LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME)
+LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
+
PROGS = \
bitmap \
brick \
# make executable from .c file:
.c: $(LIB_DEP)
- $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< $(APP_LIB_DEPS) -o $@
+ $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
##### TARGETS #####
toyball.c: extfuncs.h
texdemo1: texdemo1.o readtex.o
- $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) texdemo1.o readtex.o $(APP_LIB_DEPS) -o $@
+ $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) texdemo1.o readtex.o $(LIBS) -o $@
texdemo1.o: texdemo1.c readtex.h extfuncs.h
$(CC) -c -I$(INCDIR) $(CFLAGS) texdemo1.c