Merge branch 'gallium-0.1' into gallium-tex-surfaces
[mesa.git] / progs / xdemos / glxinfo.c
index 799b0c1e1e0b9c72a29d6eb4a83dbef6b8efbb5a..3e8e0be52031c67ab88a63ae2bf51f923d635e58 100644 (file)
@@ -1,7 +1,5 @@
-/* $Id: glxinfo.c,v 1.18 2002/09/06 03:47:34 brianp Exp $ */
-
 /*
- * Copyright (C) 1999-2002  Brian Paul   All Rights Reserved.
+ * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
  * 
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
  * Brian Paul  26 January 2000
  */
 
-#define DO_GLU  /* may want to remove this for easier XFree86 building? */
+#define GLX_GLXEXT_PROTOTYPES
 
 #include <X11/Xlib.h>
 #include <X11/Xutil.h>
 #include <GL/gl.h>
-#ifdef DO_GLU
-#include <GL/glu.h>
-#endif
 #include <GL/glx.h>
 #include <stdio.h>
 #include <string.h>
 #define GLX_NONE_EXT  0x8000
 #endif
 
+#ifndef GLX_TRANSPARENT_RGB
+#define GLX_TRANSPARENT_RGB 0x8008
+#endif
+
 
 typedef enum
 {
@@ -74,7 +73,12 @@ struct visual_attribs
 
    /* GL visual attribs */
    int supportsGL;
-   int transparent;
+   int transparentType;
+   int transparentRedValue;
+   int transparentGreenValue;
+   int transparentBlueValue;
+   int transparentAlphaValue;
+   int transparentIndexValue;
    int bufferSize;
    int level;
    int rgba;
@@ -149,8 +153,126 @@ print_display_info(Display *dpy)
 }
 
