#include <string.h>
#include <stdio.h>
#include <stdlib.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+
static void assert_test(const char *file, int line, int cond, const char *msg)
{
if (!cond)
#define assert_error(err) assert_error_test(__FILE__, __LINE__, (err))
-static void check_status(GLuint id, GLenum pname, void (*query)(GLuint, GLenum, GLint *))
+static void check_status(GLuint id, GLenum pname, void (APIENTRY *query)(GLuint, GLenum, GLint *))
{
GLint status;
GLenum type;
GLint size;
- printf(" Running subtest %s\n", glslType); fflush(stdout);
+ printf(" Running subtest %s\n", glslType);
+ fflush(stdout);
sprintf(buffer, "#version 120\nuniform %s m[60];\nvoid main() { gl_Position[0] = m[59]%s; }\n",
glslType, el);
GLenum type;
GLint size;
- printf(" Running subtest %s\n", glslType); fflush(stdout);
+ printf(" Running subtest %s\n", glslType);
+ fflush(stdout);
sprintf(buffer, "#version 120\nattribute %s m;\nvoid main() { gl_Position[0] = m%s; }\n",
glslType, el);
assert_no_error();
program = make_program(NULL, "uniform sampler2D s[2];\nvoid main() { gl_FragColor = texture2D(s[1], vec2(0.0, 0.0)); }\n");
location = glGetUniformLocation(program, "s[0]");
- if (location == -1) /* Mesa doesn't currently support indexing */
- location = glGetUniformLocation(program, "s");
assert(location != -1);
assert_no_error();
glUniform1iv(location, 2, values);
int main(int argc, char **argv)
{
+ const char *version;
+
glutInit(&argc, argv);
glutCreateWindow("Mesa bug demo");
+ glewInit();
+
+ version = (const char *) glGetString(GL_VERSION);
+ if (version[0] == '1') {
+ printf("Sorry, this test requires OpenGL 2.x GLSL support\n");
+ exit(0);
+ }
RUN_TEST(test_uniform_size_type);
RUN_TEST(test_attrib_size_type);