static GLboolean Anim = GL_TRUE;
static GLboolean Wire = GL_FALSE;
static GLboolean PixelLight = GL_TRUE;
-
+static GLint Win;
static GLfloat Xrot = 0, Yrot = 0;
}
break;
case 27:
+ glutDestroyWindow(Win);
exit(0);
- break;
}
glutPostRedisplay();
}
glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 200, 200 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
- glutCreateWindow(argv[0]);
+ Win = glutCreateWindow(argv[0]);
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutSpecialFunc( SpecialKey );