import os.path
import re
import subprocess
+import platform as _platform
import SCons.Action
import SCons.Builder
if not env.Detect('pkg-config'):
return
+ if subprocess.call(["pkg-config", "--exists", ' '.join(modules)]) != 0:
+ return
+
# Put -I and -L flags directly into the environment, as these don't affect
# the compilation of targets that do not use them
try:
def generate(env):
"""Common environment generation code"""
+ # Tell tools which machine to compile for
+ env['TARGET_ARCH'] = env['machine']
+ env['MSVS_ARCH'] = env['machine']
+
# Toolchain
platform = env['platform']
if env['toolchain'] == 'default':
env['gcc'] = 'gcc' in os.path.basename(env['CC']).split('-')
env['msvc'] = env['CC'] == 'cl'
+ if env['msvc'] and env['toolchain'] == 'default' and env['machine'] == 'x86_64':
+ # MSVC x64 support is broken in earlier versions of scons
+ env.EnsurePythonVersion(2, 0)
+
# shortcuts
machine = env['machine']
platform = env['platform']
gcc = env['gcc']
msvc = env['msvc']
+ # Determine whether we are cross compiling; in particular, whether we need
+ # to compile code generators with a different compiler as the target code.
+ host_platform = _platform.system().lower()
+ host_machine = os.environ.get('PROCESSOR_ARCHITEW6432', os.environ.get('PROCESSOR_ARCHITECTURE', _platform.machine()))
+ host_machine = {
+ 'x86': 'x86',
+ 'i386': 'x86',
+ 'i486': 'x86',
+ 'i586': 'x86',
+ 'i686': 'x86',
+ 'ppc' : 'ppc',
+ 'AMD64': 'x86_64',
+ 'x86_64': 'x86_64',
+ }.get(host_machine, 'generic')
+ env['crosscompile'] = platform != host_platform
+ if machine == 'x86_64' and host_machine != 'x86_64':
+ env['crosscompile'] = True
+ env['hostonly'] = False
+
# Backwards compatability with the debug= profile= options
if env['build'] == 'debug':
if not env['debug']:
'-m32',
#'-march=pentium4',
]
- if distutils.version.LooseVersion(ccversion) >= distutils.version.LooseVersion('4.2'):
+ if distutils.version.LooseVersion(ccversion) >= distutils.version.LooseVersion('4.2') \
+ and (platform != 'windows' or env['build'] == 'debug' or True):
# NOTE: We need to ensure stack is realigned given that we
# produce shared objects, and have no control over the stack
# alignment policy of the application. Therefore we need
# -mstackrealign ore -mincoming-stack-boundary=2.
#
+ # XXX: -O and -mstackrealign causes stack corruption on MinGW
+ #
# XXX: We could have SSE without -mstackrealign if we always used
# __attribute__((force_align_arg_pointer)), but that's not
# always the case.
'/Od', # disable optimizations
'/Oi', # enable intrinsic functions
'/Oy-', # disable frame pointer omission
- '/GL-', # disable whole program optimization
]
else:
ccflags += [
'/O2', # optimize for speed
+ ]
+ if env['build'] == 'release':
+ ccflags += [
'/GL', # enable whole program optimization
]
+ else:
+ ccflags += [
+ '/GL-', # disable whole program optimization
+ ]
ccflags += [
'/fp:fast', # fast floating point
'/W3', # warning level
else:
env['_LIBFLAGS'] = '-Wl,--start-group ' + env['_LIBFLAGS'] + ' -Wl,--end-group'
if msvc:
- if env['build'] != 'debug':
+ if env['build'] == 'release':
# enable Link-time Code Generation
linkflags += ['/LTCG']
env.Append(ARFLAGS = ['/LTCG'])
env.Append(LINKFLAGS = linkflags)
env.Append(SHLINKFLAGS = shlinkflags)
+ # We have C++ in several libraries, so always link with the C++ compiler
+ if env['gcc']:
+ env['LINK'] = env['CXX']
+
# Default libs
env.Append(LIBS = [])
env.Tool('udis86')
pkg_config_modules(env, 'x11', ['x11', 'xext'])
- pkg_config_modules(env, 'dri', ['libdrm'])
+ pkg_config_modules(env, 'drm', ['libdrm'])
+ pkg_config_modules(env, 'drm_intel', ['libdrm_intel'])
+ pkg_config_modules(env, 'drm_radeon', ['libdrm_radeon'])
pkg_config_modules(env, 'xorg', ['xorg-server'])
+ pkg_config_modules(env, 'kms', ['libkms'])
+
+ env['dri'] = env['x11'] and env['drm']
# Custom builders and methods
env.Tool('custom')