progs: Remove remaining EGL demos.
[mesa.git] / progs / egl / openvg / trivial / coord.c
diff --git a/progs/egl/openvg/trivial/coord.c b/progs/egl/openvg/trivial/coord.c
deleted file mode 100644 (file)
index 81f7cb6..0000000
+++ /dev/null
@@ -1,66 +0,0 @@
-#include "eglcommon.h"
-
-#include <VG/openvg.h>
-
-const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0};
-const VGfloat color[4] = {0.4, 0.1, 1.0, 1.0};
-
-VGPath path;
-VGPaint fill;
-
-
-static void
-init(void)
-{
-   /* Absent VG_CLOSE_PATH */
-   VGubyte commands[] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS,
-                         VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS};
-   VGfloat clearColor[] = {1.0f, 1.0f, 1.0f, 1.0f};/* white color */
-   VGfloat fillColor[] = {1.0f, 0.0f, 0.0f, 1.0f};/* red color */
-   VGfloat coords[] = {-16.0f, -16.0f, 0.0f, -16.0f, 0.0f, 0.0f, -16.0f, 0.0f,
-                       0.0f, 0.0f, 16.0f, 0.0f, 16.0f, 16.0f, 0.0f, 16.0f};
-
-   vgSetfv(VG_CLEAR_COLOR, 4, clearColor);
-   vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED);
-
-   vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE);
-   vgLoadIdentity();
-   vgTranslate(32.0f, 32.0f);
-
-   path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1.0f, 0.0f, 0, 0,
-                       VG_PATH_CAPABILITY_ALL);
-   if (path == VG_INVALID_HANDLE)
-      return;
-   fill = vgCreatePaint();
-   if (fill == VG_INVALID_HANDLE) {
-      vgDestroyPath(path);
-      return;
-   }
-   vgAppendPathData(path, 8, commands, coords);
-   vgSetPaint(fill, VG_FILL_PATH);
-   vgSetParameterfv(fill, VG_PAINT_COLOR, 4, fillColor);
-   vgSetParameteri(fill, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR);
-}
-
-/* new window size or exposure */
-static void
-reshape(int w, int h)
-{
-}
-
-static void
-draw(void)
-{
-   vgClear(0, 0, window_width(), window_height());
-   vgDrawPath(path, VG_FILL_PATH);
-
-   vgFlush();
-}
-
-
-int main(int argc, char **argv)
-{
-   set_window_size(64, 64);
-   return run(argc, argv, init, reshape,
-              draw, 0);
-}