enum chip_class chip_class;
uint32_t family_id;
uint32_t chip_external_rev;
+ uint32_t clock_crystal_freq;
+
+ /* Features. */
bool has_graphics; /* false if the chip is compute-only */
uint32_t num_compute_rings;
uint32_t num_sdma_rings;
- uint32_t clock_crystal_freq;
- uint32_t tcc_cache_line_size;
- bool tcc_harvested;
bool has_clear_state;
bool has_distributed_tess;
bool has_dcc_constant_encode;
bool has_load_ctx_reg_pkt;
bool has_out_of_order_rast;
bool cpdma_prefetch_writes_memory;
- uint32_t pbb_max_alloc_count;
- uint32_t num_sdp_interfaces;
+ bool has_gfx9_scissor_bug;
+ bool has_tc_compat_zrange_bug;
+ bool has_msaa_sample_loc_bug;
+ bool has_ls_vgpr_init_bug;
+ /* Display features. */
/* There are 2 display DCC codepaths, because display expects unaligned DCC. */
/* Disable RB and pipe alignment to skip the retile blit. (1 RB chips only) */
bool use_display_dcc_unaligned;
uint32_t address32_hi;
bool has_dedicated_vram;
bool r600_has_virtual_memory;
+ uint32_t num_sdp_interfaces;
+ uint32_t num_tcc_blocks;
+ uint32_t tcc_cache_line_size;
+ bool tcc_harvested;
/* CP info. */
bool gfx_ib_pad_with_type2;
uint32_t max_shader_clock;
uint32_t num_good_compute_units;
uint32_t num_good_cu_per_sh;
- uint32_t num_tcc_blocks;
uint32_t max_se; /* shader engines */
uint32_t max_sh_per_se; /* shader arrays per shader engine */
uint32_t max_wave64_per_simd;
uint32_t pipe_interleave_bytes;
uint32_t enabled_rb_mask; /* GCN harvest config */
uint64_t max_alignment; /* from addrlib */
+ uint32_t pbb_max_alloc_count;
/* Tile modes. */
uint32_t si_tile_mode_array[32];
uint32_t cik_macrotile_mode_array[16];
-
- /* Hardware bugs. */
- bool has_gfx9_scissor_bug;
- bool has_tc_compat_zrange_bug;
- bool has_msaa_sample_loc_bug;
- bool has_ls_vgpr_init_bug;
};
bool ac_query_gpu_info(int fd, void *dev_p,