*/
#include <stdlib.h>
+#include <GL/glew.h>
#include <GL/glut.h>
static int win_width, win_height;
glutInitWindowSize(win_width, win_height);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc(reshape);
glutKeyboardFunc(key);
glutDisplayFunc(display);