 
+/**
+ * Print interesting limits for vertex/fragment programs.
+ */
+static void
+print_program_limits(GLenum target)
+{
+#if defined(GL_ARB_vertex_program) || defined(GL_ARB_fragment_program)
+   struct token_name {
+      GLenum token;
+      const char *name;
+   };
+   static const struct token_name limits[] = {
+      { GL_MAX_PROGRAM_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_INSTRUCTIONS_ARB" },
+      { GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" },
+      { GL_MAX_PROGRAM_TEMPORARIES_ARB, "GL_MAX_PROGRAM_TEMPORARIES_ARB" },
+      { GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" },
+      { GL_MAX_PROGRAM_PARAMETERS_ARB, "GL_MAX_PROGRAM_PARAMETERS_ARB" },
+      { GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB" },
+      { GL_MAX_PROGRAM_ATTRIBS_ARB, "GL_MAX_PROGRAM_ATTRIBS_ARB" },
+      { GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB" },
+      { GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB" },
+      { GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" },
+      { GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB" },
+      { GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB" },
+      { GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" },
+      { GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" },
+      { GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB" },
+      { GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" },
+      { GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" },
+      { GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" },
+      { (GLenum) 0, NULL }
+   };
+   PFNGLGETPROGRAMIVARBPROC GetProgramivARB_func = (PFNGLGETPROGRAMIVARBPROC)
+      glXGetProcAddressARB((GLubyte *) "glGetProgramivARB");
+   GLint max[1];
+   int i;
+
+   if (target == GL_VERTEX_PROGRAM_ARB) {
+      printf("    GL_VERTEX_PROGRAM_ARB:\n");
+   }
+   else if (target == GL_FRAGMENT_PROGRAM_ARB) {
+      printf("    GL_FRAGMENT_PROGRAM_ARB:\n");
+   }
+   else {
+      return; /* something's wrong */
+   }
+
+   for (i = 0; limits[i].token; i++) {
+      GetProgramivARB_func(target, limits[i].token, max);
+      if (glGetError() == GL_NO_ERROR) {
+         printf("        %s = %d\n", limits[i].name, max[0]);
+      }
+   }
+#endif /* GL_ARB_vertex_program / GL_ARB_fragment_program */
+}
+
+
+/**
+ * Print interesting limits for vertex/fragment shaders.
+ */
+static void
+print_shader_limits(GLenum target)
+{
+   struct token_name {
+      GLenum token;
+      const char *name;
+   };
+#if defined(GL_ARB_vertex_shader)
+   static const struct token_name vertex_limits[] = {
+      { GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB" },
+      { GL_MAX_VARYING_FLOATS_ARB, "GL_MAX_VARYING_FLOATS_ARB" },
+      { GL_MAX_VERTEX_ATTRIBS_ARB, "GL_MAX_VERTEX_ATTRIBS_ARB" },
+      { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" },
+      { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" },
+      { GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" },
+      { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" },
+      { (GLenum) 0, NULL }
+   };
+#endif
+#if defined(GL_ARB_fragment_shader)
+   static const struct token_name fragment_limits[] = {
+      { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" },
+      { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" },
+      { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" },
+      { (GLenum) 0, NULL }
+   };
+#endif
+   GLint max[1];
+   int i;
+
+#if defined(GL_ARB_vertex_shader)
+   if (target == GL_VERTEX_SHADER_ARB) {
+      printf("    GL_VERTEX_SHADER_ARB:\n");
+      for (i = 0; vertex_limits[i].token; i++) {
+         glGetIntegerv(vertex_limits[i].token, max);
+         if (glGetError() == GL_NO_ERROR) {
+            printf("        %s = %d\n", vertex_limits[i].name, max[0]);
+         }
+      }
+   }
+#endif
+#if defined(GL_ARB_fragment_shader)
+   if (target == GL_FRAGMENT_SHADER_ARB) {
+      printf("    GL_FRAGMENT_SHADER_ARB:\n");
+      for (i = 0; fragment_limits[i].token; i++) {
+         glGetIntegerv(fragment_limits[i].token, max);
+         if (glGetError() == GL_NO_ERROR) {
