#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#undef max
glutInitWindowSize( winWidth, winHeight );
glutInitWindowPosition( 0, 0 );
glutCreateWindow( "Mixed texgen/non-texgen texture coordinate test" );
+ glewInit();
initialize();
instructions();