amd/addrlib: update to latest version
[mesa.git] / src / amd / addrlib / r800 / egbaddrlib.cpp
index 7affdecbf02afc330d87052c18ab563ea035a46b..99aa6cf4cdb52affe42cdcdbf57f9dc9a2cea31b 100644 (file)
@@ -739,13 +739,12 @@ BOOL_32 EgBasedLib::ComputeSurfaceAlignmentsMicroTiled(
 
     AdjustPitchAlignment(flags, pPitchAlign);
 
-    // ECR#393489
-    // Workaround 2 for 1D tiling -  There is HW bug for Carrizo
+    // Workaround 2 for 1D tiling -  There is HW bug for Carrizo,
     // where it requires the following alignments for 1D tiling.
     if (flags.czDispCompatible && (mipLevel == 0))
     {
         *pBaseAlign  = PowTwoAlign(*pBaseAlign, 4096);                         //Base address MOD 4096 = 0
-        *pPitchAlign = PowTwoAlign(*pPitchAlign, 512 / (BITS_TO_BYTES(bpp))); //(8 lines * pitch * bytes per pixel) MOD 4096 = 0
+        *pPitchAlign = PowTwoAlign(*pPitchAlign, 512 / (BITS_TO_BYTES(bpp)));  //(8 lines * pitch * bytes per pixel) MOD 4096 = 0
     }
     // end Carrizo workaround for 1D tilling
 
@@ -1091,6 +1090,8 @@ AddrTileMode EgBasedLib::ComputeSurfaceMipLevelTileMode(
     ADDR_TILEINFO*      pTileInfo       ///< [in] ptr to bank structure
     ) const
 {
+    UINT_64 bytesPerSlice;
+    (void)bytesPerSlice;
     UINT_32 bytesPerTile;
 
     AddrTileMode expTileMode = baseTileMode;
@@ -1100,6 +1101,7 @@ AddrTileMode EgBasedLib::ComputeSurfaceMipLevelTileMode(
     //
     // Compute the size of a slice.
     //
+    bytesPerSlice = BITS_TO_BYTES(static_cast<UINT_64>(pitch) * height * bpp * numSamples);
     bytesPerTile = BITS_TO_BYTES(MicroTilePixels * microTileThickness * NextPow2(bpp) * numSamples);
 
     //
@@ -1329,12 +1331,6 @@ UINT_64 EgBasedLib::DispatchComputeSurfaceAddrFromCoord(
     UINT_32*            pBitPosition       = &pOut->bitPosition;
     UINT_64             addr;
 
-#if ADDR_AM_BUILD
-    UINT_32             addr5Bit           = 0;
-    UINT_32             addr5Swizzle       = pIn->addr5Swizzle;
-    BOOL_32             is32ByteTile       = pIn->is32ByteTile;
-#endif
-
     // ADDR_DEPTH_SAMPLE_ORDER = non-disp + depth-sample-order
     if (microTileType == ADDR_DEPTH_SAMPLE_ORDER)
     {
@@ -1439,23 +1435,6 @@ UINT_64 EgBasedLib::DispatchComputeSurfaceAddrFromCoord(
             break;
     }
 
-#if ADDR_AM_BUILD
-    if (m_chipFamily >= ADDR_CHIP_FAMILY_NI)
-    {
-        if (addr5Swizzle && isDepthSampleOrder && is32ByteTile)
-        {
-            UINT_32 tx = x >> 3;
-            UINT_32 ty = y >> 3;
-            UINT_32 tileBits = ((ty&0x3) << 2) | (tx&0x3);
-
-            tileBits = tileBits & addr5Swizzle;
-            addr5Bit = XorReduce(tileBits, 4);
-
-            addr = addr | static_cast<UINT_64>(addr5Bit << 5);
-        }
-    }
-#endif
-
     return addr;
 }
 
@@ -2751,6 +2730,8 @@ ADDR_E_RETURNCODE EgBasedLib::HwlComputeBaseSwizzle(
         { 0, 7, 14, 5, 12, 3, 10, 1, 8, 15, 6, 13, 4, 11, 2, 9 }, // ADDR_SURF_16_BANK
     };
 
+    UINT_32 pipes = HwlGetPipes(pTileInfo);
+    (void)pipes;
     UINT_32 banks = pTileInfo ? pTileInfo->banks : 2;
     UINT_32 hwNumBanks;
 