+            printf("        %s = %d\n", fragment_limits[i].name, max[0]);
+         }
+      }
+   }
+#endif
+}
+
+
+/**
+ * Print interesting OpenGL implementation limits.
+ */
 static void
-print_limits(void)
+print_limits(const char *extensions)
 {
    struct token_name {
       GLuint count;
@@ -162,8 +284,6 @@ print_limits(void)
       { 1, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH" },
       { 1, GL_MAX_CLIP_PLANES, "GL_MAX_CLIP_PLANES" },
       { 1, GL_MAX_COLOR_MATRIX_STACK_DEPTH, "GL_MAX_COLOR_MATRIX_STACK_DEPTH" },
-      { 1, GL_MAX_CONVOLUTION_WIDTH_EXT, "GL_MAX_CONVOLUTION_WIDTH_EXT" },
-      { 1, GL_MAX_CONVOLUTION_HEIGHT_EXT, "GL_MAX_CONVOLUTION_HEIGHT_EXT" },
       { 1, GL_MAX_ELEMENTS_VERTICES, "GL_MAX_ELEMENTS_VERTICES" },
       { 1, GL_MAX_ELEMENTS_INDICES, "GL_MAX_ELEMENTS_INDICES" },
       { 1, GL_MAX_EVAL_ORDER, "GL_MAX_EVAL_ORDER" },
@@ -176,30 +296,74 @@ print_limits(void)
       { 1, GL_MAX_TEXTURE_STACK_DEPTH, "GL_MAX_TEXTURE_STACK_DEPTH" },
       { 1, GL_MAX_TEXTURE_SIZE, "GL_MAX_TEXTURE_SIZE" },
       { 1, GL_MAX_3D_TEXTURE_SIZE, "GL_MAX_3D_TEXTURE_SIZE" },
+      { 2, GL_MAX_VIEWPORT_DIMS, "GL_MAX_VIEWPORT_DIMS" },
+      { 2, GL_ALIASED_LINE_WIDTH_RANGE, "GL_ALIASED_LINE_WIDTH_RANGE" },
+      { 2, GL_SMOOTH_LINE_WIDTH_RANGE, "GL_SMOOTH_LINE_WIDTH_RANGE" },
+      { 2, GL_ALIASED_POINT_SIZE_RANGE, "GL_ALIASED_POINT_SIZE_RANGE" },
+      { 2, GL_SMOOTH_POINT_SIZE_RANGE, "GL_SMOOTH_POINT_SIZE_RANGE" },
+#if defined(GL_ARB_texture_cube_map)
       { 1, GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB" },
+#endif
+#if defined(GLX_NV_texture_rectangle)
       { 1, GL_MAX_RECTANGLE_TEXTURE_SIZE_NV, "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV" },
+#endif
+#if defined(GL_ARB_texture_compression)
       { 1, GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB" },
+#endif
+#if defined(GL_ARB_multitexture)
       { 1, GL_MAX_TEXTURE_UNITS_ARB, "GL_MAX_TEXTURE_UNITS_ARB" },
+#endif
+#if defined(GL_EXT_texture_lod_bias)
       { 1, GL_MAX_TEXTURE_LOD_BIAS_EXT, "GL_MAX_TEXTURE_LOD_BIAS_EXT" },
+#endif
+#if defined(GL_EXT_texture_filter_anisotropic)
       { 1, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT" },
-      { 2, GL_MAX_VIEWPORT_DIMS, "GL_MAX_VIEWPORT_DIMS" },
-      { 2, GL_ALIASED_LINE_WIDTH_RANGE, "GL_ALIASED_LINE_WIDTH_RANGE" },
-      { 2, GL_SMOOTH_LINE_WIDTH_RANGE, "GL_SMOOTH_LINE_WIDTH_RANGE" },
-      { 2, GL_ALIASED_POINT_SIZE_RANGE, "GL_ALIASED_POINT_SIZE_RANGE" },
-      { 2, GL_SMOOTH_POINT_SIZE_RANGE, "GL_SMOOTH_POINT_SIZE_RANGE" },
+#endif
+#if defined(GL_ARB_draw_buffers)
+      { 1, GL_MAX_DRAW_BUFFERS_ARB, "GL_MAX_DRAW_BUFFERS_ARB" },
+#endif
       { 0, (GLenum) 0, NULL }
    };
    GLint i, max[2];
+
    printf("OpenGL limits:\n");
    for (i = 0; limits[i].count; i++) {
       glGetIntegerv(limits[i].token, max);
-      if (glGetError() == GL_NONE) {
+      if (glGetError() == GL_NO_ERROR) {
          if (limits[i].count == 1)
             printf("    %s = %d\n", limits[i].name, max[0]);
          else /* XXX fix if we ever query something with more than 2 values */
             printf("    %s = %d, %d\n", limits[i].name, max[0], max[1]);
       }
    }
+
+   /* these don't fit into the above mechanism, unfortunately */
+   glGetConvolutionParameteriv(GL_CONVOLUTION_2D, GL_MAX_CONVOLUTION_WIDTH, max);
+   glGetConvolutionParameteriv(GL_CONVOLUTION_2D, GL_MAX_CONVOLUTION_HEIGHT, max+1);
+   if (glGetError() == GL_NONE) {
+      printf("    GL_MAX_CONVOLUTION_WIDTH/HEIGHT = %d, %d\n", max[0], max[1]);
+   }
+
+#if defined(GL_ARB_vertex_program)
+   if (strstr(extensions, "GL_ARB_vertex_program")) {
+      print_program_limits(GL_VERTEX_PROGRAM_ARB);
+   }
+#endif
+#if defined(GL_ARB_fragment_program)
+   if (strstr(extensions, "GL_ARB_fragment_program")) {
+      print_program_limits(GL_FRAGMENT_PROGRAM_ARB);
+   }
+#endif
+#if defined(GL_ARB_vertex_shader)
+   if (strstr(extensions, "GL_ARB_vertex_shader")) {
+      print_shader_limits(GL_VERTEX_SHADER_ARB);
+   }
+#endif
+#if defined(GL_ARB_fragment_shader)
+   if (strstr(extensions, "GL_ARB_fragment_shader")) {
+      print_shader_limits(GL_FRAGMENT_SHADER_ARB);
+   }
+#endif
 }
 
