#include <windows.h>
#undef CLIP_MASK
#endif
-#define GL_GLEXT_LEGACY
+#define GL_GLEXT_PROTOTYPES
#include "GL/glut.h"
-#include "readtex.c" /* I know, this is a hack. KW: me too. */
+#include "readtex.h"
#define TEXTURE_FILE "../images/reflect.rgb"
#define LIT 0x00000001
read_surface( "isosurf.dat" );
+ glutInit( &argc, argv);
glutInitWindowPosition(0, 0);
glutInitWindowSize(400, 400);