, obj->name); */
+
+ s->live_obj_count ++;
+ s->total_weight += (double) obj->liveness;
+ s->weighted_size +=
+ (double) (obj->high - obj->low + 1) *
+ (double) obj->liveness;
+
+ addr = obj->low;
+ for (i=0; i<sizeof(uintptr_t) * 8; i++)
+ {
+ unsigned bit = addr & 1;
+ s->weighted_address_bits[i][bit] += obj->liveness;
+ addr = addr >> 1;
+ }
+
+ /* Age the liveness value. */
+ obj->liveness >>= 1;
+ }
}
- if (obj->right)
- __mf_tree_analyze (obj->right, s);
+ return 0;
}
unsigned i;
memset (&s, 0, sizeof (s));
- if (__mf_object_root)
- __mf_tree_analyze (__mf_object_root, & s);
+
+ mfsplay_tree_foreach (__mf_object_tree (__MF_TYPE_HEAP), __mf_adapt_cache_fn, (void *) & s);
+ mfsplay_tree_foreach (__mf_object_tree (__MF_TYPE_HEAP_I), __mf_adapt_cache_fn, (void *) & s);
+ mfsplay_tree_foreach (__mf_object_tree (__MF_TYPE_STACK), __mf_adapt_cache_fn, (void *) & s);
+ mfsplay_tree_foreach (__mf_object_tree (__MF_TYPE_STATIC), __mf_adapt_cache_fn, (void *) & s);
+ mfsplay_tree_foreach (__mf_object_tree (__MF_TYPE_GUESS), __mf_adapt_cache_fn, (void *) & s);
/* Maybe we're dealing with funny aging/adaptation parameters, or an
empty tree. Just leave the cache alone in such cases, rather
float shoulder_factor = 0.7; /* Include slightly less popular bits too. */
float value = (float) s.weighted_address_bits[i][0] * (float) s.weighted_address_bits[i][1];
if (value >= max_value * shoulder_factor)
- break;
+ break;
}
if (smoothed_new_shift < 0) smoothed_new_shift = __mf_lc_shift;
- /* Converge toward this slowly to reduce flapping. */
+ /* Converge toward this slowly to reduce flapping. */
smoothed_new_shift = 0.9*smoothed_new_shift + 0.1*i;
new_shift = (unsigned) (smoothed_new_shift + 0.5);
assert (new_shift < sizeof (uintptr_t)*8);
cache_utilization += 1.0;
cache_utilization /= (1 + __mf_lc_mask);
- new_mask |= 0x3ff; /* XXX: force a large cache. */
+ new_mask |= 0xffff; /* XXX: force a large cache. */
new_mask &= (LOOKUP_CACHE_SIZE_MAX - 1);
VERBOSE_TRACE ("adapt cache obj=%u/%u sizes=%lu/%.0f/%.0f => "
- "util=%u%% m=%p s=%u\n",
- s.obj_count, s.live_obj_count, s.total_size, s.total_weight, s.weighted_size,
- (unsigned)(cache_utilization*100.0), (void *) new_mask, new_shift);
+ "util=%u%% m=%p s=%u\n",
+ s.obj_count, s.live_obj_count, s.total_size, s.total_weight, s.weighted_size,
+ (unsigned)(cache_utilization*100.0), (void *) new_mask, new_shift);
/* We should reinitialize cache if its parameters have changed. */
if (new_mask != __mf_lc_mask ||
-
/* __mf_find_object[s] */
/* Find overlapping live objecs between [low,high]. Return up to
max_objs of their pointers in objs[]. Return total count of
overlaps (may exceed max_objs). */
-/* XXX: track traversal statistics, like average depth, balance. */
-
-static unsigned
-__mf_find_objects_rec (uintptr_t low, uintptr_t high, __mf_object_tree_t **nodep,
- __mf_object_tree_t **objs, unsigned max_objs)
+unsigned
+__mf_find_objects2 (uintptr_t ptr_low, uintptr_t ptr_high,
+ __mf_object_t **objs, unsigned max_objs, int type)
{
- unsigned count;
- __mf_object_tree_t *node = *nodep;
-
- assert (low <= high);
- assert (max_objs == 0 || objs != NULL);
-
- if (UNLIKELY (node == NULL)) return 0;
-
- /* Traverse down left subtree. */
- count = 0;
- if (low < node->data.low)
- count += __mf_find_objects_rec (low, min(high, node->data.low),
- & node->left, objs, max_objs);
+ unsigned count = 0;
+ mfsplay_tree t = __mf_object_tree (type);
+ mfsplay_tree_key k = (mfsplay_tree_key) ptr_low;
+ int direction;
- /* Track the used slots of objs[]. */
- if (count < max_objs)
- {
- objs += count;
- max_objs -= count;
- }
- else
+ mfsplay_tree_node n = mfsplay_tree_lookup (t, k);
+ /* An exact match for base address implies a hit. */
+ if (n != NULL)
{
- max_objs = 0;
+ if (count < max_objs)
+ objs[count] = (__mf_object_t *) n->value;
+ count ++;
}
- /* Check for overlap with this node. */
- if (high >= node->data.low && low <= node->data.high)
+ /* Iterate left then right near this key value to find all overlapping objects. */
+ for (direction = 0; direction < 2; direction ++)
{
- count ++;
- if (max_objs > 0) /* Any room left? */
- {
- objs[0] = node;
- objs ++;
- max_objs --;
- }
- }
+ /* Reset search origin. */
+ k = (mfsplay_tree_key) ptr_low;
- /* Traverse down right subtree. */
- if (high > node->data.high)
- count += __mf_find_objects_rec (max (low, node->data.high), high,
- & node->right, objs, max_objs);
- /* There is no need to manipulate objs/max_objs any further. */
+ while (1)
+ {
+ __mf_object_t *obj;
+ n = (direction == 0 ? mfsplay_tree_successor (t, k) : mfsplay_tree_predecessor (t, k));
+ if (n == NULL) break;
+ obj = (__mf_object_t *) n->value;
- /* Rotate a child node up if its access count is higher. */
- if (UNLIKELY ((node->left && node->left->data.liveness > node->data.liveness) &&
- ((!node->right || (node->right &&
