/// This flag indicates we need to follow the alignment with
/// CZ families or other ASICs under PX configuration + CZ.
UINT_32 nonSplit : 1; ///< CI: depth texture should not be split
- UINT_32 reserved : 10; ///< Reserved bits
+ UINT_32 disableLinearOpt: 1; ///< Disable tile mode optimization to linear
+ UINT_32 reserved : 9; ///< Reserved bits
};
UINT_32 value;