@@ -3379,20 +3360,6 @@ ADDR_E_RETURNCODE EgBasedLib::HwlComputeFmaskAddrFromCoord(
 {
     ADDR_E_RETURNCODE retCode = ADDR_OK;
 
-#if ADDR_AM_BUILD
-    if ((pIn->x > pIn->pitch)               ||
-        (pIn->y > pIn->height)              ||
-        (pIn->numSamples > m_maxSamples)    ||
-        (pIn->sample >= m_maxSamples))
-    {
-        retCode = ADDR_INVALIDPARAMS;
-    }
-    else
-    {
-        pOut->addr = DispatchComputeFmaskAddrFromCoord(pIn, pOut);
-    }
-#endif
-
     return retCode;
 }
 
@@ -3412,618 +3379,9 @@ ADDR_E_RETURNCODE EgBasedLib::HwlComputeFmaskCoordFromAddr(
 {
     ADDR_E_RETURNCODE retCode = ADDR_OK;
 
-#if ADDR_AM_BUILD
-    if ((pIn->bitPosition >= 8) ||
-        (pIn->numSamples > m_maxSamples))
-    {
-        retCode = ADDR_INVALIDPARAMS;
-    }
-    else
-    {
-        DispatchComputeFmaskCoordFromAddr(pIn, pOut);
-    }
-#endif
-
     return retCode;
 }
 
