value : ['auto'],
choices : [
'', 'auto', 'x11', 'wayland', 'drm', 'surfaceless', 'haiku', 'android',
+ 'windows',
],
description : 'window systems to support. If this is set to `auto`, all platforms applicable will be enabled.'
)
value : 'disabled',
description : 'build gallium "clover" OpenCL state tracker.',
)
+option(
+ 'opencl-spirv',
+ type : 'boolean',
+ value : false,
+ description : 'build gallium "clover" OpenCL state tracker with SPIR-V binary support.',
+)
option(
'd3d-drivers-path',
type : 'string',
)
option(
'shader-cache',
- type : 'boolean',
- value : true,
+ type : 'combo',
+ value : 'auto',
+ choices : ['auto', 'true', 'false'],
description : 'Build with on-disk shader cache support'
)
option(
)
option(
'shared-glapi',
- type : 'boolean',
- value : true,
- description : 'Whether to build a shared or static glapi'
+ type : 'combo',
+ value : 'auto',
+ choices : ['auto', 'true', 'false'],
+ description : 'Whether to build a shared or static glapi. Defaults to false on Windows, true elsewhere'
)
option(
'gles1',
- type : 'boolean',
- value : true,
+ type : 'combo',
+ value : 'auto',
+ choices : ['auto', 'true', 'false'],
description : 'Build support for OpenGL ES 1.x'
)
option(
'gles2',
- type : 'boolean',
- value : true,
+ type : 'combo',
+ value : 'auto',
+ choices : ['auto', 'true', 'false'],
description : 'Build support for OpenGL ES 2.x and 3.x'
)
option(
value : false,
description : 'Enable GLVND support.'
)
-option(
- 'asm',
- type : 'boolean',
- value : true,
- description : 'Build assembly code if possible'
-)
option(
'glx-read-only-text',
type : 'boolean',
'tools',
type : 'array',
value : [],
- choices : ['etnaviv', 'freedreno', 'glsl', 'intel', 'intel-ui', 'nir', 'nouveau', 'xvmc', 'all'],
+ choices : ['drm-shim', 'etnaviv', 'freedreno', 'glsl', 'intel', 'intel-ui', 'nir', 'nouveau', 'xvmc', 'lima', 'all'],
description : 'List of tools to build. (Note: `intel-ui` selects `intel`)',
)
option(