#include <string.h>
#include <stdlib.h>
#include <stdio.h>
-#ifdef _WIN32
-#include <windows.h>
-#endif
-#define GL_GLEXT_LEGACY
+#include <GL/glew.h>
#include <GL/glut.h>
-
GLenum doubleBuffer;
static int dithering = 0;
+int use11ops = 0;
+int supportlogops = 0;
static int doPrint = 1;
static int deltaY;
GLint windW, windH;
+static const struct {
+ GLenum mode;
+ const char *name;
+} LogicOpModes[] = {
+ { GL_SET, "GL_SET" },
+ { GL_COPY, "GL_COPY" },
+ { GL_NOOP, "GL_NOOP" },
+ { GL_AND, "GL_AND" },
+ { GL_INVERT, "GL_INVERT" },
+ { GL_OR, "GL_OR" },
+ { GL_XOR, "GL_XOR" },
+ { GL_NOR, "GL_NOR" },
+ { GL_NAND, "GL_NAND" },
+ { GL_OR_REVERSE, "GL_OR_REVERSE" },
+ { GL_OR_INVERTED, "GL_OR_INVERTED" },
+ { GL_AND_INVERTED, "GL_AND_INVERTED" },
+ { 0, NULL }
+};
+
+
+
static void DrawString(const char *string)
{
int i;
windH = (GLint)height;
glViewport(0, 0, (GLint)width, (GLint)height);
- deltaY = windH /16;
+ deltaY = windH /20;
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
case 'd':
dithering = !dithering;
break;
+ case 'l':
+ if (supportlogops == 3)
+ use11ops = (!use11ops);
+ if (use11ops)
+ printf("Using GL 1.1 color logic ops.\n");
+ else printf("Using GL_EXT_blend_logic_op.\n");
+ break;
default:
return;
}
{
GLubyte ubbuf[3];
int i, xleft, xright;
- char colorString[18];
+ char colorString[100];
xleft = 5 + windW/4;
xright = 5 + windW/2;
{
int stringOffset = 5, stringx = 8;
int x1, x2, xleft, xright;
- int i;
+ int i, k;
(dithering) ? glEnable(GL_DITHER) : glDisable(GL_DITHER);
glDisable(GL_BLEND);
+ if (supportlogops & 2)
+ glDisable(GL_COLOR_LOGIC_OP);
glClearColor(0.5, 0.6, 0.1, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
/* Draw labels */
glColor3f(0.8, 0.8, 0.0);
i = windH - deltaY + stringOffset;
+
glRasterPos2f(stringx, i); i -= deltaY;
DrawString("SOURCE");
glRasterPos2f(stringx, i); i -= deltaY;
DrawString("reverse_subtract");
glRasterPos2f(stringx, i); i -= deltaY;
DrawString("clear");
- glRasterPos2f(stringx, i); i -= deltaY;
- DrawString("set");
- glRasterPos2f(stringx, i); i -= deltaY;
- DrawString("copy");
- glRasterPos2f(stringx, i); i -= deltaY;
- DrawString("noop");
- glRasterPos2f(stringx, i); i -= deltaY;
- DrawString("and");
- glRasterPos2f(stringx, i); i -= deltaY;
- DrawString("invert");
- glRasterPos2f(stringx, i); i -= deltaY;
- DrawString("or");
- glRasterPos2f(stringx, i); i -= deltaY;
- DrawString("xor");
+ for (k = 0; LogicOpModes[k].name; k++) {
+ glRasterPos2f(stringx, i);
+ i -= deltaY;
+ DrawString(LogicOpModes[k].name);
+ }
i = windH - deltaY;
x1 = windW/4;
glBlendFunc(GL_ONE, GL_ZERO);
i -= deltaY;
- glBlendEquationEXT(GL_LOGIC_OP);
+ if (!use11ops)
+ glBlendEquationEXT(GL_LOGIC_OP);
+ else
+ glEnable(GL_COLOR_LOGIC_OP);
glLogicOp(GL_CLEAR);
glRectf(x1, i, x2, i+deltaY);
- i -= deltaY;
- glBlendEquationEXT(GL_LOGIC_OP);
- glLogicOp(GL_SET);
- glRectf(x1, i, x2, i+deltaY);
-
- i -= deltaY;
- glBlendEquationEXT(GL_LOGIC_OP);
- glLogicOp(GL_COPY);
- glRectf(x1, i, x2, i+deltaY);
-
- i -= deltaY;
- glBlendEquationEXT(GL_LOGIC_OP);
- glLogicOp(GL_NOOP);
- glRectf(x1, i, x2, i+deltaY);
-
- i -= deltaY;
- glBlendEquationEXT(GL_LOGIC_OP);
- glLogicOp(GL_AND);
- glRectf(x1, i, x2, i+deltaY);
-
- i -= deltaY;
- glBlendEquationEXT(GL_LOGIC_OP);
- glLogicOp(GL_INVERT);
- glRectf(x1, i, x2, i+deltaY);
-
- i -= deltaY;
- glBlendEquationEXT(GL_LOGIC_OP);
- glLogicOp(GL_OR);
- glRectf(x1, i, x2, i+deltaY);
-
- i -= deltaY;
- glBlendEquationEXT(GL_LOGIC_OP);
- glLogicOp(GL_XOR);
- glRectf(x1, i, x2, i+deltaY);
- glRectf(x1, i+10, x2, i+5);
+ for (k = 0; LogicOpModes[k].name; k++) {
+ i -= deltaY;
+ glLogicOp(LogicOpModes[k].mode);
+ glRectf(x1, i, x2, i+deltaY);
+ if (LogicOpModes[k].mode == GL_XOR) {
+ glRectf(x1, i+10, x2, i+5);
+ }
+ }
- if (doPrint) {
- glDisable(GL_BLEND);
- glColor3f(1.0, 1.0, 1.0);
- PrintColorStrings();
- }
- glFlush();
+ if (doPrint) {
+ glDisable(GL_BLEND);
+ if (supportlogops & 2)
+ glDisable(GL_COLOR_LOGIC_OP);
+ glColor3f(1.0, 1.0, 1.0);
+ PrintColorStrings();
+ }
+ glFlush();
if (doubleBuffer) {
glutSwapBuffers();
char *extName1 = "GL_EXT_blend_logic_op";
char *extName2 = "GL_EXT_blend_minmax";
char *extName3 = "GL_EXT_blend_subtract";
+ char *version;
glutInit(&argc, argv);
exit(1);
}
- glutInitWindowPosition(0, 0); glutInitWindowSize( 800, 400);
+ glutInitWindowPosition(0, 0); glutInitWindowSize( 800, 520);
type = GLUT_RGB;
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
exit(1);
}
+ glewInit();
+
/* Make sure blend_logic_op extension is there. */
s = (char *) glGetString(GL_EXTENSIONS);
+ version = (char*) glGetString(GL_VERSION);
if (!s)
exit(1);
- if (strstr(s,extName1) == 0) {
- printf("Blend_logic_op extension is not present.\n");
+ if (strstr(s,extName1)) {
+ supportlogops = 1;
+ use11ops = 0;
+ printf("blend_logic_op extension available.\n");
+ }
+ if (strncmp(version,"1.1",3)>=0) {
+ supportlogops += 2;
+ use11ops = 1;
+ printf("1.1 color logic ops available.\n");
+ }
+ if (supportlogops == 0) {
+ printf("Blend_logic_op extension and GL 1.1 not present.\n");
exit(1);
}
if (strstr(s,extName2) == 0) {