-#if ADDR_AM_BUILD
-/**
-****************************************************************************************************
-*   EgBasedLib::DispatchComputeFmaskAddrFromCoord
-*
-*   @brief
-*       Computes the FMASK address and bit position from a coordinate.
-*   @return
-*       The byte address
-****************************************************************************************************
-*/
-UINT_64 EgBasedLib::DispatchComputeFmaskAddrFromCoord(
-    const ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT*   pIn,    ///< [in] input structure
-    ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT*        pOut    ///< [out] output structure
-    ) const
-{
-    UINT_32             x                 = pIn->x;
-    UINT_32             y                 = pIn->y;
-    UINT_32             slice             = pIn->slice;
-    UINT_32             sample            = pIn->sample;
-    UINT_32             plane             = pIn->plane;
-    UINT_32             pitch             = pIn->pitch;
-    UINT_32             height            = pIn->height;
-    UINT_32             numSamples        = pIn->numSamples;
-    AddrTileMode        tileMode          = pIn->tileMode;
-    BOOL_32             ignoreSE          = pIn->ignoreSE;
-    ADDR_TILEINFO*      pTileInfo         = pIn->pTileInfo;
-    BOOL_32             resolved          = pIn->resolved;
-
-    UINT_32* pBitPosition = &pOut->bitPosition;
-    UINT_64 addr          = 0;
-
-    ADDR_ASSERT(numSamples > 1);
-    ADDR_ASSERT(Thickness(tileMode) == 1);
-
-    switch (tileMode)
-    {
-        case ADDR_TM_1D_TILED_THIN1:
-            addr = ComputeFmaskAddrFromCoordMicroTiled(x,
-                                                       y,
-                                                       slice,
-                                                       sample,
-                                                       plane,
-                                                       pitch,
-                                                       height,
-                                                       numSamples,
-                                                       tileMode,
-                                                       resolved,
-                                                       pBitPosition);
-            break;
-        case ADDR_TM_2D_TILED_THIN1: //fall through
-        case ADDR_TM_3D_TILED_THIN1:
-            UINT_32 pipeSwizzle;
-            UINT_32 bankSwizzle;
-
-            if (m_configFlags.useCombinedSwizzle)
-            {
-                ExtractBankPipeSwizzle(pIn->tileSwizzle, pIn->pTileInfo,
-                                       &bankSwizzle, &pipeSwizzle);
-            }
-            else
-            {
-                pipeSwizzle = pIn->pipeSwizzle;
-                bankSwizzle = pIn->bankSwizzle;
-            }
-
-            addr = ComputeFmaskAddrFromCoordMacroTiled(x,
-                                                       y,
-                                                       slice,
-                                                       sample,
-                                                       plane,
-                                                       pitch,
-                                                       height,
-                                                       numSamples,
-                                                       tileMode,
-                                                       pipeSwizzle,
-                                                       bankSwizzle,
-                                                       ignoreSE,
-                                                       pTileInfo,
-                                                       resolved,
-                                                       pBitPosition);
-            break;
-        default:
-            *pBitPosition = 0;
-            break;
-    }
-
-    return addr;
-}
-
-/**
-****************************************************************************************************
-*   EgBasedLib::ComputeFmaskAddrFromCoordMicroTiled
-*
-*   @brief
-*       Computes the FMASK address and bit position from a coordinate for 1D tilied (micro
-*       tiled)
-*   @return
-*       The byte address
-****************************************************************************************************
-*/
-UINT_64 EgBasedLib::ComputeFmaskAddrFromCoordMicroTiled(
-    UINT_32             x,              ///< [in] x coordinate
-    UINT_32             y,              ///< [in] y coordinate
-    UINT_32             slice,          ///< [in] slice index
-    UINT_32             sample,         ///< [in] sample number
-    UINT_32             plane,          ///< [in] plane number
-    UINT_32             pitch,          ///< [in] surface pitch in pixels
-    UINT_32             height,         ///< [in] surface height in pixels
-    UINT_32             numSamples,     ///< [in] number of samples
-    AddrTileMode        tileMode,       ///< [in] tile mode
-    BOOL_32             resolved,       ///< [in] TRUE if this is for resolved fmask
-    UINT_32*            pBitPosition    ///< [out] pointer to returned bit position
-    ) const
-{
-    UINT_64 addr = 0;
-    UINT_32 effectiveBpp;
-    UINT_32 effectiveSamples;
-
-    //
-    // 2xAA use the same layout as 4xAA
-    //
-    if (numSamples == 2)
-    {
-        numSamples = 4;
-    }
-
-    //
-    // Compute the number of planes.
-    //
-    if (resolved == FALSE)
-    {
-        effectiveSamples = ComputeFmaskNumPlanesFromNumSamples(numSamples);
-        effectiveBpp = numSamples;
-
-        //
-        // Compute the address just like a color surface with numSamples bits per element and
-        // numPlanes samples.
-        //
-        addr = ComputeSurfaceAddrFromCoordMicroTiled(x,
-                                                     y,
-                                                     slice,
-                                                     plane, // sample
-                                                     effectiveBpp,
-                                                     pitch,
-                                                     height,
-                                                     effectiveSamples,
-                                                     tileMode,
-                                                     ADDR_NON_DISPLAYABLE,