- node->left->data.liveness >
- node->right->data.liveness)))))
- {
- __mf_object_tree_t *l = node->left;
- __mf_object_tree_t *l_r = l->right;
+ if (! (obj->low <= ptr_high && obj->high >= ptr_low)) /* No overlap? */
+ break;
- *nodep = l;
- l->right = node;
- node->left = l_r;
- __mf_treerot_left ++;
- }
- else if (UNLIKELY ((node->right && node->right->data.liveness > node->data.liveness) &&
- ((!node->left || (node->left &&
- node->right->data.liveness >
- node->left->data.liveness)))))
- {
- __mf_object_tree_t *r = node->right;
- __mf_object_tree_t *r_l = r->left;
+ if (count < max_objs)
+ objs[count] = (__mf_object_t *) n->value;
+ count ++;
- *nodep = r;
- r->left = node;
- node->right = r_l;
- __mf_treerot_right ++;
+ k = (mfsplay_tree_key) obj->low;
+ }
}
return count;
unsigned
__mf_find_objects (uintptr_t ptr_low, uintptr_t ptr_high,
- __mf_object_tree_t **objs, unsigned max_objs)
+ __mf_object_t **objs, unsigned max_objs)
{
- if (UNLIKELY(__mf_opts.internal_checking))
- __mf_validate_objects ();
-
- return __mf_find_objects_rec (ptr_low, ptr_high, & __mf_object_root, objs, max_objs);
-}
-
-/* __mf_link_object */
-
-static void
-__mf_link_object2 (__mf_object_tree_t *ptr, __mf_object_tree_t **link)
-{
- __mf_object_tree_t *node = *link;
+ int type;
+ unsigned count = 0;
- assert (ptr != NULL);
- if (UNLIKELY(node == NULL))
+ /* Search each splay tree for overlaps. */
+ for (type = __MF_TYPE_NOACCESS; type <= __MF_TYPE_GUESS; type++)
{
- *link = ptr;
- return;
+ unsigned c = __mf_find_objects2 (ptr_low, ptr_high, objs, max_objs, type);
+ if (c > max_objs)
+ {
+ max_objs = 0;
+ objs = NULL;
+ }
+ else /* NB: C may equal 0 */
+ {
+ max_objs -= c;
+ objs += c;
+ }
+ count += c;
}
- if (ptr->data.high < node->data.low)
- return __mf_link_object2 (ptr, & node->left);
- else if (ptr->data.low > node->data.high)
- return __mf_link_object2 (ptr, & node->right);
- else
- abort (); /* XXX: duplicate object */
+ return count;
}
-void
-__mf_link_object (__mf_object_tree_t *ptr)
-{
- if (UNLIKELY(__mf_opts.internal_checking))
- __mf_validate_objects ();
-
- return __mf_link_object2 (ptr, & __mf_object_root);
-}
-/* __mf_unlink_object */
+/* __mf_link_object */
static void
-__mf_unlink_object2 (__mf_object_tree_t *ptr, __mf_object_tree_t **link)
+__mf_link_object (__mf_object_t *node)
{
- __mf_object_tree_t *node = *link;
-
- assert (ptr != NULL);
- if (UNLIKELY(node == ptr))
- {
- static unsigned promote_left_p = 0;
- promote_left_p = 1 - promote_left_p;
-
- /* Alternate promoting the left & right subtrees. */
- if (promote_left_p)
- {
- *link = ptr->left;
- if (ptr->right != NULL)
- __mf_link_object2 (ptr->right, link);
- }
- else
- {
- *link = ptr->right;
- if (ptr->left != NULL)
- __mf_link_object2 (ptr->left, link);
- }
-
- return;
- }
-
- if (ptr->data.high < node->data.low)
- return __mf_unlink_object2 (ptr, & node->left);
- else if (ptr->data.low > node->data.high)
- return __mf_unlink_object2 (ptr, & node->right);
- else
- abort (); /* XXX: missing object; should fail more gracefully. */
+ mfsplay_tree t = __mf_object_tree (node->type);
+ mfsplay_tree_insert (t, (mfsplay_tree_key) node->low, (mfsplay_tree_value) node);
}
+/* __mf_unlink_object */
+
static void
-__mf_unlink_object (__mf_object_tree_t *node)
+__mf_unlink_object (__mf_object_t *node)
{
- __mf_unlink_object2 (node, & __mf_object_root);
+ mfsplay_tree t = __mf_object_tree (node->type);
+ mfsplay_tree_remove (t, (mfsplay_tree_key) node->low);
}
/* __mf_find_dead_objects */
static unsigned
__mf_find_dead_objects (uintptr_t low, uintptr_t high,
- __mf_object_tree_t **objs, unsigned max_objs)
+ __mf_object_t **objs, unsigned max_objs)
{
if (__mf_opts.persistent_count > 0)
{
unsigned count = 0;
unsigned recollection = 0;
unsigned row = 0;
-
+
assert (low <= high);
assert (max_objs == 0 || objs != NULL);
-
+
/* Widen the search from the most recent plots in each row, looking
- backward in time. */
+ backward in time. */
recollection = 0;
while (recollection < __mf_opts.persistent_count)
- {
- count = 0;
-
- for (row = 0; row <= __MF_TYPE_MAX_CEM; row ++)
- {
- unsigned plot;
- unsigned i;
-
- plot = __mf_object_dead_head [row];
- for (i = 0; i <= recollection; i ++)
- {
- __mf_object_tree_t *obj;
-
- /* Look backward through row: it's a circular buffer. */
- if (plot > 0) plot --;
- else plot = __mf_opts.persistent_count - 1;
-
- obj = __mf_object_cemetary [row][plot];
- if (obj && obj->data.low <= high && obj->data.high >= low)
- {
- /* Found an overlapping dead object! */
- if (count < max_objs)
- objs [count] = obj;
- count ++;
- }
- }
- }
-
- if (count)
- break;
-
- /* Look farther back in time. */
- recollection = (recollection * 2) + 1;
- }
-
+ {
+ count = 0;
+
+ for (row = 0; row <= __MF_TYPE_MAX_CEM; row ++)
+ {
+ unsigned plot;
+ unsigned i;
+
+ plot = __mf_object_dead_head [row];
+ for (i = 0; i <= recollection; i ++)
