static void setupConvolution()
{
GLint *kernel = (GLint*)malloc(sizeof(GLint) * 9);
- GLfloat scale;
+ GLfloat scale = 0.0;
GLfloat *vecKer = (GLfloat*)malloc(sizeof(GLfloat) * 9 * 4);
GLuint loc;
GLuint i;
case 27:
exit(0);
default:
- return;
+ break;
}
glutPostRedisplay();
}