static GLenum Filter = GL_NEAREST;
GLenum doubleBuffer;
static float Rot = 0;
+static int win = 0;
static void Init(void)
{
fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+ fflush(stderr);
glClearColor(0.0, 0.0, 1.0, 0.0);
glFrustum(-1, 1, -1, 1, 10, 20);
#endif
glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
glTranslatef(0, 0, -15);
}
Rot -= 10.0;
break;
case 27:
+ glutDestroyWindow(win);
exit(0);
default:
return;
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ win = glutCreateWindow(*argv);
+ if (!win) {
exit(1);
}