with this program; if not, write to the Free Software Foundation, Inc.,
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
-/* This file is meant to be included by sim-basics.h. */
+
+/* Simulator state pseudo baseclass.
+
+ Each simulator is required to have a sim-main.h file that includes
+ sim-basics.h, defines the base type sim_cia (the data type that
+ contains the complete current instruction address information), and
+ then sim-base.h:
+
+ #include "sim-basics.h"
+ typedef address_word sim_cia;
+ #include "sim-base.h"
+
+ and defines two key simulator structures. Firstly, struct
+ _sim_cpu:
+
+ struct _sim_cpu {
+ ... simulator specific members ...
+ sim_cpu_base base;
+ };
+
+ and secondly, struct sim_state (which uses the sim_cpu structure):
+
+ struct sim_state {
+ sim_cpu cpu[MAX_NR_PROCESSORS];
+ #if (WITH_SMP)
+ #define STATE_CPU(sd,n) (&(sd)->cpu[n])
+ #else
+ #define STATE_CPU(sd,n) (&(sd)->cpu[0])
+ #endif
+ ... simulator specific members ...
+ sim_state_base base;
+ };
+
+ Note that `base' appears last. This makes `base.magic' appear last
+ in the entire struct and helps catch miscompilation errors. */
+
#ifndef SIM_BASE_H
#define SIM_BASE_H
+/* Pre-declare certain types. */
+
+/* typedef <target-dependant> sim_cia; */
+#ifndef NULL_CIA
+#define NULL_CIA ((sim_cia) 0)
+#endif
+typedef struct _sim_cpu sim_cpu;
+
+#include "sim-module.h"
+
+#include "sim-trace.h"
+#include "sim-profile.h"
+#include "sim-model.h"
+#include "sim-core.h"
+#include "sim-events.h"
+#include "sim-io.h"
+#include "sim-engine.h"
+#include "sim-watch.h"
+
+
/* Global pointer to current state while sim_resume is running.
On a machine with lots of registers, it might be possible to reserve
one of them for current_state. However on a machine with few registers
If CURRENT_STATE_REG is defined, it means current_state is living in
a global register. */
+
#ifdef CURRENT_STATE_REG
/* FIXME: wip */
#else
extern struct sim_state *current_state;
#endif
-/* Simulator state pseudo base-class.
- Each simulator is required to have a sim-main.h file that includes
- sim-basics.h and defines struct sim_state to be:
- struct sim_state {
- struct sim_state_base base;
- ... simulator specific members ...
- };
- */
+/* The simulator may provide different (and faster) definition. */
+#ifndef CURRENT_STATE
+#define CURRENT_STATE current_state
+#endif
-struct sim_state_base {
- /* Marker for those wanting to do sanity checks. */
- int magic;
-#define SIM_MAGIC_NUMBER 0x4242
-#define STATE_MAGIC(sd) ((sd)->base.magic)
+
+typedef struct {
/* Simulator's argv[0]. */
const char *my_name;
struct sim_config config;
#define STATE_CONFIG(sd) ((sd)->base.config)
#endif
-};
+
+ /* List of installed module `init' handlers. */
+ MODULE_INIT_LIST *init_list;
+#define STATE_INIT_LIST(sd) ((sd)->base.init_list)
+ /* List of installed module `uninstall' handlers. */
+ MODULE_UNINSTALL_LIST *uninstall_list;
+#define STATE_UNINSTALL_LIST(sd) ((sd)->base.uninstall_list)
+
+ /* ??? This might be more appropriate in sim_cpu. */
+ /* Machine tables for this cpu. See sim-model.h. */
+ const MODEL *model;
+#define STATE_MODEL(sd) ((sd)->base.model)
+
+ /* Supported options. */
+ struct option_list *options;
+#define STATE_OPTIONS(sd) ((sd)->base.options)
+
+ /* Non-zero if -v specified. */
+ int verbose_p;
+#define STATE_VERBOSE_P(sd) ((sd)->base.verbose_p)
+
+ /* If non NULL, the BFD architecture specified on the command line */
+ const struct bfd_arch_info *architecture;
+#define STATE_ARCHITECTURE(sd) ((sd)->base.architecture)
+
+ /* If non NULL, the bfd target specified on the command line */
+ const char *target;
+#define STATE_TARGET(sd) ((sd)->base.target)
+
+ /* In standalone simulator, this is the program's arguments passed
+ on the command line. */
+ char **prog_argv;
+#define STATE_PROG_ARGV(sd) ((sd)->base.prog_argv)
+
+ /* The program's bfd. */
+ struct _bfd *prog_bfd;
+#define STATE_PROG_BFD(sd) ((sd)->base.prog_bfd)
+
+ /* The program's text section. */
+ struct sec *text_section;
+ /* Starting and ending text section addresses from the bfd. */
+ SIM_ADDR text_start, text_end;
+#define STATE_TEXT_SECTION(sd) ((sd)->base.text_section)
+#define STATE_TEXT_START(sd) ((sd)->base.text_start)
+#define STATE_TEXT_END(sd) ((sd)->base.text_end)
+
+ /* Start address, set when the program is loaded from the bfd. */
+ SIM_ADDR start_addr;
+#define STATE_START_ADDR(sd) ((sd)->base.start_addr)
+
+#if WITH_SCACHE
+ /* Size of the simulator's cache, if any.