+ {
+ __mf_object_t *obj;
+
+ /* Look backward through row: it's a circular buffer. */
+ if (plot > 0) plot --;
+ else plot = __mf_opts.persistent_count - 1;
+
+ obj = __mf_object_cemetary [row][plot];
+ if (obj && obj->low <= high && obj->high >= low)
+ {
+ /* Found an overlapping dead object! */
+ if (count < max_objs)
+ objs [count] = obj;
+ count ++;
+ }
+ }
+ }
+
+ if (count)
+ break;
+
+ /* Look farther back in time. */
+ recollection = (recollection * 2) + 1;
+ }
+
return count;
} else {
return 0;
if (__mf_opts.abbreviate && obj->description_epoch == epoch)
{
fprintf (stderr,
- "mudflap object %p: name=`%s'\n",
- (void *) obj, (obj->name ? obj->name : ""));
+ "mudflap %sobject %p: name=`%s'\n",
+ (obj->deallocated_p ? "dead " : ""),
+ (void *) obj, (obj->name ? obj->name : ""));
return;
}
else
obj->description_epoch = epoch;
fprintf (stderr,
- "mudflap object %p: name=`%s'\n"
- "bounds=[%p,%p] size=%lu area=%s check=%ur/%uw liveness=%u%s\n"
- "alloc time=%lu.%06lu pc=%p"
+ "mudflap %sobject %p: name=`%s'\n"
+ "bounds=[%p,%p] size=%lu area=%s check=%ur/%uw liveness=%u%s\n"
+ "alloc time=%lu.%06lu pc=%p"
#ifdef LIBMUDFLAPTH
- " thread=%u"
+ " thread=%u"
#endif
- "\n",
- (void *) obj, (obj->name ? obj->name : ""),
- (void *) obj->low, (void *) obj->high,
- (unsigned long) (obj->high - obj->low + 1),
- (obj->type == __MF_TYPE_NOACCESS ? "no-access" :
- obj->type == __MF_TYPE_HEAP ? "heap" :
- obj->type == __MF_TYPE_HEAP_I ? "heap-init" :
- obj->type == __MF_TYPE_STACK ? "stack" :
- obj->type == __MF_TYPE_STATIC ? "static" :
- obj->type == __MF_TYPE_GUESS ? "guess" :
- "unknown"),
- obj->read_count, obj->write_count, obj->liveness,
- obj->watching_p ? " watching" : "",
- obj->alloc_time.tv_sec, obj->alloc_time.tv_usec,
- (void *) obj->alloc_pc
+ "\n",
+ (obj->deallocated_p ? "dead " : ""),
+ (void *) obj, (obj->name ? obj->name : ""),
+ (void *) obj->low, (void *) obj->high,
+ (unsigned long) (obj->high - obj->low + 1),
+ (obj->type == __MF_TYPE_NOACCESS ? "no-access" :
+ obj->type == __MF_TYPE_HEAP ? "heap" :
+ obj->type == __MF_TYPE_HEAP_I ? "heap-init" :
+ obj->type == __MF_TYPE_STACK ? "stack" :
+ obj->type == __MF_TYPE_STATIC ? "static" :
+ obj->type == __MF_TYPE_GUESS ? "guess" :
+ "unknown"),
+ obj->read_count, obj->write_count, obj->liveness,
+ obj->watching_p ? " watching" : "",
+ obj->alloc_time.tv_sec, obj->alloc_time.tv_usec,
+ (void *) obj->alloc_pc
#ifdef LIBMUDFLAPTH
- , (unsigned) obj->alloc_thread
+ , (unsigned) obj->alloc_thread
#endif
- );
+ );
if (__mf_opts.backtrace > 0)
{
if (__mf_opts.persistent_count > 0)
{
if (obj->deallocated_p)
- {
- fprintf (stderr, "dealloc time=%lu.%06lu pc=%p"
+ {
+ fprintf (stderr, "dealloc time=%lu.%06lu pc=%p"
#ifdef LIBMUDFLAPTH
- " thread=%u"
+ " thread=%u"
#endif
- "\n",
- obj->dealloc_time.tv_sec, obj->dealloc_time.tv_usec,
- (void *) obj->dealloc_pc
+ "\n",
+ obj->dealloc_time.tv_sec, obj->dealloc_time.tv_usec,
+ (void *) obj->dealloc_pc
#ifdef LIBMUDFLAPTH
- , (unsigned) obj->dealloc_thread
+ , (unsigned) obj->dealloc_thread
#endif
- );
+ );
- if (__mf_opts.backtrace > 0)
- {
- unsigned i;
- for (i=0; i<obj->dealloc_backtrace_size; i++)
- fprintf (stderr, " %s\n", obj->dealloc_backtrace[i]);
- }
- }
+ if (__mf_opts.backtrace > 0)
+ {
+ unsigned i;
+ for (i=0; i<obj->dealloc_backtrace_size; i++)
+ fprintf (stderr, " %s\n", obj->dealloc_backtrace[i]);
+ }
+ }
}
}
-static unsigned
-__mf_report_leaks (__mf_object_tree_t *node)
+
+static int
+__mf_report_leaks_fn (mfsplay_tree_node n, void *param)
{
- /* The counter is amongst recursive calls, so
- that cumulative numbers are printed below. */
- static unsigned count = 0;
+ __mf_object_t *node = (__mf_object_t *) n->value;
+ unsigned *count = (unsigned *) param;
- if (node == NULL) /* Reset */
- {
- count = 0;
- return 0;
- }
+ if (count != NULL)
+ (*count) ++;
- /* Inorder traversal. */
- if (node->left)
- __mf_report_leaks (node->left);
- if (node->data.type == __MF_TYPE_HEAP
- || node->data.type == __MF_TYPE_HEAP_I)
- {
- count ++;
- fprintf (stderr, "Leaked object %u:\n", count);
- __mf_describe_object (& node->data);
- }
- if (node->right)
- __mf_report_leaks (node->right);
+ fprintf (stderr, "Leaked object %u:\n", (*count));
+ __mf_describe_object (node);
+
+ return 0;
+}
+
+
+static unsigned
+__mf_report_leaks ()
+{
+ unsigned count = 0;
+
+ (void) mfsplay_tree_foreach (__mf_object_tree (__MF_TYPE_HEAP),
+ __mf_report_leaks_fn, & count);
+ (void) mfsplay_tree_foreach (__mf_object_tree (__MF_TYPE_HEAP_I),
+ __mf_report_leaks_fn, & count);
return count;
}
if (__mf_opts.collect_stats)
{
fprintf (stderr,
- "*******\n"
- "mudflap stats:\n"
- "calls to __mf_check: %lu rot: %lu/%lu\n"
- " __mf_register: %lu [%luB, %luB, %luB, %luB, %luB]\n"
- " __mf_unregister: %lu [%luB]\n"
- " __mf_violation: [%lu, %lu, %lu, %lu, %lu]\n",
- __mf_count_check, __mf_treerot_left, __mf_treerot_right,
