progs/tests: Use compressed texture in mipmap_comp_tests
[mesa.git] / progs / glsl / .gitignore
index 6cc7edc019526e831311a3a7d5db70d96582c616..39d90c23ac56bdfbbc2b412110c90ca873856437 100644 (file)
@@ -1,21 +1,32 @@
+array
 bitmap
 brick
 bump
 convolutions
 deriv
 extfuncs.h
+fragcoord
 identity
+linktest
 mandelbrot
+multinoise
 multitex
 noise
+noise2
 pointcoord
 points
 readtex.c
 readtex.h
+samplers
+samplers_array
 shaderutil.c
 shaderutil.h
+shadow_sampler
 skinning
+texaaline
 texdemo1
 toyball
 trirast
 twoside
+vert-or-frag-only
+vert-tex