+ This is not the target's cache. It is the cache the simulator uses
+ to process instructions. */
+ unsigned int scache_size;
+#define STATE_SCACHE_SIZE(sd) ((sd)->base.scache_size)
+#endif
+
+ /* FIXME: Move to top level sim_state struct (as some struct)? */
+#ifdef SIM_HAVE_FLATMEM
+ unsigned int mem_size;
+#define STATE_MEM_SIZE(sd) ((sd)->base.mem_size)
+ unsigned int mem_base;
+#define STATE_MEM_BASE(sd) ((sd)->base.mem_base)
+ unsigned char *memory;
+#define STATE_MEMORY(sd) ((sd)->base.memory)
+#endif
+
+ /* core memory bus */
+#define STATE_CORE(sd) (&(sd)->base.core)
+ sim_core core;
+
+ /* event handler */
+#define STATE_EVENTS(sd) (&(sd)->base.events)
+ sim_events events;
+
+ /* generic halt/resume engine */
+ sim_engine engine;
+#define STATE_ENGINE(sd) (&(sd)->base.engine)
+
+ /* generic watchpoint support */
+ sim_watchpoints watchpoints;
+#define STATE_WATCHPOINTS(sd) (&(sd)->base.watchpoints)
+
+ /* Marker for those wanting to do sanity checks.
+ This should remain the last member of this struct to help catch
+ miscompilation errors. */
+ int magic;
+#define SIM_MAGIC_NUMBER 0x4242
+#define STATE_MAGIC(sd) ((sd)->base.magic)
+
+} sim_state_base;
+
+
+/* Pseudo baseclass for each cpu. */
+
+typedef struct {
+
+ /* Backlink to main state struct. */
+ SIM_DESC state;
+#define CPU_STATE(cpu) ((cpu)->base.state)
+
+ /* Processor specific core data */
+ sim_cpu_core core;
+#define CPU_CORE(cpu) (& (cpu)->base.core)
+
+ /* Trace data. See sim-trace.h. */
+ TRACE_DATA trace_data;
+#define CPU_TRACE_DATA(cpu) (& (cpu)->base.trace_data)
+
+ /* Maximum number of debuggable entities.
+ This debugging is not intended for normal use.
+ It is only enabled when the simulator is configured with --with-debug
+ which shouldn't normally be specified. */
+#ifndef MAX_DEBUG_VALUES
+#define MAX_DEBUG_VALUES 4
+#endif
+
+ /* Boolean array of specified debugging flags. */
+ char debug_flags[MAX_DEBUG_VALUES];
+#define CPU_DEBUG_FLAGS(cpu) ((cpu)->base.debug_flags)
+ /* Standard values. */
+#define DEBUG_INSN_IDX 0
+#define DEBUG_NEXT_IDX 2 /* simulator specific debug bits begin here */
+
+ /* Debugging output goes to this or stderr if NULL.
+ We can't store `stderr' here as stderr goes through a callback. */
+ FILE *debug_file;
+#define CPU_DEBUG_FILE(cpu) ((cpu)->base.debug_file)
+
+ /* Profile data. See sim-profile.h. */
+ PROFILE_DATA profile_data;
+#define CPU_PROFILE_DATA(cpu) (& (cpu)->base.profile_data)
+
+} sim_cpu_base;
+
/* Functions for allocating/freeing a sim_state. */
SIM_DESC sim_state_alloc PARAMS ((void));
void sim_state_free PARAMS ((SIM_DESC));
+
#endif /* SIM_BASE_H */