#include <GL/glut.h>
#include <GL/glext.h>
-#include "readtex.c" /* I know, this is a hack. */
+#include "readtex.h"
#define TEXTURE_FILE "../images/girl.rgb"
case 'B':
Bias += 10;
break;
+ case '0':
+ case '1':
+ case '2':
+ case '3':
+ case '4':
+ case '5':
+ case '6':
+ case '7':
+ case '8':
+ case '9':
+ Bias = 100.0 * (key - '0');
+ break;
case 27:
exit(0);
break;