Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.
[mesa.git] / progs / tests / texline.c
diff --git a/progs/tests/texline.c b/progs/tests/texline.c
deleted file mode 100644 (file)
index 1803832..0000000
+++ /dev/null
@@ -1,280 +0,0 @@
-
-/*
- * Test textured lines.
- *
- * Brian Paul
- * September 2000
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <math.h>
-#include <GL/glew.h>
-#include <GL/glut.h>
-#include "../util/readtex.c"   /* I know, this is a hack. */
-
-#define TEXTURE_FILE "../images/girl.rgb"
-
-static GLboolean Antialias = GL_FALSE;
-static GLboolean Animate = GL_FALSE;
-static GLint Texture = 1;
-static GLboolean Stipple = GL_FALSE;
-static GLfloat LineWidth = 1.0;
-
-static GLfloat Xrot = -60.0, Yrot = 0.0, Zrot = 0.0;
-static GLfloat DYrot = 1.0;
-static GLboolean Points = GL_FALSE;
-static GLfloat Scale = 1.0;
-
-static void Idle( void )
-{
-   if (Animate) {
-      Zrot += DYrot;
-      glutPostRedisplay();
-   }
-}
-
-
-static void Display( void )
-{
-   GLfloat x, y, s, t;
-
-   glClear( GL_COLOR_BUFFER_BIT );
-
-   glPushMatrix();
-   glRotatef(Xrot, 1.0, 0.0, 0.0);
-   glRotatef(Yrot, 0.0, 1.0, 0.0);
-   glRotatef(Zrot, 0.0, 0.0, 1.0);
-   glScalef(Scale, Scale, Scale);
-
-   if (Texture)
-      glColor3f(1, 1, 1);
-
-   if (Points) {
-      glBegin(GL_POINTS);
-      for (t = 0.0; t <= 1.0; t += 0.025) {
-         for (s = 0.0; s <= 1.0; s += 0.025) {
-            x = s * 2.0 - 1.0;
-            y = t * 2.0 - 1.0;
-            if (!Texture)
-               glColor3f(1, 0, 1);
-            glMultiTexCoord2fARB(GL_TEXTURE1_ARB, t, s);
-            glTexCoord2f(s, t);
-            glVertex2f(x, y);
-         }
-      }
-      glEnd();
-   }
-   else {
-      glBegin(GL_LINES);
-      for (t = 0.0; t <= 1.0; t += 0.025) {
-         x = t * 2.0 - 1.0;
-         if (!Texture)
-            glColor3f(1, 0, 1);
-         glTexCoord2f(t, 0.0);
-         glMultiTexCoord2fARB(GL_TEXTURE1_ARB, 0.0, t);
-         glVertex2f(x, -1.0);
-         if (!Texture)
-            glColor3f(0, 1, 0);
-         glTexCoord2f(t, 1.0);
-         glMultiTexCoord2fARB(GL_TEXTURE1_ARB, 1.0, t);
-         glVertex2f(x, 1.0);
-      }
-      glEnd();
-   }
-
-   glPopMatrix();
-
-   glutSwapBuffers();
-}
-
-
-static void Reshape( int width, int height )
-{
-   GLfloat ar = (float) width / height;
-   glViewport( 0, 0, width, height );
-   glMatrixMode( GL_PROJECTION );
-   glLoadIdentity();
-   glFrustum( -ar, ar, -1.0, 1.0, 10.0, 100.0 );
-   glMatrixMode( GL_MODELVIEW );
-   glLoadIdentity();
-   glTranslatef( 0.0, 0.0, -12.0 );
-}
-
-
-static void Key( unsigned char key, int x, int y )
-{
-   (void) x;
-   (void) y;
-   switch (key) {
-      case 'a':
-         Antialias = !Antialias;
-         if (Antialias) {
-            glEnable(GL_LINE_SMOOTH);
-            glEnable(GL_POINT_SMOOTH);
-            glEnable(GL_BLEND);
-            glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-         }
-         else {
-            glDisable(GL_LINE_SMOOTH);
-            glDisable(GL_POINT_SMOOTH);
-            glDisable(GL_BLEND);
-         }
-         break;
-      case 't':
-         Texture++;
-         if (Texture > 2)
-            Texture = 0;
-         if (Texture == 0) {
-            glActiveTextureARB(GL_TEXTURE0_ARB);
-            glDisable(GL_TEXTURE_2D);
-            glActiveTextureARB(GL_TEXTURE1_ARB);
-            glDisable(GL_TEXTURE_2D);
-         }
-         else if (Texture == 1) {
-            glActiveTextureARB(GL_TEXTURE0_ARB);
-            glEnable(GL_TEXTURE_2D);
-            glActiveTextureARB(GL_TEXTURE1_ARB);
-            glDisable(GL_TEXTURE_2D);
-         }
-         else {
-            glActiveTextureARB(GL_TEXTURE0_ARB);
