#include <stdio.h>
#include <string.h>
#include <stdlib.h>
+#include <GL/glew.h>
#include <GL/glut.h>
glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
- type = GLUT_RGB;
+ type = GLUT_RGB | GLUT_ALPHA;
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
exit(1);
}
+ glewInit();
+
Init();
glutReshapeFunc(Reshape);