 
@@ -251,6 +415,7 @@ print_screen_info(Display *dpy, int scrnum, Bool allowDirect, GLboolean limits)
    ctx = glXCreateContext( dpy, visinfo, NULL, allowDirect );
    if (!ctx) {
       fprintf(stderr, "Error: glXCreateContext failed\n");
+      XFree(visinfo);
       XDestroyWindow(dpy, win);
       return;
    }
@@ -267,12 +432,16 @@ print_screen_info(Display *dpy, int scrnum, Bool allowDirect, GLboolean limits)
       const char *glRenderer = (const char *) glGetString(GL_RENDERER);
       const char *glVersion = (const char *) glGetString(GL_VERSION);
       const char *glExtensions = (const char *) glGetString(GL_EXTENSIONS);
+      int glxVersionMajor;
+      int glxVersionMinor;
       char *displayName = NULL;
       char *colon = NULL, *period = NULL;
-#ifdef DO_GLU
-      const char *gluVersion = (const char *) gluGetString(GLU_VERSION);
-      const char *gluExtensions = (const char *) gluGetString(GLU_EXTENSIONS);
-#endif
+      
+      if (! glXQueryVersion( dpy, & glxVersionMajor, & glxVersionMinor )) {
+         fprintf(stderr, "Error: glXQueryVersion failed\n");
+         exit(1);
+      }
+
       /* Strip the screen number from the display name, if present. */
       if (!(displayName = (char *) malloc(strlen(DisplayString(dpy)) + 1))) {
          fprintf(stderr, "Error: malloc() failed\n");
@@ -287,7 +456,19 @@ print_screen_info(Display *dpy, int scrnum, Bool allowDirect, GLboolean limits)
       }
       printf("display: %s  screen: %d\n", displayName, scrnum);
       free(displayName);
-      printf("direct rendering: %s\n", glXIsDirect(dpy, ctx) ? "Yes" : "No");
+      printf("direct rendering: ");
+      if (glXIsDirect(dpy, ctx)) {
+         printf("Yes\n");
+      } else {
+         if (!allowDirect) {
+            printf("No (-i specified)\n");
+         } else if (getenv("LIBGL_ALWAYS_INDIRECT")) {
+            printf("No (LIBGL_ALWAYS_INDIRECT set)\n");
+         } else {
+            printf("No (If you want to find out why, try setting "
+                   "LIBGL_DEBUG=verbose)\n");
+         }
+      }
       printf("server glx vendor string: %s\n", serverVendor);
       printf("server glx version string: %s\n", serverVersion);
       printf("server glx extensions:\n");
@@ -296,6 +477,7 @@ print_screen_info(Display *dpy, int scrnum, Bool allowDirect, GLboolean limits)
       printf("client glx version string: %s\n", clientVersion);
       printf("client glx extensions:\n");
       print_extension_list(clientExtensions);
+      printf("GLX version: %u.%u\n", glxVersionMajor, glxVersionMinor);
       printf("GLX extensions:\n");
       print_extension_list(glxExtensions);
       printf("OpenGL vendor string: %s\n", glVendor);
@@ -304,18 +486,14 @@ print_screen_info(Display *dpy, int scrnum, Bool allowDirect, GLboolean limits)
       printf("OpenGL extensions:\n");
       print_extension_list(glExtensions);
       if (limits)
-         print_limits();
-#ifdef DO_GLU
-      printf("glu version: %s\n", gluVersion);
-      printf("glu extensions:\n");
-      print_extension_list(gluExtensions);
-#endif
+         print_limits(glExtensions);
    }
    else {
       fprintf(stderr, "Error: glXMakeCurrent failed\n");
    }
 