-                                                     FALSE,
-                                                     pBitPosition);
-
-        //
-        // Compute the real bit position. Each (sample, plane) is stored with one bit per sample.
-        //
-
-        //
-        // Compute the pixel index with in the micro tile
-        //
-        UINT_32 pixelIndex = ComputePixelIndexWithinMicroTile(x % 8,
-                                                              y % 8,
-                                                              slice,
-                                                              1,
-                                                              tileMode,
-                                                              ADDR_NON_DISPLAYABLE);
-
-        *pBitPosition = ((pixelIndex * numSamples) + sample) & (BITS_PER_BYTE-1);
-
-        UINT_64 bitAddr = BYTES_TO_BITS(addr) + *pBitPosition;
-
-        addr = bitAddr / 8;
-    }
-    else
-    {
-        effectiveBpp = ComputeFmaskResolvedBppFromNumSamples(numSamples);
-        effectiveSamples = 1;
-
-        //
-        // Compute the address just like a color surface with numSamples bits per element and
-        // numPlanes samples.
-        //
-        addr = ComputeSurfaceAddrFromCoordMicroTiled(x,
-                                                     y,
-                                                     slice,
-                                                     sample,
-                                                     effectiveBpp,
-                                                     pitch,
-                                                     height,
-                                                     effectiveSamples,
-                                                     tileMode,
-                                                     ADDR_NON_DISPLAYABLE,
-                                                     TRUE,
-                                                     pBitPosition);
-    }
-
-    return addr;
-}
-
-/**
-****************************************************************************************************
-*   EgBasedLib::ComputeFmaskAddrFromCoordMacroTiled
-*
-*   @brief
-*       Computes the FMASK address and bit position from a coordinate for 2D tilied (macro
-*       tiled)
-*   @return
-*       The byte address
-****************************************************************************************************
-*/
-UINT_64 EgBasedLib::ComputeFmaskAddrFromCoordMacroTiled(
-    UINT_32             x,              ///< [in] x coordinate
-    UINT_32             y,              ///< [in] y coordinate
-    UINT_32             slice,          ///< [in] slice index
-    UINT_32             sample,         ///< [in] sample number
-    UINT_32             plane,          ///< [in] plane number
-    UINT_32             pitch,          ///< [in] surface pitch in pixels
-    UINT_32             height,         ///< [in] surface height in pixels
-    UINT_32             numSamples,     ///< [in] number of samples
-    AddrTileMode        tileMode,       ///< [in] tile mode
-    UINT_32             pipeSwizzle,    ///< [in] pipe swizzle
-    UINT_32             bankSwizzle,    ///< [in] bank swizzle
-    BOOL_32             ignoreSE,       ///< [in] TRUE if ignore shader engine
-    ADDR_TILEINFO*      pTileInfo,      ///< [in] bank structure.**All fields to be valid on entry**
-    BOOL_32             resolved,       ///< [in] TRUE if this is for resolved fmask
-    UINT_32*            pBitPosition    ///< [out] pointer to returned bit position
-    ) const
-{
-    UINT_64 addr = 0;
-    UINT_32 effectiveBpp;
-    UINT_32 effectiveSamples;
-
-    //
-    // 2xAA use the same layout as 4xAA
-    //
-    if (numSamples == 2)
-    {
-        numSamples = 4;
-    }
-
-    //
-    // Compute the number of planes.
-    //
-    if (resolved == FALSE)
-    {
-        effectiveSamples = ComputeFmaskNumPlanesFromNumSamples(numSamples);
-        effectiveBpp = numSamples;
-
-        //
-        // Compute the address just like a color surface with numSamples bits per element and
-        // numPlanes samples.
-        //
-        addr = ComputeSurfaceAddrFromCoordMacroTiled(x,
-                                                     y,
-                                                     slice,
-                                                     plane, // sample
-                                                     effectiveBpp,
-                                                     pitch,
-                                                     height,
-                                                     effectiveSamples,
-                                                     tileMode,
-                                                     ADDR_NON_DISPLAYABLE,// isdisp
-                                                     ignoreSE,// ignore_shader
-                                                     FALSE,// depth_sample_order
-                                                     pipeSwizzle,
-                                                     bankSwizzle,
-                                                     pTileInfo,
-                                                     pBitPosition);
-
-        //
-        // Compute the real bit position. Each (sample, plane) is stored with one bit per sample.
-        //
-
-
-        //
-        // Compute the pixel index with in the micro tile
-        //
-        UINT_32 pixelIndex = ComputePixelIndexWithinMicroTile(x ,
-                                                              y ,
-                                                              slice,
-                                                              effectiveBpp,
-                                                              tileMode,
-                                                              ADDR_NON_DISPLAYABLE);
-
-        *pBitPosition = ((pixelIndex * numSamples) + sample) & (BITS_PER_BYTE-1);
-
-        UINT_64 bitAddr = BYTES_TO_BITS(addr) + *pBitPosition;
-
-        addr = bitAddr / 8;
-
-    }
-    else
-    {
-        effectiveBpp = ComputeFmaskResolvedBppFromNumSamples(numSamples);
-        effectiveSamples = 1;
-
-        //
-        // Compute the address just like a color surface with numSamples bits per element and
-        // numPlanes samples.
-        //
-        addr = ComputeSurfaceAddrFromCoordMacroTiled(x,
-                                                     y,
