progs: remove beos subdir
[mesa.git] / progs / beos / GLInfo.cpp
diff --git a/progs/beos/GLInfo.cpp b/progs/beos/GLInfo.cpp
deleted file mode 100644 (file)
index cfa8c83..0000000
+++ /dev/null
@@ -1,151 +0,0 @@
-// Small app to display GL infos
-
-#include <stdio.h>
-#include <string.h>
-
-#include <Application.h>
-#include <Window.h>
-#include <OutlineListView.h>
-#include <ScrollView.h>
-#include <GLView.h>
-
-#include <String.h>
-
-#include <GL/gl.h>
-#include <GL/glu.h>
-
-#define GLUT_INFO 1
-#ifdef GLUT_INFO
-       #include <GL/glut.h>
-#endif
-
-
-class GLInfoWindow : public BWindow 
-{
-public:
-   GLInfoWindow(BRect frame);
-   virtual bool   QuitRequested() { be_app->PostMessage(B_QUIT_REQUESTED); return true; }
-   
-private:
-       BGLView                         *gl;
-       BOutlineListView        *list;
-       BScrollView                     *scroller;
-};
-
-
-class GLInfoApp : public BApplication
-{
-public:
-   GLInfoApp();
-private:
-   GLInfoWindow      *window;
-};
-
-
-GLInfoApp::GLInfoApp()
-   : BApplication("application/x-vnd.OBOS-GLInfo")
-{
-   window = new GLInfoWindow(BRect(50, 50, 350, 350));
-}
-
-GLInfoWindow::GLInfoWindow(BRect frame)
-   : BWindow(frame, "OpenGL Info", B_TITLED_WINDOW, 0)
-{
-       BRect   r = Bounds();
-       char *s;
-       BString l;
-
-       // Add a outline list view
-       r.right -= B_V_SCROLL_BAR_WIDTH;
-       list            = new BOutlineListView(r, "GLInfoList", B_SINGLE_SELECTION_LIST, B_FOLLOW_ALL_SIDES);
-       scroller        = new BScrollView("GLInfoListScroller", list, B_FOLLOW_ALL_SIDES,
-                                               B_WILL_DRAW | B_FRAME_EVENTS, false, true);
-                                               
-       gl = new BGLView(r, "opengl", B_FOLLOW_ALL_SIDES, 0, BGL_RGB | BGL_DOUBLE);
-       gl->Hide();
-       AddChild(gl);
-       AddChild(scroller);
-       
-       Show();
-       
-       LockLooper();
-       
-       // gl->LockGL();
-       
-       list->AddItem(new BStringItem("OpenGL", 0));
-
-       s = (char *) glGetString(GL_VENDOR);
-       if (s) {
-               l = ""; l << "Vendor Name: " << s;
-               list->AddItem(new BStringItem(l.String(), 1));
-       }
-
-       s = (char *) glGetString(GL_VERSION);
-       if (s) {
-               l = ""; l << "Version: " << s;
-               list->AddItem(new BStringItem(l.String(), 1));
-       }
-       
-       s = (char *) glGetString(GL_RENDERER);
-       if (s) {
-               l = ""; l << "Renderer Name: " << s;
-               list->AddItem(new BStringItem(l.String(), 1));
-       }
-
-       s = (char *) glGetString(GL_EXTENSIONS);
-       if (s) {
-               list->AddItem(new BStringItem("Extensions", 1));
-               while (*s) {
-                       char extname[255];
-                       int n = strcspn(s, " ");
-                       strncpy(extname, s, n);
-                       extname[n] = 0;
-                       list->AddItem(new BStringItem(extname, 2));
-                       if (! s[n])
-                               break;
-                       s += (n + 1);   // next !
-               }
-       }
-
-       list->AddItem(new BStringItem("GLU", 0));
-       s = (char *) gluGetString(GLU_VERSION);
-       if (s) {
-               l = ""; l << "Version: " << s;
-               list->AddItem(new BStringItem(l.String(), 1));
-       }
-
-       s = (char *) gluGetString(GLU_EXTENSIONS);
-       if (s) {
-               list->AddItem(new BStringItem("Extensions", 1));
-               while (*s) {
-                       char extname[255];
-                       int n = strcspn(s, " ");
-                       strncpy(extname, s, n);
-                       extname[n] = 0;
-                       list->AddItem(new BStringItem(extname, 2));
-                       if (! s[n])
-                               break;
-                       s += (n + 1);   // next !
-               }
-       }
-
-#ifdef GLUT_INFO
-       list->AddItem(new BStringItem("GLUT", 0));
-       l = "API version: "; l << GLUT_API_VERSION;
-       list->AddItem(new BStringItem(l.String(), 1));
-#endif
-
-       // gl->UnlockGL();
-
-       UnlockLooper();
-}
-
-
-
-int main(int argc, char *argv[])
-{
-   GLInfoApp *app = new GLInfoApp;
-   app->Run();
-   delete app;
-   return 0;
-}