- __mf_count_register,
- __mf_total_register_size[0], __mf_total_register_size[1],
- __mf_total_register_size[2], __mf_total_register_size[3],
- __mf_total_register_size[4], /* XXX */
- __mf_count_unregister, __mf_total_unregister_size,
- __mf_count_violation[0], __mf_count_violation[1],
- __mf_count_violation[2], __mf_count_violation[3],
- __mf_count_violation[4]);
+ "*******\n"
+ "mudflap stats:\n"
+ "calls to __mf_check: %lu\n"
+ " __mf_register: %lu [%luB, %luB, %luB, %luB, %luB]\n"
+ " __mf_unregister: %lu [%luB]\n"
+ " __mf_violation: [%lu, %lu, %lu, %lu, %lu]\n",
+ __mf_count_check,
+ __mf_count_register,
+ __mf_total_register_size[0], __mf_total_register_size[1],
+ __mf_total_register_size[2], __mf_total_register_size[3],
+ __mf_total_register_size[4], /* XXX */
+ __mf_count_unregister, __mf_total_unregister_size,
+ __mf_count_violation[0], __mf_count_violation[1],
+ __mf_count_violation[2], __mf_count_violation[3],
+ __mf_count_violation[4]);
fprintf (stderr,
- "calls with reentrancy: %lu\n", __mf_reentrancy);
+ "calls with reentrancy: %lu\n", __mf_reentrancy);
#ifdef LIBMUDFLAPTH
fprintf (stderr,
- " lock contention: %lu\n", __mf_lock_contention);
+ " lock contention: %lu\n", __mf_lock_contention);
#endif
/* Lookup cache stats. */
{
- unsigned i;
- unsigned max_reuse = 0;
- unsigned num_used = 0;
- unsigned num_unused = 0;
-
- for (i = 0; i < LOOKUP_CACHE_SIZE; i++)
- {
- if (__mf_lookup_cache_reusecount[i])
- num_used ++;
- else
- num_unused ++;
- if (max_reuse < __mf_lookup_cache_reusecount[i])
- max_reuse = __mf_lookup_cache_reusecount[i];
- }
- fprintf (stderr, "lookup cache slots used: %u unused: %u peak-reuse: %u\n",
- num_used, num_unused, max_reuse);
+ unsigned i;
+ unsigned max_reuse = 0;
+ unsigned num_used = 0;
+ unsigned num_unused = 0;
+
+ for (i = 0; i < LOOKUP_CACHE_SIZE; i++)
+ {
+ if (__mf_lookup_cache_reusecount[i])
+ num_used ++;
+ else
+ num_unused ++;
+ if (max_reuse < __mf_lookup_cache_reusecount[i])
+ max_reuse = __mf_lookup_cache_reusecount[i];
+ }
+ fprintf (stderr, "lookup cache slots used: %u unused: %u peak-reuse: %u\n",
+ num_used, num_unused, max_reuse);
}
{
- unsigned live_count;
- live_count = __mf_find_objects (MINPTR, MAXPTR, NULL, 0);
- fprintf (stderr, "number of live objects: %u\n", live_count);
+ unsigned live_count;
+ live_count = __mf_find_objects (MINPTR, MAXPTR, NULL, 0);
+ fprintf (stderr, "number of live objects: %u\n", live_count);
}
if (__mf_opts.persistent_count > 0)
- {
- unsigned dead_count = 0;
- unsigned row, plot;
- for (row = 0; row <= __MF_TYPE_MAX_CEM; row ++)
- for (plot = 0 ; plot < __mf_opts.persistent_count; plot ++)
- if (__mf_object_cemetary [row][plot] != 0)
- dead_count ++;
- fprintf (stderr, " zombie objects: %u\n", dead_count);
- }
+ {
+ unsigned dead_count = 0;
+ unsigned row, plot;
+ for (row = 0; row <= __MF_TYPE_MAX_CEM; row ++)
+ for (plot = 0 ; plot < __mf_opts.persistent_count; plot ++)
+ if (__mf_object_cemetary [row][plot] != 0)
+ dead_count ++;
+ fprintf (stderr, " zombie objects: %u\n", dead_count);
+ }
}
if (__mf_opts.print_leaks && (__mf_opts.mudflap_mode == mode_check))
{
/* Free up any remaining alloca()'d blocks. */
__mf_wrap_alloca_indirect (0);
+#ifdef HAVE___LIBC_FREERES
+ if (__mf_opts.call_libc_freeres)
+ {
+ extern void __libc_freeres (void);
+ __libc_freeres ();
+ }
+#endif
+
__mf_describe_object (NULL); /* Reset description epoch. */
- __mf_report_leaks (NULL); /* Reset cumulative count. */
- l = __mf_report_leaks (__mf_object_root);
+ l = __mf_report_leaks ();
fprintf (stderr, "number of leaked objects: %u\n", l);
}
}
ends up containing a non-NULL guess_pc, then trim everything
before that. Otherwise, omit the first guess_omit_levels
entries. */
-
+
if (guess_pc != NULL)
for (i=0; i<pc_array_size; i++)
if (pc_array [i] == guess_pc)
- omitted_size = i;
+ omitted_size = i;
if (omitted_size == 0) /* No match? */
if (pc_array_size > guess_omit_levels)
chars = (char *)buffer + (remaining_size * sizeof (char *));
for (i = 0; i < remaining_size; i++)
{
- pointers[i] = chars;
- sprintf (chars, "[0x%p]", pc_array [omitted_size + i]);
- chars = chars + perline;
+ pointers[i] = chars;
+ sprintf (chars, "[0x%p]", pc_array [omitted_size + i]);
+ chars = chars + perline;
}
*symbols = pointers;
}
/* __mf_violation */
void
-__mf_violation (void *ptr, size_t sz, uintptr_t pc,
- const char *location, int type)
+__mf_violation (void *ptr, size_t sz, uintptr_t pc,
+ const char *location, int type)
{
char buf [128];
static unsigned violation_number;
DECLARE(void, free, void *ptr);
- TRACE ("violation pc=%p location=%s type=%d ptr=%p size=%lu\n",
- (void *) pc,
- (location != NULL ? location : ""), type, ptr, (unsigned long) sz);
+ TRACE ("violation pc=%p location=%s type=%d ptr=%p size=%lu\n",
+ (void *) pc,
+ (location != NULL ? location : ""), type, ptr, (unsigned long) sz);
