#include <stdlib.h>
#include <string.h>
#include <math.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
#define TEST_DISPLAY_LISTS 0
static GLboolean Anim = GL_TRUE;
static GLfloat Xpos = 0;
static GLuint OccQuery;
-
+static GLint Win = 0;
static void
(void) y;
switch (key) {
case 27:
+ glutDestroyWindow(Win);
exit(0);
break;
case ' ':
glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 400, 400 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
- glutCreateWindow(argv[0]);
+ Win = glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutSpecialFunc( SpecialKey );