fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+ fflush(stderr);
glClearColor(0.0, 0.0, 1.0, 0.0);
}
glutInitWindowPosition(100, 0); glutInitWindowSize(Width, Height);
glutInitDisplayMode(type);
- Win = glutCreateWindow("First Tri");
+ Win = glutCreateWindow(*argv);
Init();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);