-            glEnable(GL_TEXTURE_2D);
-            glActiveTextureARB(GL_TEXTURE1_ARB);
-            glEnable(GL_TEXTURE_2D);
-         }
-         break;
-      case 'w':
-         LineWidth -= 0.25;
-         if (LineWidth < 0.25)
-            LineWidth = 0.25;
-         glLineWidth(LineWidth);
-         glPointSize(LineWidth);
-         break;
-      case 'W':
-         LineWidth += 0.25;
-         if (LineWidth > 8.0)
-            LineWidth = 8.0;
-         glLineWidth(LineWidth);
-         glPointSize(LineWidth);
-         break;
-      case 'p':
-         Points = !Points;
-         break;
-      case 's':
-         Stipple = !Stipple;
-         if (Stipple)
-            glEnable(GL_LINE_STIPPLE);
-         else
-            glDisable(GL_LINE_STIPPLE);
-         break;
-      case ' ':
-         Animate = !Animate;
-         if (Animate)
-            glutIdleFunc(Idle);
-         else
-            glutIdleFunc(NULL);
-         break;
-      case 27:
-         exit(0);
-         break;
-   }
-   printf("LineWidth, PointSize = %f\n", LineWidth);
-   glutPostRedisplay();
-}
-
-
-static void SpecialKey( int key, int x, int y )
-{
-   float step = 3.0;
-   (void) x;
-   (void) y;
-
-   switch (key) {
-      case GLUT_KEY_UP:
-         Xrot += step;
-         break;
-      case GLUT_KEY_DOWN:
-         Xrot -= step;
-         break;
-      case GLUT_KEY_LEFT:
-         Yrot += step;
-         break;
-      case GLUT_KEY_RIGHT:
-         Yrot -= step;
-         break;
-   }
-   glutPostRedisplay();
-}
-
-
-static void Init( int argc, char *argv[] )
-{
-   GLfloat r[2];
-   GLuint u;
-
-   for (u = 0; u < 2; u++) {
-      glActiveTextureARB(GL_TEXTURE0_ARB + u);
-      glBindTexture(GL_TEXTURE_2D, 10+u);
-      if (u == 0)
-         glEnable(GL_TEXTURE_2D);
-      glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
-      glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
-      glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-      glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-
-      if (u == 0)
-         glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
-      else
-         glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_ADD);
-
-      glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-      if (!LoadRGBMipmaps(TEXTURE_FILE, GL_RGB)) {
-         printf("Error: couldn't load texture image\n");
-         exit(1);
-      }
-   }
-
-   glLineStipple(1, 0xff);
-
-   if (argc > 1 && strcmp(argv[1], "-info")==0) {
-      printf("GL_RENDERER   = %s\n", (char *) glGetString(GL_RENDERER));
-      printf("GL_VERSION    = %s\n", (char *) glGetString(GL_VERSION));
-      printf("GL_VENDOR     = %s\n", (char *) glGetString(GL_VENDOR));
-      printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
-   }
-
-   glGetFloatv(GL_ALIASED_POINT_SIZE_RANGE, r);
-   printf("Non-smooth point size range: %g .. %g\n", r[0], r[1]);
-   glGetFloatv(GL_POINT_SIZE_RANGE, r);
-   printf("Smoothed point size range: %g .. %g\n", r[0], r[1]);
-   glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, r);
-   printf("Non-smooth line width range: %g .. %g\n", r[0], r[1]);
-   glGetFloatv(GL_LINE_WIDTH_RANGE, r);
-   printf("Smoothed line width range: %g .. %g\n", r[0], r[1]);
-}
-
-
-int main( int argc, char *argv[] )
-{
-   glutInit( &argc, argv );
-   glutInitWindowPosition(0, 0);
-   glutInitWindowSize( 400, 300 );
-
-   glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
-
-   glutCreateWindow(argv[0] );
-   glewInit();
-
-   Init(argc, argv);
-
-   glutReshapeFunc( Reshape );
-   glutKeyboardFunc( Key );
-   glutSpecialFunc( SpecialKey );
-   glutDisplayFunc( Display );
-   if (Animate)
-      glutIdleFunc( Idle );
-
-   glutMainLoop();
-   return 0;
-}