/*
* (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
+ * ALL RIGHTS RESERVED
+ * Permission to use, copy, modify, and distribute this software for
* any purpose and without fee is hereby granted, provided that the above
* copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
+ * and this permission notice appear in supporting documentation, and that
* the name of Silicon Graphics, Inc. not be used in advertising
* or publicity pertaining to distribution of the software without specific,
- * written prior permission.
+ * written prior permission.
*
* THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
* AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
* ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
* POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
+ *
+ * US Government Users Restricted Rights
* Use, duplication, or disclosure by the Government is subject to
* restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
* (c)(1)(ii) of the Rights in Technical Data and Computer Software
* two rectangles. This program clamps the texture, if
* the texture coordinates fall outside 0.0 and 1.0.
*/
+#include <stdlib.h>
#include <GL/glut.h>
/* Create checkerboard texture */
void makeCheckImage(void)
{
int i, j, c;
-
+
for (i = 0; i < checkImageWidth; i++) {
for (j = 0; j < checkImageHeight; j++) {
- c = ((((i&0x8)==0)^((j&0x8))==0))*255;
+ c = ((((i&0x8)==0)^((j&0x8)==0)))*255;
checkImage[i][j][0] = (GLubyte) c;
checkImage[i][j][1] = (GLubyte) c;
checkImage[i][j][2] = (GLubyte) c;
}
void myinit(void)
-{
+{
glClearColor (0.0, 0.0, 0.0, 0.0);
glEnable(GL_DEPTH_TEST);
glDepthFunc(GL_LESS);
makeCheckImage();
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glTexImage2D(GL_TEXTURE_2D, 0, 3, checkImageWidth,
- checkImageHeight, 0, GL_RGB, GL_UNSIGNED_BYTE,
+ glTexImage2D(GL_TEXTURE_2D, 0, 3, checkImageWidth,
+ checkImageHeight, 0, GL_RGB, GL_UNSIGNED_BYTE,
&checkImage[0][0][0]);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
glTranslatef(0.0, 0.0, -3.6);
}
+static void
+key(unsigned char k, int x, int y)
+{
+ switch (k) {
+ case 27: /* Escape */
+ exit(0);
+ break;
+ default:
+ return;
+ }
+ glutPostRedisplay();
+}
+
int
main(int argc, char** argv)
{
myinit();
glutReshapeFunc (myReshape);
glutDisplayFunc(display);
+ glutKeyboardFunc(key);
glutMainLoop();
return 0; /* ANSI C requires main to return int. */
}