Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.
[mesa.git] / progs / fpglsl / tex-multi.glsl
diff --git a/progs/fpglsl/tex-multi.glsl b/progs/fpglsl/tex-multi.glsl
deleted file mode 100644 (file)
index 5220b7e..0000000
+++ /dev/null
@@ -1,15 +0,0 @@
-// Multi-texture fragment shader
-// Brian Paul
-
-// Composite second texture over first.
-// We're assuming the 2nd texture has a meaningful alpha channel.
-
-uniform sampler2D tex1;
-uniform sampler2D tex2;
-
-void main()
-{
-   vec4 t1 = texture2D(tex1, gl_Color.xy);
-   vec4 t2 = texture2D(tex2, gl_Color.yz);
-   gl_FragColor = mix(t1, t2, t2.w);
-}