-                                                     slice,
-                                                     sample,
-                                                     effectiveBpp,
-                                                     pitch,
-                                                     height,
-                                                     effectiveSamples,
-                                                     tileMode,
-                                                     ADDR_NON_DISPLAYABLE,
-                                                     ignoreSE,
-                                                     TRUE,
-                                                     pipeSwizzle,
-                                                     bankSwizzle,
-                                                     pTileInfo,
-                                                     pBitPosition);
-    }
-
-    return addr;
-}
-
-/**
-****************************************************************************************************
-*   EgBasedLib::ComputeFmaskCoordFromAddrMicroTiled
-*
-*   @brief
-*       Compute (x,y,slice,sample,plane) coordinates from fmask address
-*   @return
-*       N/A
-*
-****************************************************************************************************
-*/
-VOID EgBasedLib::ComputeFmaskCoordFromAddrMicroTiled(
-    UINT_64             addr,       ///< [in] byte address
-    UINT_32             bitPosition,///< [in] bit position
-    UINT_32             pitch,      ///< [in] pitch in pixels
-    UINT_32             height,     ///< [in] height in pixels
-    UINT_32             numSamples, ///< [in] number of samples (of color buffer)
-    AddrTileMode        tileMode,   ///< [in] tile mode
-    BOOL_32             resolved,   ///< [in] TRUE if it is resolved fmask
-    UINT_32*            pX,         ///< [out] X coord
-    UINT_32*            pY,         ///< [out] Y coord
-    UINT_32*            pSlice,     ///< [out] slice index
-    UINT_32*            pSample,    ///< [out] sample index
-    UINT_32*            pPlane      ///< [out] plane index
-    ) const
-{
-    UINT_32 effectiveBpp;
-    UINT_32 effectiveSamples;
-
-    // 2xAA use the same layout as 4xAA
-    if (numSamples == 2)
-    {
-        numSamples = 4;
-    }
-
-    if (resolved == FALSE)
-    {
-        effectiveSamples = ComputeFmaskNumPlanesFromNumSamples(numSamples);
-        effectiveBpp  = numSamples;
-
-        ComputeSurfaceCoordFromAddrMicroTiled(addr,
-                                              bitPosition,
-                                              effectiveBpp,
-                                              pitch,
-                                              height,
-                                              effectiveSamples,
-                                              tileMode,
-                                              0, // tileBase
-                                              0, // compBits
-                                              pX,
-                                              pY,
-                                              pSlice,
-                                              pPlane,
-                                              ADDR_NON_DISPLAYABLE, // microTileType
-                                              FALSE  // isDepthSampleOrder
-                                              );
-
-
-        if ( pSample )
-        {
-            *pSample = bitPosition % numSamples;
-        }
-    }
-    else
-    {
-        effectiveBpp = ComputeFmaskResolvedBppFromNumSamples(numSamples);
-        effectiveSamples = 1;
-
-        ComputeSurfaceCoordFromAddrMicroTiled(addr,
-                                              bitPosition,
-                                              effectiveBpp,
-                                              pitch,
-                                              height,
-                                              effectiveSamples,
-                                              tileMode,
-                                              0,     // tileBase
-                                              0,     // compBits
-                                              pX,
-                                              pY,
-                                              pSlice,
-                                              pSample,
-                                              ADDR_NON_DISPLAYABLE, // microTileType
-                                              TRUE   // isDepthSampleOrder
-                                              );
-    }
-}
-
-/**
-****************************************************************************************************
-*   EgBasedLib::ComputeFmaskCoordFromAddrMacroTiled
-*
-*   @brief
-*       Compute (x,y,slice,sample,plane) coordinates from
-*       fmask address
-*   @return
-*       N/A
-*
-****************************************************************************************************
-*/
-VOID EgBasedLib::ComputeFmaskCoordFromAddrMacroTiled(
-    UINT_64             addr,       ///< [in] byte address
-    UINT_32             bitPosition,///< [in] bit position
-    UINT_32             pitch,      ///< [in] pitch in pixels
-    UINT_32             height,     ///< [in] height in pixels
-    UINT_32             numSamples, ///< [in] number of samples (of color buffer)
-    AddrTileMode        tileMode,   ///< [in] tile mode
-    UINT_32             pipeSwizzle,///< [in] pipe swizzle
-    UINT_32             bankSwizzle,///< [in] bank swizzle
-    BOOL_32             ignoreSE,   ///< [in] TRUE if ignore shader engine
-    ADDR_TILEINFO*      pTileInfo,  ///< [in] bank structure. **All fields to be valid on entry**
-    BOOL_32             resolved,   ///< [in] TRUE if it is resolved fmask
-    UINT_32*            pX,         ///< [out] X coord
-    UINT_32*            pY,         ///< [out] Y coord
-    UINT_32*            pSlice,     ///< [out] slice index
-    UINT_32*            pSample,    ///< [out] sample index
-    UINT_32*            pPlane      ///< [out] plane index
-    ) const
-{
-    UINT_32 effectiveBpp;
-    UINT_32 effectiveSamples;
-
-    // 2xAA use the same layout as 4xAA
-    if (numSamples == 2)
-    {
-        numSamples = 4;
-    }
-
-    //
-    // Compute the number of planes.
-    //
-    if (resolved == FALSE)
-    {
-        effectiveSamples = ComputeFmaskNumPlanesFromNumSamples(numSamples);