if (__mf_opts.collect_stats)
__mf_count_violation [(type < 0) ? 0 :
- (type > __MF_VIOL_WATCH) ? 0 :
- type] ++;
+ (type > __MF_VIOL_WATCH) ? 0 :
+ type] ++;
/* Print out a basic warning message. */
if (__mf_opts.verbose_violations)
{
unsigned dead_p;
unsigned num_helpful = 0;
- struct timeval now;
+ struct timeval now = { 0, 0 };
#if HAVE_GETTIMEOFDAY
gettimeofday (& now, NULL);
#endif
violation_number ++;
fprintf (stderr,
- "*******\n"
- "mudflap violation %u (%s): time=%lu.%06lu "
- "ptr=%p size=%lu\npc=%p%s%s%s\n",
- violation_number,
- ((type == __MF_VIOL_READ) ? "check/read" :
- (type == __MF_VIOL_WRITE) ? "check/write" :
- (type == __MF_VIOL_REGISTER) ? "register" :
- (type == __MF_VIOL_UNREGISTER) ? "unregister" :
- (type == __MF_VIOL_WATCH) ? "watch" : "unknown"),
- now.tv_sec, now.tv_usec,
- (void *) ptr, (unsigned long)sz, (void *) pc,
- (location != NULL ? " location=`" : ""),
- (location != NULL ? location : ""),
- (location != NULL ? "'" : ""));
+ "*******\n"
+ "mudflap violation %u (%s): time=%lu.%06lu "
+ "ptr=%p size=%lu\npc=%p%s%s%s\n",
+ violation_number,
+ ((type == __MF_VIOL_READ) ? "check/read" :
+ (type == __MF_VIOL_WRITE) ? "check/write" :
+ (type == __MF_VIOL_REGISTER) ? "register" :
+ (type == __MF_VIOL_UNREGISTER) ? "unregister" :
+ (type == __MF_VIOL_WATCH) ? "watch" : "unknown"),
+ now.tv_sec, now.tv_usec,
+ (void *) ptr, (unsigned long)sz, (void *) pc,
+ (location != NULL ? " location=`" : ""),
+ (location != NULL ? location : ""),
+ (location != NULL ? "'" : ""));
if (__mf_opts.backtrace > 0)
{
- char ** symbols;
- unsigned i, num;
-
- num = __mf_backtrace (& symbols, (void *) pc, 2);
- /* Note: backtrace_symbols calls malloc(). But since we're in
- __mf_violation and presumably __mf_check, it'll detect
- recursion, and not put the new string into the database. */
-
- for (i=0; i<num; i++)
- fprintf (stderr, " %s\n", symbols[i]);
-
- /* Calling free() here would trigger a violation. */
- CALL_REAL(free, symbols);
+ char ** symbols;
+ unsigned i, num;
+
+ num = __mf_backtrace (& symbols, (void *) pc, 2);
+ /* Note: backtrace_symbols calls malloc(). But since we're in
+ __mf_violation and presumably __mf_check, it'll detect
+ recursion, and not put the new string into the database. */
+
+ for (i=0; i<num; i++)
+ fprintf (stderr, " %s\n", symbols[i]);
+
+ /* Calling free() here would trigger a violation. */
+ CALL_REAL(free, symbols);
}
-
-
+
+
/* Look for nearby objects. For this, we start with s_low/s_high
pointing to the given area, looking for overlapping objects.
If none show up, widen the search area and keep looking. */
-
+
if (sz == 0) sz = 1;
-
+
for (dead_p = 0; dead_p <= 1; dead_p ++) /* for dead_p in 0 1 */
{
- enum {max_objs = 3}; /* magic */
- __mf_object_tree_t *objs[max_objs];
- unsigned num_objs = 0;
- uintptr_t s_low, s_high;
- unsigned tries = 0;
- unsigned i;
-
- s_low = (uintptr_t) ptr;
- s_high = CLAMPSZ (ptr, sz);
-
- while (tries < 16) /* magic */
- {
- if (dead_p)
- num_objs = __mf_find_dead_objects (s_low, s_high, objs, max_objs);
- else
- num_objs = __mf_find_objects (s_low, s_high, objs, max_objs);
-
- if (num_objs) /* good enough */
- break;
-
- tries ++;
-
- /* XXX: tune this search strategy. It's too dependent on
- sz, which can vary from 1 to very big (when array index
- checking) numbers. */
- s_low = CLAMPSUB (s_low, (sz * tries * tries));
- s_high = CLAMPADD (s_high, (sz * tries * tries));
- }
-
- for (i = 0; i < min (num_objs, max_objs); i++)
- {
- __mf_object_t *obj = & objs[i]->data;
- uintptr_t low = (uintptr_t) ptr;
- uintptr_t high = CLAMPSZ (ptr, sz);
- unsigned before1 = (low < obj->low) ? obj->low - low : 0;
- unsigned after1 = (low > obj->high) ? low - obj->high : 0;
- unsigned into1 = (high >= obj->low && low <= obj->high) ? low - obj->low : 0;
- unsigned before2 = (high < obj->low) ? obj->low - high : 0;
- unsigned after2 = (high > obj->high) ? high - obj->high : 0;
- unsigned into2 = (high >= obj->low && low <= obj->high) ? high - obj->low : 0;
-
- fprintf (stderr, "Nearby object %u: checked region begins %uB %s and ends %uB %s\n",
- num_helpful + i + 1,
- (before1 ? before1 : after1 ? after1 : into1),
- (before1 ? "before" : after1 ? "after" : "into"),
- (before2 ? before2 : after2 ? after2 : into2),
- (before2 ? "before" : after2 ? "after" : "into"));
- __mf_describe_object (obj);
- }
- num_helpful += num_objs;
+ enum {max_objs = 3}; /* magic */
+ __mf_object_t *objs[max_objs];
+ unsigned num_objs = 0;
+ uintptr_t s_low, s_high;
+ unsigned tries = 0;
+ unsigned i;
+
+ s_low = (uintptr_t) ptr;
+ s_high = CLAMPSZ (ptr, sz);
+
+ while (tries < 16) /* magic */
+ {
+ if (dead_p)
+ num_objs = __mf_find_dead_objects (s_low, s_high, objs, max_objs);
+ else
+ num_objs = __mf_find_objects (s_low, s_high, objs, max_objs);
+
+ if (num_objs) /* good enough */
+ break;
+
+ tries ++;
+
