* Exercise EGL API functions
*/
-#include <GLES/egl.h>
+#define EGL_EGLEXT_PROTOTYPES
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
+#include <string.h>
+
+
+/**
+ * Test EGL_MESA_screen_surface functions
+ */
+static void
+TestScreens(EGLDisplay dpy)
+{
+#define MAX 8
+ EGLScreenMESA screens[MAX];
+ EGLint numScreens;
+ EGLint i;
+
+ eglGetScreensMESA(dpy, screens, MAX, &numScreens);
+ printf("Found %d screens\n", numScreens);
+ for (i = 0; i < numScreens; i++) {
+ printf(" Screen %d handle: %d\n", i, (int) screens[i]);
+ }
+}
+
+/**
+ * Print table of all available configurations.
+ */
+static void
+PrintConfigs(EGLDisplay d, EGLConfig *configs, EGLint numConfigs)
+{
+ EGLint i;
+
+ printf("Configurations:\n");
+ printf(" bf lv d st colorbuffer dp st supported \n");
+ printf(" id sz l b ro r g b a th cl surfaces \n");
+ printf("----------------------------------------------\n");
+ for (i = 0; i < numConfigs; i++) {
+ EGLint id, size, level;
+ EGLint red, green, blue, alpha;
+ EGLint depth, stencil;
+ EGLint surfaces;
+ EGLint doubleBuf = 1, stereo = 0;
+ char surfString[100] = "";
+
+ eglGetConfigAttrib(d, configs[i], EGL_CONFIG_ID, &id);
+ eglGetConfigAttrib(d, configs[i], EGL_BUFFER_SIZE, &size);
+ eglGetConfigAttrib(d, configs[i], EGL_LEVEL, &level);
+
+ eglGetConfigAttrib(d, configs[i], EGL_RED_SIZE, &red);
+ eglGetConfigAttrib(d, configs[i], EGL_GREEN_SIZE, &green);
+ eglGetConfigAttrib(d, configs[i], EGL_BLUE_SIZE, &blue);
+ eglGetConfigAttrib(d, configs[i], EGL_ALPHA_SIZE, &alpha);
+ eglGetConfigAttrib(d, configs[i], EGL_DEPTH_SIZE, &depth);
+ eglGetConfigAttrib(d, configs[i], EGL_STENCIL_SIZE, &stencil);
+ eglGetConfigAttrib(d, configs[i], EGL_SURFACE_TYPE, &surfaces);
+
+ if (surfaces & EGL_WINDOW_BIT)
+ strcat(surfString, "win,");
+ if (surfaces & EGL_PBUFFER_BIT)
+ strcat(surfString, "pb,");
+ if (surfaces & EGL_PIXMAP_BIT)
+ strcat(surfString, "pix,");
+ if (strlen(surfString) > 0)
+ surfString[strlen(surfString) - 1] = 0;
+
+ printf("0x%02x %2d %2d %c %c %2d %2d %2d %2d %2d %2d %-12s\n",
+ id, size, level,
+ doubleBuf ? 'y' : '.',
+ stereo ? 'y' : '.',
+ red, green, blue, alpha,
+ depth, stencil, surfString);
+ }
+}
int maj, min;
EGLContext ctx;
EGLSurface pbuffer;
- EGLConfig configs[10];
- EGLint numConfigs, i;
+ EGLConfig *configs;
+ EGLint numConfigs;
EGLBoolean b;
const EGLint pbufAttribs[] = {
EGL_WIDTH, 500,
EGL_NONE
};
- /*
EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- */
- EGLDisplay d = eglGetDisplay("!demo");
assert(d);
if (!eglInitialize(d, &maj, &min)) {
printf("EGL version = %d.%d\n", maj, min);
printf("EGL_VENDOR = %s\n", eglQueryString(d, EGL_VENDOR));
- eglGetConfigs(d, configs, 10, &numConfigs);
- printf("Got %d EGL configs:\n", numConfigs);
- for (i = 0; i < numConfigs; i++) {
- EGLint id, red, depth;
- eglGetConfigAttrib(d, configs[i], EGL_CONFIG_ID, &id);
- eglGetConfigAttrib(d, configs[i], EGL_RED_SIZE, &red);
- eglGetConfigAttrib(d, configs[i], EGL_DEPTH_SIZE, &depth);
- printf("%2d: Red Size = %d Depth Size = %d\n", id, red, depth);
- }
+ eglGetConfigs(d, NULL, 0, &numConfigs);
+ configs = malloc(sizeof(*configs) *numConfigs);
+ eglGetConfigs(d, configs, numConfigs, &numConfigs);
+
+ PrintConfigs(d, configs, numConfigs);
ctx = eglCreateContext(d, configs[0], EGL_NO_CONTEXT, NULL);
if (ctx == EGL_NO_CONTEXT) {
return 0;
}
+ free(configs);
+
b = eglMakeCurrent(d, pbuffer, pbuffer, ctx);
if (!b) {
printf("make current failed\n");
b = eglMakeCurrent(d, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ TestScreens(d);
+
eglDestroySurface(d, pbuffer);
eglDestroyContext(d, ctx);
eglTerminate(d);