GLuint Texture;
GLint errno;
GLuint prognum;
- char buf[4096];
+ char buf[50000];
GLuint sz;
FILE *f;
}
glClearColor(.1, .3, .5, 0);
+ fclose(f);
}
static void Reshape(int width, int height)
case 27:
exit(1);
default:
- return;
+ break;
}
glutPostRedisplay();