    glXDestroyContext(dpy, ctx);
+   XFree(visinfo);
    XDestroyWindow(dpy, win);
 }
 
@@ -404,12 +582,29 @@ get_visual_attribs(Display *dpy, XVisualInfo *vInfo,
    glXGetConfig(dpy, vInfo, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize);
    glXGetConfig(dpy, vInfo, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize);
 
-   /* transparent pixel value not implemented yet */
-   attribs->transparent = 0;
+   /* get transparent pixel stuff */
+   glXGetConfig(dpy, vInfo,GLX_TRANSPARENT_TYPE, &attribs->transparentType);
+   if (attribs->transparentType == GLX_TRANSPARENT_RGB) {
+     glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue);
+     glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue);
+     glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue);
+     glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue);
+   }
+   else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) {
+     glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue);
+   }
 
-   /* multisample tests not implemented yet */
-   attribs->numSamples = 0;
-   attribs->numMultisample = 0;
+   /* multisample attribs */
+#ifdef GLX_ARB_multisample
+   if (ext && strstr(ext, "GLX_ARB_multisample") == 0) {
+      glXGetConfig(dpy, vInfo, GLX_SAMPLE_BUFFERS_ARB, &attribs->numMultisample);
+      glXGetConfig(dpy, vInfo, GLX_SAMPLES_ARB, &attribs->numSamples);
+   }
+#endif
+   else {
+      attribs->numSamples = 0;
+      attribs->numMultisample = 0;
+   }
 
 #if defined(GLX_EXT_visual_rating)
    if (ext && strstr(ext, "GLX_EXT_visual_rating")) {
@@ -450,7 +645,15 @@ print_visual_attribs_verbose(const struct visual_attribs *attribs)
    else if (attribs->visualCaveat == GLX_NON_CONFORMANT_VISUAL_EXT)
       printf("    visualCaveat=Nonconformant\n");
 #endif
-   printf("    %s\n", attribs->transparent ? "Transparent." : "Opaque.");
+   if (attribs->transparentType == GLX_NONE) {
+     printf("    Opaque.\n");
+   }
+   else if (attribs->transparentType == GLX_TRANSPARENT_RGB) {
+     printf("    Transparent RGB: Red=%d Green=%d Blue=%d Alpha=%d\n",attribs->transparentRedValue,attribs->transparentGreenValue,attribs->transparentBlueValue,attribs->transparentAlphaValue);
+   }
+   else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) {
+     printf("    Transparent index=%d\n",attribs->transparentIndexValue);
+   }
 }
 
 
@@ -484,7 +687,7 @@ print_visual_attribs_short(const struct visual_attribs *attribs)
           attribs->id,
           attribs->depth,
           visual_class_abbrev(attribs->klass),
-          attribs->transparent,
+          attribs->transparentType != GLX_NONE,
           attribs->bufferSize,
           attribs->level,
           attribs->rgba ? "r" : "c",
@@ -522,7 +725,7 @@ print_visual_attribs_long(const struct visual_attribs *attribs)
           attribs->id,
           attribs->depth,
           visual_class_name(attribs->klass),
-          attribs->transparent,
+          attribs->transparentType != GLX_NONE,
           attribs->bufferSize,
           attribs->level,
           attribs->rgba ? "rgba" : "ci  ",
@@ -687,7 +890,7 @@ usage(void)
    printf("\t-h: This information.\n");
    printf("\t-i: Force an indirect rendering context.\n");
    printf("\t-b: Find the 'best' visual and print it's number.\n");
-   printf("\t-l: Print interesting OpenGLimits.\n");
+   printf("\t-l: Print interesting OpenGL limits.\n");
 }
 
 
@@ -736,7 +939,7 @@ main(int argc, char *argv[])
 
    dpy = XOpenDisplay(displayName);
    if (!dpy) {
-      fprintf(stderr, "Error: unable to open display %s\n", displayName);
+      fprintf(stderr, "Error: unable to open display %s\n", XDisplayName(displayName));
       return -1;
    }