+ /* XXX: tune this search strategy. It's too dependent on
+ sz, which can vary from 1 to very big (when array index
+ checking) numbers. */
+ s_low = CLAMPSUB (s_low, (sz * tries * tries));
+ s_high = CLAMPADD (s_high, (sz * tries * tries));
+ }
+
+ for (i = 0; i < min (num_objs, max_objs); i++)
+ {
+ __mf_object_t *obj = objs[i];
+ uintptr_t low = (uintptr_t) ptr;
+ uintptr_t high = CLAMPSZ (ptr, sz);
+ unsigned before1 = (low < obj->low) ? obj->low - low : 0;
+ unsigned after1 = (low > obj->high) ? low - obj->high : 0;
+ unsigned into1 = (high >= obj->low && low <= obj->high) ? low - obj->low : 0;
+ unsigned before2 = (high < obj->low) ? obj->low - high : 0;
+ unsigned after2 = (high > obj->high) ? high - obj->high : 0;
+ unsigned into2 = (high >= obj->low && low <= obj->high) ? high - obj->low : 0;
+
+ fprintf (stderr, "Nearby object %u: checked region begins %uB %s and ends %uB %s\n",
+ num_helpful + i + 1,
+ (before1 ? before1 : after1 ? after1 : into1),
+ (before1 ? "before" : after1 ? "after" : "into"),
+ (before2 ? before2 : after2 ? after2 : into2),
+ (before2 ? "before" : after2 ? "after" : "into"));
+ __mf_describe_object (obj);
+ }
+ num_helpful += num_objs;
}
fprintf (stderr, "number of nearby objects: %u\n", num_helpful);
abort ();
break;
case viol_gdb:
- snprintf (buf, 128, "gdb --pid=%d", getpid ());
+
+ snprintf (buf, 128, "gdb --pid=%u", (unsigned) getpid ());
system (buf);
/* XXX: should probably fork() && sleep(GDB_WAIT_PARAMETER)
instead, and let the forked child execlp() gdb. That way, this
unsigned count = 0;
TRACE ("%s ptr=%p size=%lu\n",
- (flag ? "watch" : "unwatch"), ptr, (unsigned long) sz);
-
+ (flag ? "watch" : "unwatch"), ptr, (unsigned long) sz);
+
switch (__mf_opts.mudflap_mode)
{
case mode_nop:
case mode_check:
{
- __mf_object_tree_t **all_ovr_objs;
- unsigned obj_count;
- unsigned n;
- DECLARE (void *, malloc, size_t c);
- DECLARE (void, free, void *p);
-
- obj_count = __mf_find_objects (ptr_low, ptr_high, NULL, 0);
- VERBOSE_TRACE (" %u:", obj_count);
-
- all_ovr_objs = CALL_REAL (malloc, (sizeof (__mf_object_tree_t *) *
- obj_count));
- if (all_ovr_objs == NULL) abort ();
- n = __mf_find_objects (ptr_low, ptr_high, all_ovr_objs, obj_count);
- assert (n == obj_count);
-
- for (n = 0; n < obj_count; n ++)
- {
- __mf_object_t *obj = & (all_ovr_objs[n]->data);
-
- VERBOSE_TRACE (" [%p]", (void *) obj);
- if (obj->watching_p != flag)
- {
- obj->watching_p = flag;
- count ++;
-
- /* Remove object from cache, to ensure next access
- goes through __mf_check(). */
- if (flag)
- __mf_uncache_object (obj);
- }
- }
- CALL_REAL (free, all_ovr_objs);
+ __mf_object_t **all_ovr_objs;
+ unsigned obj_count;
+ unsigned n;
+ DECLARE (void *, malloc, size_t c);
+ DECLARE (void, free, void *p);
+
+ obj_count = __mf_find_objects (ptr_low, ptr_high, NULL, 0);
+ VERBOSE_TRACE (" %u:", obj_count);
+
+ all_ovr_objs = CALL_REAL (malloc, (sizeof (__mf_object_t *) * obj_count));
+ if (all_ovr_objs == NULL) abort ();
+ n = __mf_find_objects (ptr_low, ptr_high, all_ovr_objs, obj_count);
+ assert (n == obj_count);
+
+ for (n = 0; n < obj_count; n ++)
+ {
+ __mf_object_t *obj = all_ovr_objs[n];
+
+ VERBOSE_TRACE (" [%p]", (void *) obj);
+ if (obj->watching_p != flag)
+ {
+ obj->watching_p = flag;
+ count ++;
+
+ /* Remove object from cache, to ensure next access
+ goes through __mf_check(). */
+ if (flag)
+ __mf_uncache_object (obj);
+ }
+ }
+ CALL_REAL (free, all_ovr_objs);
}
break;
}
{
static int handler_installed;
-#if HAVE_SIGNAL
+#ifdef SIGUSR1
/* Manage handler */
if (__mf_opts.sigusr1_report && ! handler_installed)
{
if (__mf_sigusr1_received > __mf_sigusr1_handled)
{
__mf_sigusr1_handled ++;
- assert (__mf_state == reentrant);
+ assert (__mf_get_state () == reentrant);
__mfu_report ();
handler_installed = 0; /* We may need to re-enable signal; this might be a SysV library. */
}
unsigned digit = n % 10;
buf[bufsize-2-i] = digit + '0';
n /= 10;
- if (n == 0)
- {
- char *m = & buf [bufsize-2-i];
- buf[bufsize-1] = '\0';
- write (fd, m, strlen(m));
- break;
- }
+ if (n == 0)
+ {
+ char *m = & buf [bufsize-2-i];
+ buf[bufsize-1] = '\0';
+ write (fd, m, strlen(m));
+ break;
+ }
}
}
write2("mf");
#ifdef LIBMUDFLAPTH
write2("(");
- write_itoa (2, (unsigned) pthread_self ());
+ write_itoa (2, (unsigned) pthread_self ());
write2(")");
#endif
write2(": assertion failure: `");
#endif
+
+
+
+/* Adapted splay tree code, originally from libiberty. It has been
+ specialized for libmudflap as requested by RMS. */
+
+static void
+mfsplay_tree_free (void *p)
+{
+ DECLARE (void, free, void *p);
+ CALL_REAL (free, p);
+}
+
+static void *
+mfsplay_tree_xmalloc (size_t s)
+{
+ DECLARE (void *, malloc, size_t s);
+ return CALL_REAL (malloc, s);
+}
+
+
+static void mfsplay_tree_splay (mfsplay_tree, mfsplay_tree_key);
+static mfsplay_tree_node mfsplay_tree_splay_helper (mfsplay_tree,
