#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#include <time.h>
+#include <string.h>
#ifdef WIN32
#include <windows.h>
#endif
#include <GL/glut.h>
-#include "readtex.c"
-#include "tunneldat.c"
+#include "readtex.h"
+#include "tunneldat.h"
#ifdef XMESA
#include "GL/xmesa.h"
static GLint T0 = 0;
static GLint Frames = 0;
+static GLint NiceFog = 1;
#define NUMBLOC 5
#define M_PI 3.1415926535
#endif
+/*
extern int striplength_skin_13[];
extern float stripdata_skin_13[];
extern int striplength_skin_9[];
extern float stripdata_skin_9[];
-
+*/
static int win = 0;
static float obs[3] = { 1000.0, 0.0, 2.0 };
static float dir[3];
-static float v = 0.5;
+static float v = 30.;
static float alpha = 90.0;
static float beta = 90.0;
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
- GL_LINEAR_MIPMAP_LINEAR);
+ GL_LINEAR_MIPMAP_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glGenTextures(1, &t2id);
}
static void
-drawobjs(int *l, float *f)
+drawobjs(const int *l, const float *f)
{
int mend, j;
static void
calcposobs(void)
{
+ static double t0 = -1.;
+ double dt, t = glutGet(GLUT_ELAPSED_TIME) / 1000.0;
+ if (t0 < 0.0)
+ t0 = t;
+ dt = t - t0;
+ t0 = t;
+
dir[0] = sin(alpha * M_PI / 180.0);
dir[1] = cos(alpha * M_PI / 180.0) * sin(beta * M_PI / 180.0);
dir[2] = cos(beta * M_PI / 180.0);
- obs[0] += v * dir[0];
- obs[1] += v * dir[1];
- obs[2] += v * dir[2];
+ if (dir[0] < 1.0e-5 && dir[0] > -1.0e-5)
+ dir[0] = 0;
+ if (dir[1] < 1.0e-5 && dir[1] > -1.0e-5)
+ dir[1] = 0;
+ if (dir[2] < 1.0e-5 && dir[2] > -1.0e-5)
+ dir[2] = 0;
+
+ obs[0] += v * dir[0] * dt;
+ obs[1] += v * dir[1] * dt;
+ obs[2] += v * dir[2] * dt;
}
static void
break;
case 'a':
- v += 0.01;
+ v += 5.;
break;
case 'z':
- v -= 0.01;
+ v -= 5.;
break;
#ifdef XMESA
inittextures();
fprintf(stderr, "Done.\n");
break;
+ case 'n':
+ NiceFog = !NiceFog;
+ printf("NiceFog %d\n", NiceFog);
+ break;
}
glutPostRedisplay();
}
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Help");
glRasterPos2i(60, 390);
- printstring(GLUT_BITMAP_TIMES_ROMAN_24, "h - Togle Help");
+ printstring(GLUT_BITMAP_TIMES_ROMAN_24, "h - Toggle Help");
glRasterPos2i(60, 360);
- printstring(GLUT_BITMAP_TIMES_ROMAN_24, "t - Togle Textures");
+ printstring(GLUT_BITMAP_TIMES_ROMAN_24, "t - Toggle Textures");
glRasterPos2i(60, 330);
- printstring(GLUT_BITMAP_TIMES_ROMAN_24, "f - Togle Fog");
+ printstring(GLUT_BITMAP_TIMES_ROMAN_24, "f - Toggle Fog");
glRasterPos2i(60, 300);
- printstring(GLUT_BITMAP_TIMES_ROMAN_24, "m - Togle strips");
+ printstring(GLUT_BITMAP_TIMES_ROMAN_24, "m - Toggle strips");
glRasterPos2i(60, 270);
- printstring(GLUT_BITMAP_TIMES_ROMAN_24, "b - Togle Back face culling");
+ printstring(GLUT_BITMAP_TIMES_ROMAN_24, "b - Toggle Back face culling");
glRasterPos2i(60, 240);
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Arrow Keys - Rotate");
glRasterPos2i(60, 210);
glRasterPos2i(60, 150);
if (joyavailable)
printstring(GLUT_BITMAP_TIMES_ROMAN_24,
- "j - Togle jostick control (Joystick control available)");
+ "j - Toggle jostick control (Joystick control available)");
else
printstring(GLUT_BITMAP_TIMES_ROMAN_24,
"(No Joystick control available)");
int i;
float base, offset;
+ if (NiceFog)
+ glHint(GL_FOG_HINT, GL_NICEST);
+ else
+ glHint(GL_FOG_HINT, GL_DONT_CARE);
+
dojoy();
glClear(GL_COLOR_BUFFER_BIT);