-        effectiveBpp  = numSamples;
-
-        ComputeSurfaceCoordFromAddrMacroTiled(addr,
-                                              bitPosition,
-                                              effectiveBpp,
-                                              pitch,
-                                              height,
-                                              effectiveSamples,
-                                              tileMode,
-                                              0, // No tileBase
-                                              0, // No compBits
-                                              ADDR_NON_DISPLAYABLE,
-                                              ignoreSE,
-                                              FALSE,
-                                              pipeSwizzle,
-                                              bankSwizzle,
-                                              pTileInfo,
-                                              pX,
-                                              pY,
-                                              pSlice,
-                                              pPlane);
-
-        if (pSample)
-        {
-            *pSample = bitPosition % numSamples;
-        }
-    }
-    else
-    {
-        effectiveBpp = ComputeFmaskResolvedBppFromNumSamples(numSamples);
-        effectiveSamples = 1;
-
-        ComputeSurfaceCoordFromAddrMacroTiled(addr,
-                                              bitPosition,
-                                              effectiveBpp,
-                                              pitch,
-                                              height,
-                                              effectiveSamples,
-                                              tileMode,
-                                              0, // No tileBase
-                                              0, // No compBits
-                                              ADDR_NON_DISPLAYABLE,
-                                              ignoreSE,
-                                              TRUE,
-                                              pipeSwizzle,
-                                              bankSwizzle,
-                                              pTileInfo,
-                                              pX,
-                                              pY,
-                                              pSlice,
-                                              pSample);
-    }
-}
-
-/**
-****************************************************************************************************
-*   EgBasedLib::DispatchComputeFmaskCoordFromAddr
-*
-*   @brief
-*       Compute (x,y,slice,sample,plane) coordinates from
-*       fmask address
-*   @return
-*       N/A
-*
-****************************************************************************************************
-*/
-VOID EgBasedLib::DispatchComputeFmaskCoordFromAddr(
-    const ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT*   pIn,    ///< [in] input structure
-    ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT*        pOut    ///< [out] output structure
-    ) const
-{
-    UINT_64             addr              = pIn->addr;
-    UINT_32             bitPosition       = pIn->bitPosition;
-    UINT_32             pitch             = pIn->pitch;
-    UINT_32             height            = pIn->height;
-    UINT_32             numSamples        = pIn->numSamples;
-    AddrTileMode        tileMode          = pIn->tileMode;
-    BOOL_32             ignoreSE          = pIn->ignoreSE;
-    ADDR_TILEINFO*      pTileInfo         = pIn->pTileInfo;
-    BOOL_32             resolved          = pIn->resolved;
-
-    UINT_32*            pX      = &pOut->x;
-    UINT_32*            pY      = &pOut->y;
-    UINT_32*            pSlice  = &pOut->slice;
-    UINT_32*            pSample = &pOut->sample;
-    UINT_32*            pPlane  = &pOut->plane;
-
-    switch (tileMode)
-    {
-        case ADDR_TM_1D_TILED_THIN1:
-            ComputeFmaskCoordFromAddrMicroTiled(addr,
-                                                bitPosition,
-                                                pitch,
-                                                height,
-                                                numSamples,
-                                                tileMode,
-                                                resolved,
-                                                pX,
-                                                pY,
-                                                pSlice,
-                                                pSample,
-                                                pPlane);
-            break;
-        case ADDR_TM_2D_TILED_THIN1://fall through
-        case ADDR_TM_3D_TILED_THIN1:
-            UINT_32 pipeSwizzle;
-            UINT_32 bankSwizzle;
-
-            if (m_configFlags.useCombinedSwizzle)
-            {
-                ExtractBankPipeSwizzle(pIn->tileSwizzle, pIn->pTileInfo,
-                                       &bankSwizzle, &pipeSwizzle);
-            }
-            else
-            {
-                pipeSwizzle = pIn->pipeSwizzle;
-                bankSwizzle = pIn->bankSwizzle;
-            }
-
-            ComputeFmaskCoordFromAddrMacroTiled(addr,
-                                                bitPosition,
-                                                pitch,
-                                                height,
-                                                numSamples,
-                                                tileMode,
-                                                pipeSwizzle,
-                                                bankSwizzle,
-                                                ignoreSE,
-                                                pTileInfo,
-                                                resolved,
-                                                pX,
-                                                pY,
-                                                pSlice,
-                                                pSample,
-                                                pPlane);
-            break;
-        default:
-            ADDR_ASSERT_ALWAYS();
-            break;
-
-    }
-}
-#endif
-
 /**
 ****************************************************************************************************
 *   EgBasedLib::ComputeFmaskNumPlanesFromNumSamples