+ mfsplay_tree_key,
+ mfsplay_tree_node *,
+ mfsplay_tree_node *,
+ mfsplay_tree_node *);
+
+
+/* Help splay SP around KEY. PARENT and GRANDPARENT are the parent
+ and grandparent, respectively, of NODE. */
+
+static mfsplay_tree_node
+mfsplay_tree_splay_helper (mfsplay_tree sp,
+ mfsplay_tree_key key,
+ mfsplay_tree_node * node,
+ mfsplay_tree_node * parent,
+ mfsplay_tree_node * grandparent)
+{
+ mfsplay_tree_node *next;
+ mfsplay_tree_node n;
+ int comparison;
+
+ n = *node;
+
+ if (!n)
+ return *parent;
+
+ comparison = ((key > n->key) ? 1 : ((key < n->key) ? -1 : 0));
+
+ if (comparison == 0)
+ /* We've found the target. */
+ next = 0;
+ else if (comparison < 0)
+ /* The target is to the left. */
+ next = &n->left;
+ else
+ /* The target is to the right. */
+ next = &n->right;
+
+ if (next)
+ {
+ /* Check whether our recursion depth is too high. Abort this search,
+ and signal that a rebalance is required to continue. */
+ if (sp->depth > sp->max_depth)
+ {
+ sp->rebalance_p = 1;
+ return n;
+ }
+
+ /* Continue down the tree. */
+ sp->depth ++;
+ n = mfsplay_tree_splay_helper (sp, key, next, node, parent);
+ sp->depth --;
+
+ /* The recursive call will change the place to which NODE
+ points. */
+ if (*node != n || sp->rebalance_p)
+ return n;
+ }
+
+ if (!parent)
+ /* NODE is the root. We are done. */
+ return n;
+
+ /* First, handle the case where there is no grandparent (i.e.,
+ *PARENT is the root of the tree.) */
+ if (!grandparent)
+ {
+ if (n == (*parent)->left)
+ {
+ *node = n->right;
+ n->right = *parent;
+ }
+ else
+ {
+ *node = n->left;
+ n->left = *parent;
+ }
+ *parent = n;
+ return n;
+ }
+
+ /* Next handle the cases where both N and *PARENT are left children,
+ or where both are right children. */
+ if (n == (*parent)->left && *parent == (*grandparent)->left)
+ {
+ mfsplay_tree_node p = *parent;
+
+ (*grandparent)->left = p->right;
+ p->right = *grandparent;
+ p->left = n->right;
+ n->right = p;
+ *grandparent = n;
+ return n;
+ }
+ else if (n == (*parent)->right && *parent == (*grandparent)->right)
+ {
+ mfsplay_tree_node p = *parent;
+
+ (*grandparent)->right = p->left;
+ p->left = *grandparent;
+ p->right = n->left;
+ n->left = p;
+ *grandparent = n;
+ return n;
+ }
+
+ /* Finally, deal with the case where N is a left child, but *PARENT
+ is a right child, or vice versa. */
+ if (n == (*parent)->left)
+ {
+ (*parent)->left = n->right;
+ n->right = *parent;
+ (*grandparent)->right = n->left;
+ n->left = *grandparent;
+ *grandparent = n;
+ return n;
+ }
+ else
+ {
+ (*parent)->right = n->left;
+ n->left = *parent;
+ (*grandparent)->left = n->right;
+ n->right = *grandparent;
+ *grandparent = n;
+ return n;
+ }
+}
+
+
+
+static int
+mfsplay_tree_rebalance_helper1 (mfsplay_tree_node n, void *array_ptr)
+{
+ mfsplay_tree_node **p = array_ptr;
+ *(*p) = n;
+ (*p)++;
+ return 0;
+}
+
+
+static mfsplay_tree_node
+mfsplay_tree_rebalance_helper2 (mfsplay_tree_node * array, unsigned low,
+ unsigned high)
+{
+ unsigned middle = low + (high - low) / 2;
+ mfsplay_tree_node n = array[middle];
+
+ /* Note that since we're producing a balanced binary tree, it is not a problem
+ that this function is recursive. */
+ if (low + 1 <= middle)
+ n->left = mfsplay_tree_rebalance_helper2 (array, low, middle - 1);
+ else
+ n->left = NULL;
+
+ if (middle + 1 <= high)
+ n->right = mfsplay_tree_rebalance_helper2 (array, middle + 1, high);
+ else
+ n->right = NULL;
+
+ return n;
+}
+
+
+/* Rebalance the entire tree. Do this by copying all the node
+ pointers into an array, then cleverly re-linking them. */
+static void
+mfsplay_tree_rebalance (mfsplay_tree sp)
+{
+ mfsplay_tree_node *all_nodes, *all_nodes_1;
+
+ if (sp->num_keys <= 2)
+ return;
+
+ all_nodes = mfsplay_tree_xmalloc (sizeof (mfsplay_tree_node) * sp->num_keys);
+
+ /* Traverse all nodes to copy their addresses into this array. */
+ all_nodes_1 = all_nodes;
+ mfsplay_tree_foreach (sp, mfsplay_tree_rebalance_helper1,
+ (void *) &all_nodes_1);
+
+ /* Relink all the nodes. */
+ sp->root = mfsplay_tree_rebalance_helper2 (all_nodes, 0, sp->num_keys - 1);
+
+ mfsplay_tree_free (all_nodes);
+}
+
+
+/* Splay SP around KEY. */
+static void
+mfsplay_tree_splay (mfsplay_tree sp, mfsplay_tree_key key)
+{
+ if (sp->root == 0)
+ return;
+
+ /* If we just splayed the tree with the same key, do nothing. */
+ if (sp->last_splayed_key_p &&
+ (sp->last_splayed_key == key))
+ return;
+
+ /* Compute a maximum recursion depth for a splay tree with NUM nodes.
+ The idea is to limit excessive stack usage if we're facing
+ degenerate access patterns. Unfortunately such patterns can occur
+ e.g. during static initialization, where many static objects might
+ be registered in increasing address sequence, or during a case where
+ large tree-like heap data structures are allocated quickly.
+
+ On x86, this corresponds to roughly 200K of stack usage.
+ XXX: For libmudflapth, this could be a function of __mf_opts.thread_stack. */
+ sp->max_depth = 2500;
+ sp->rebalance_p = sp->depth = 0;
+
+ mfsplay_tree_splay_helper (sp, key, &sp->root, NULL, NULL);
+ if (sp->rebalance_p)
+ {
+ mfsplay_tree_rebalance (sp);
+
+ sp->rebalance_p = sp->depth = 0;
+ mfsplay_tree_splay_helper (sp, key, &sp->root, NULL, NULL);
+
+ if (sp->rebalance_p)
+ abort ();
+ }
+
+
+ /* Cache this splay key. */
+ sp->last_splayed_key = key;
+ sp->last_splayed_key_p = 1;
+}
+
+
+
+/* Allocate a new splay tree. */
+static mfsplay_tree
+mfsplay_tree_new ()
+{
+ mfsplay_tree sp = mfsplay_tree_xmalloc (sizeof (struct mfsplay_tree_s));
+ sp->root = NULL;
+ sp->last_splayed_key_p = 0;
+ sp->num_keys = 0;
+
+ return sp;
+}
+
+
+
+/* Insert a new node (associating KEY with DATA) into SP. If a
+ previous node with the indicated KEY exists, its data is replaced
+ with the new value. Returns the new node. */
+static mfsplay_tree_node
+mfsplay_tree_insert (mfsplay_tree sp, mfsplay_tree_key key, mfsplay_tree_value value)
+{
+ int comparison = 0;
+
+ mfsplay_tree_splay (sp, key);
+
+ if (sp->root)
+ comparison = ((sp->root->key > key) ? 1 :
+ ((sp->root->key < key) ? -1 : 0));
+
+ if (sp->root && comparison == 0)
+ {
+ /* If the root of the tree already has the indicated KEY, just
+ replace the value with VALUE. */
+ sp->root->value = value;
+ }
+ else
+ {
+ /* Create a new node, and insert it at the root. */
+ mfsplay_tree_node node;
+
+ node = mfsplay_tree_xmalloc (sizeof (struct mfsplay_tree_node_s));
+ node->key = key;
+ node->value = value;
+ sp->num_keys++;
+ if (!sp->root)
+ node->left = node->right = 0;
+ else if (comparison < 0)
+ {
+ node->left = sp->root;
+ node->right = node->left->right;
+ node->left->right = 0;
+ }
+ else
+ {
+ node->right = sp->root;
+ node->left = node->right->left;
+ node->right->left = 0;
+ }
+
+ sp->root = node;
+ sp->last_splayed_key_p = 0;
+ }
+
+ return sp->root;
+}
+
+/* Remove KEY from SP. It is not an error if it did not exist. */
+
+static void
+mfsplay_tree_remove (mfsplay_tree sp, mfsplay_tree_key key)
+{
+ mfsplay_tree_splay (sp, key);
+ sp->last_splayed_key_p = 0;
+ if (sp->root && (sp->root->key == key))
+ {
+ mfsplay_tree_node left, right;
+ left = sp->root->left;
+ right = sp->root->right;
+ /* Delete the root node itself. */
+ mfsplay_tree_free (sp->root);
+ sp->num_keys--;
+ /* One of the children is now the root. Doesn't matter much
+ which, so long as we preserve the properties of the tree. */
+ if (left)
+ {
+ sp->root = left;
+ /* If there was a right child as well, hang it off the
+ right-most leaf of the left child. */
+ if (right)
+ {
+ while (left->right)
+ left = left->right;
+ left->right = right;
+ }
+ }
+ else
+ sp->root = right;
+ }
+}
+
+/* Lookup KEY in SP, returning VALUE if present, and NULL
+ otherwise. */
+
+static mfsplay_tree_node
+mfsplay_tree_lookup (mfsplay_tree sp, mfsplay_tree_key key)
+{
+ mfsplay_tree_splay (sp, key);
+ if (sp->root && (sp->root->key == key))
+ return sp->root;
+ else
+ return 0;
+}
+
+
+/* Return the immediate predecessor KEY, or NULL if there is no
+ predecessor. KEY need not be present in the tree. */
+
+static mfsplay_tree_node
+mfsplay_tree_predecessor (mfsplay_tree sp, mfsplay_tree_key key)
+{
+ int comparison;
+ mfsplay_tree_node node;
+ /* If the tree is empty, there is certainly no predecessor. */
+ if (!sp->root)
+ return NULL;
+ /* Splay the tree around KEY. That will leave either the KEY
+ itself, its predecessor, or its successor at the root. */
+ mfsplay_tree_splay (sp, key);
+ comparison = ((sp->root->key > key) ? 1 :
+ ((sp->root->key < key) ? -1 : 0));
+
+ /* If the predecessor is at the root, just return it. */
+ if (comparison < 0)
+ return sp->root;
+ /* Otherwise, find the rightmost element of the left subtree. */
+ node = sp->root->left;
+ if (node)
+ while (node->right)
+ node = node->right;
+ return node;
+}
+
+/* Return the immediate successor KEY, or NULL if there is no
+ successor. KEY need not be present in the tree. */
+
+static mfsplay_tree_node
+mfsplay_tree_successor (mfsplay_tree sp, mfsplay_tree_key key)
+{
+ int comparison;
+ mfsplay_tree_node node;
+ /* If the tree is empty, there is certainly no successor. */
+ if (!sp->root)
+ return NULL;
+ /* Splay the tree around KEY. That will leave either the KEY
+ itself, its predecessor, or its successor at the root. */
+ mfsplay_tree_splay (sp, key);
+ comparison = ((sp->root->key > key) ? 1 :
+ ((sp->root->key < key) ? -1 : 0));
+ /* If the successor is at the root, just return it. */
+ if (comparison > 0)
+ return sp->root;
+ /* Otherwise, find the leftmost element of the right subtree. */
+ node = sp->root->right;
+ if (node)
+ while (node->left)
+ node = node->left;
+ return node;
+}
+
+/* Call FN, passing it the DATA, for every node in SP, following an
+ in-order traversal. If FN every returns a non-zero value, the
+ iteration ceases immediately, and the value is returned.
+ Otherwise, this function returns 0.
+
+ This function simulates recursion using dynamically allocated
+ arrays, since it may be called from mfsplay_tree_rebalance(), which
+ in turn means that the tree is already uncomfortably deep for stack
+ space limits. */
+static int
+mfsplay_tree_foreach (mfsplay_tree st, mfsplay_tree_foreach_fn fn, void *data)
+{
+ mfsplay_tree_node *stack1;
+ char *stack2;
+ unsigned sp;
+ int val = 0;
+ enum s { s_left, s_here, s_right, s_up };
+
+ if (st->root == NULL) /* => num_keys == 0 */
+ return 0;
+
+ stack1 = mfsplay_tree_xmalloc (sizeof (mfsplay_tree_node) * st->num_keys);
+ stack2 = mfsplay_tree_xmalloc (sizeof (char) * st->num_keys);
+
+ sp = 0;
+ stack1 [sp] = st->root;
+ stack2 [sp] = s_left;
+
+ while (1)
+ {
+ mfsplay_tree_node n;
+ enum s s;
+
+ n = stack1 [sp];
+ s = stack2 [sp];
+
+ /* Handle each of the four possible states separately. */
+
+ /* 1: We're here to traverse the left subtree (if any). */
+ if (s == s_left)
+ {
+ stack2 [sp] = s_here;
+ if (n->left != NULL)
+ {
+ sp ++;
+ stack1 [sp] = n->left;
+ stack2 [sp] = s_left;
+ }
+ }
+
+ /* 2: We're here to traverse this node. */
+ else if (s == s_here)
+ {
+ stack2 [sp] = s_right;
+ val = (*fn) (n, data);
+ if (val) break;
+ }
+
+ /* 3: We're here to traverse the right subtree (if any). */
+ else if (s == s_right)
+ {
+ stack2 [sp] = s_up;
+ if (n->right != NULL)
+ {
+ sp ++;
+ stack1 [sp] = n->right;
+ stack2 [sp] = s_left;
+ }
+ }
+
+ /* 4: We're here after both subtrees (if any) have been traversed. */
+ else if (s == s_up)
+ {
+ /* Pop the stack. */
+ if (sp == 0) break; /* Popping off the root note: we're finished! */
+ sp --;
+ }
+
+ else
+ abort ();
+ }
+
+ mfsplay_tree_free (stack1);
+ mfsplay_tree_free (stack2);
+ return val;
+}