+import filecmp
+import os
+import subprocess
+from sys import executable as python_cmd
+
Import('*')
-SConscript('glsl/SConscript')
+if env['platform'] == 'windows':
+ SConscript('getopt/SConscript')
+
+SConscript('util/xmlpool/SConscript')
+SConscript('util/SConscript')
+SConscript('compiler/SConscript')
+
+if env['hostonly']:
+ # We are just compiling the things necessary on the host for cross
+ # compilation
+ Return()
+
+
+def write_git_sha1_h_file(filename):
+ """Mesa looks for a git_sha1.h file at compile time in order to display
+ the current git hash id in the GL_VERSION string. This function tries
+ to retrieve the git hashid and write the header file. An empty file
+ will be created if anything goes wrong."""
+
+ args = [ python_cmd, Dir('#').abspath + '/bin/git_sha1_gen.py', '--output', filename ]
+ try:
+ subprocess.call(args)
+ except:
+ print("Warning: exception in write_git_sha1_h_file()")
+ return
+
+
+# Create the git_sha1.h header file
+write_git_sha1_h_file("git_sha1.h")
+# and update CPPPATH so the git_sha1.h header can be found
+env.Append(CPPPATH = ["#" + env['build_dir']])
+
+
+
+if env['platform'] != 'windows':
+ SConscript('loader/SConscript')
+
+SConscript('mapi/glapi/gen/SConscript')
SConscript('mapi/glapi/SConscript')
-if 'egl' in env['statetrackers']:
- SConscript('mapi/vgapi/SConscript')
- SConscript('egl/main/SConscript')
+# Haiku C++ libGL dispatch (renderers depend on libgl)
+if env['platform'] in ['haiku']:
+ SConscript('hgl/SConscript')
+
+SConscript('mesa/SConscript')
-if 'mesa' in env['statetrackers']:
- SConscript('mesa/SConscript')
+if not env['embedded']:
+ if env['platform'] not in ('cygwin', 'darwin', 'freebsd', 'haiku', 'windows'):
+ SConscript('glx/SConscript')
+ if env['platform'] == 'haiku':
+ SConscript('egl/SConscript')
SConscript('gallium/SConscript')
-if platform != 'embedded':
- SConscript('glut/glx/SConscript')
- SConscript('glew/SConscript')