progs: Remove remaining EGL demos.
[mesa.git] / progs / egl / openvg / trivial / ellipse.c
diff --git a/progs/egl/openvg/trivial/ellipse.c b/progs/egl/openvg/trivial/ellipse.c
deleted file mode 100644 (file)
index 4c7d490..0000000
+++ /dev/null
@@ -1,84 +0,0 @@
-#include "eglcommon.h"
-
-#include <VG/openvg.h>
-
-#include <math.h>
-#include <stdlib.h>
-
-const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0};
-const VGfloat color[4] = {0.0, 0.0, 0.0, 1.0};
-
-VGPath path;
-VGPaint paint;
-
-static void
-init(void)
-{
-   VGfloat clearColor[] = {1.0f, 1.0f, 1.0f, 1.0f};/* white color */
-   VGfloat fillColor[] = {1.0f, 0.0f, 0.0f, 1.0f};/* red color */
-   static const VGubyte segments[4] = {VG_MOVE_TO_ABS,
-                                       VG_SCCWARC_TO_ABS,
-                                       VG_SCCWARC_TO_ABS,
-                                       VG_CLOSE_PATH};
-   VGfloat data[12];
-   const VGfloat cx = 0, cy=29, width=80, height=40;
-   const VGfloat hw = width * 0.5f;
-   const VGfloat hh = height * 0.5f;
-
-   data[0] = cx + hw;
-   data[1] = cy;
-   data[2] = hw;
-   data[3] = hh;
-   data[4] = 0;
-   data[5] = cx - hw;
-   data[6] = cy;
-   data[7] = hw;
-   data[8] = hh;
-   data[9] = 0;
-   data[10] = data[0];
-   data[11] = cy;
-
-   vgSetfv(VG_CLEAR_COLOR, 4, clearColor);
-   vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED);
-
-
-   path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F,
-                       1.0f, 0.0f, 0, 0, VG_PATH_CAPABILITY_ALL);
-   if (path == VG_INVALID_HANDLE) {
-      return;
-   }
-   paint = vgCreatePaint();
-   if (paint == VG_INVALID_HANDLE) {
-      vgDestroyPath(path);
-      return;
-   }
-
-   vgAppendPathData(path, 4, segments, data);
-   vgSetParameterfv(paint, VG_PAINT_COLOR, 4, fillColor);
-   vgSetParameteri( paint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR);
-   vgSetPaint(paint, VG_FILL_PATH);
-}
-
-/* new window size or exposure */
-static void
-reshape(int w, int h)
-{
-}
-
-static void
-draw(void)
-{
-   vgClear(0, 0, window_width(), window_height());
-   vgLoadIdentity();
-   vgTranslate(50, 21);
-   vgDrawPath(path, VG_FILL_PATH);
-   vgFlush();
-}
-
-
-int main(int argc, char **argv)
-{
-   set_window_size(100, 100);
-   return run(argc, argv, init, reshape,
-              draw, 0);
-}