/* Mipmap level offset within the slice in bytes. Only valid for LINEAR. */
uint32_t offset[RADEON_SURF_MAX_LEVELS];
/* Mipmap level pitch in elements. Only valid for LINEAR. */
- uint32_t pitch[RADEON_SURF_MAX_LEVELS];
+ uint16_t pitch[RADEON_SURF_MAX_LEVELS];
uint64_t stencil_offset; /* separate stencil */