#pragma push_macro("DEBUG")
#undef DEBUG
+#include "ac_binary.h"
#include "ac_llvm_util.h"
+
#include <llvm-c/Core.h>
-#include <llvm/Target/TargetOptions.h>
-#include <llvm/ExecutionEngine/ExecutionEngine.h>
-#include <llvm/IR/Attributes.h>
-#include <llvm/IR/CallSite.h>
+#include <llvm/Target/TargetMachine.h>
#include <llvm/IR/IRBuilder.h>
#include <llvm/Analysis/TargetLibraryInfo.h>
+#include <llvm/Transforms/IPO.h>
+
+#include <llvm/IR/LegacyPassManager.h>
+#if HAVE_LLVM < 0x0700
+#include "llvm/Support/raw_ostream.h"
+#endif
void ac_add_attr_dereferenceable(LLVMValueRef val, uint64_t bytes)
{
llvm::unwrap(builder)->setFastMathFlags(flags);
break;
case AC_FLOAT_MODE_UNSAFE_FP_MATH:
-#if HAVE_LLVM >= 0x0600
flags.setFast();
-#else
- flags.setUnsafeAlgebra();
-#endif
llvm::unwrap(builder)->setFastMathFlags(flags);
break;
}
{
delete reinterpret_cast<llvm::TargetLibraryInfoImpl *>(library_info);
}
+
+/* The LLVM compiler is represented as a pass manager containing passes for
+ * optimizations, instruction selection, and code generation.
+ */
+struct ac_compiler_passes {
+ ac_compiler_passes(): ostream(code_string) {}
+
+ llvm::SmallString<0> code_string; /* ELF shader binary */
+ llvm::raw_svector_ostream ostream; /* stream for appending data to the binary */
+ llvm::legacy::PassManager passmgr; /* list of passes */
+};
+
+struct ac_compiler_passes *ac_create_llvm_passes(LLVMTargetMachineRef tm)
+{
+ struct ac_compiler_passes *p = new ac_compiler_passes();
+ if (!p)
+ return NULL;
+
+ llvm::TargetMachine *TM = reinterpret_cast<llvm::TargetMachine*>(tm);
+
+ if (TM->addPassesToEmitFile(p->passmgr, p->ostream,
+#if HAVE_LLVM >= 0x0700
+ nullptr,
+#endif
+ llvm::TargetMachine::CGFT_ObjectFile)) {
+ fprintf(stderr, "amd: TargetMachine can't emit a file of this type!\n");
+ delete p;
+ return NULL;
+ }
+ return p;
+}
+
+void ac_destroy_llvm_passes(struct ac_compiler_passes *p)
+{
+ delete p;
+}
+
+/* This returns false on failure. */
+bool ac_compile_module_to_binary(struct ac_compiler_passes *p, LLVMModuleRef module,
+ struct ac_shader_binary *binary)
+{
+ p->passmgr.run(*llvm::unwrap(module));
+
+ llvm::StringRef data = p->ostream.str();
+ bool success = ac_elf_read(data.data(), data.size(), binary);
+ p->code_string = ""; /* release the ELF shader binary */
+
+ if (!success)
+ fprintf(stderr, "amd: cannot read an ELF shader binary\n");
+ return success;
+}
+
+void ac_llvm_add_barrier_noop_pass(LLVMPassManagerRef passmgr)
+{
+ llvm::unwrap(passmgr)->add(llvm::createBarrierNoopPass());
+}
+
+void ac_enable_global_isel(LLVMTargetMachineRef tm)
+{
+#if HAVE_LLVM >= 0x0700
+ reinterpret_cast<llvm::TargetMachine*>(tm)->setGlobalISel(true);
+#endif
+}