demos: delete vertex array objects upon exit
[mesa.git] / progs / demos / Makefile
index 123d1e59e976f8aebd1a94d8418473805b0a92ed..c17595ec7946e8126597f6d8ce9cd3cdd7ad2436 100644 (file)
@@ -5,16 +5,10 @@ include $(TOP)/configs/current
 
 INCDIR = $(TOP)/include
 
-OSMESA_LIBS = -L$(TOP)/$(LIB_DIR) -lglut -lOSMesa -lGLU -lGL $(APP_LIB_DEPS)
-
-OSMESA16_LIBS = -L$(TOP)/$(LIB_DIR) -lglut -lOSMesa16 -lGLU -lGL $(APP_LIB_DEPS)
-
-OSMESA32_LIBS = -L$(TOP)/$(LIB_DIR) -lglut -lOSMesa32 -lGLU -lGL $(APP_LIB_DEPS)
-
 LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) \
        $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME)
 
-LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) \
+LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLEW_LIB) -l$(GLU_LIB) -l$(GL_LIB) \
        $(APP_LIB_DEPS)
 
 PROGS = \
@@ -25,9 +19,11 @@ PROGS = \
        clearspd \
        copypix \
        cubemap \
+       dinoshade \
        drawpix \
        engine \
        fbo_firecube \
+       fbotexture \
        fire \
        fogcoord \
        fplight \
@@ -38,9 +34,7 @@ PROGS = \
        geartrain \
        glinfo \
        gloss \
-       glslnoise \
        gltestperf \
-       glutfx \
        isosurf \
        ipers \
        lodbias \
@@ -48,6 +42,7 @@ PROGS = \
        multiarb \
        paltex \
        pointblast \
+       projtex \
        rain \
        ray \
        readpix \
@@ -55,7 +50,6 @@ PROGS = \
        renormal \
        shadowtex \
        singlebuffer \
-       streaming_rect \
        spectex \
        spriteblast \
        stex3d \
@@ -63,9 +57,8 @@ PROGS = \
        terrain \
        tessdemo \
        texcyl \
-       texdown \
        texenv \
-       texobj \
+       textures \
        trispd \
        tunnel \
        tunnel2 \