/* falls through */
case GL_EXP2:
case GL_EXP:
- glFogiv(GL_FOG_MODE, (int *) &mode);
+ glFogi(GL_FOG_MODE, mode);
glutPostRedisplay();
break;
case 0:
glutDisplayFunc(display);
glutCreateMenu(selectFog);
glutAddMenuEntry("Fog EXP", GL_EXP);
- glutAddMenuEntry("Fog EXP2", /*GL_EXP2*/ 0xffff);
+ glutAddMenuEntry("Fog EXP2", GL_EXP2);
glutAddMenuEntry("Fog LINEAR", GL_LINEAR);
glutAddMenuEntry("Quit", 0);
glutAttachMenu(GLUT_RIGHT_BUTTON);