#ifdef _WIN32
#include <windows.h>
#endif
+#include <GL/glew.h>
#include <GL/glut.h>
int main( int argc, char *argv[] )
{
- glutInit( &argc, argv );
- glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 400, 300 );
-
+ glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
-
glutCreateWindow(argv[0]);
+ glewInit();
Init();
+ (void) Init2; /* silence warning */
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );