extern "C" {
#endif
+struct radeon_info;
+
struct ac_shader_config {
unsigned num_sgprs;
unsigned num_vgprs;
+ unsigned num_shared_vgprs; /* GFX10: number of VGPRs shared between half-waves */
unsigned spilled_sgprs;
unsigned spilled_vgprs;
unsigned lds_size; /* in HW allocation units; i.e 256 bytes on SI, 512 bytes on CI+ */
unsigned scratch_bytes_per_wave;
unsigned rsrc1;
unsigned rsrc2;
+ unsigned rsrc3;
};
void ac_parse_shader_binary_config(const char *data, size_t nbytes,
+ unsigned wave_size,
bool really_needs_scratch,
+ const struct radeon_info *info,
struct ac_shader_config *conf);
#ifdef __cplusplus