aco: use nir_intrinsic_has_access
[mesa.git] / src / amd / vulkan / Makefile.sources
index 70d56e88cb306fdf547a5555cb68cbd282bbcf87..25485c42c669ad4071b12ee6f4d37cb433508881 100644 (file)
@@ -30,6 +30,18 @@ RADV_WS_AMDGPU_FILES := \
        winsys/amdgpu/radv_amdgpu_winsys.h \
        winsys/amdgpu/radv_amdgpu_winsys_public.h
 
+RADV_WS_NULL_FILES := \
+       winsys/null/radv_null_bo.c \
+       winsys/null/radv_null_bo.h \
+       winsys/null/radv_null_cs.c \
+       winsys/null/radv_null_cs.h \
+       winsys/null/radv_null_winsys.c \
+       winsys/null/radv_null_winsys.h \
+       winsys/null/radv_null_winsys_public.h
+
+RADV_LAYER_SQTT_FILES := \
+       layers/radv_sqtt_layer.c
+
 VULKAN_FILES := \
        radv_cmd_buffer.c \
        radv_cs.h \
@@ -50,26 +62,35 @@ VULKAN_FILES := \
        radv_meta_copy.c \
        radv_meta_decompress.c \
        radv_meta_fast_clear.c \
+       radv_meta_fmask_expand.c \
        radv_meta_resolve.c \
        radv_meta_resolve_cs.c \
        radv_meta_resolve_fs.c \
+       radv_nir_lower_ycbcr_textures.c \
        radv_nir_to_llvm.c \
+       radv_llvm_helper.cpp \
        radv_pass.c \
        radv_pipeline.c \
        radv_pipeline_cache.c \
        radv_private.h \
        radv_radeon_winsys.h \
+       radv_rgp.c \
        radv_shader.c \
+       radv_shader_args.c \
+       radv_shader_args.h \
        radv_shader_info.c \
        radv_shader.h \
+       radv_shader_helper.h \
+       radv_sqtt.c \
        radv_query.c \
        radv_util.c \
        radv_util.h \
        radv_wsi.c \
        si_cmd_buffer.c \
-       vk_format_table.c \
        vk_format.h \
-       $(RADV_WS_AMDGPU_FILES)
+       $(RADV_LAYER_SQTT_FILES) \
+       $(RADV_WS_AMDGPU_FILES) \
+       $(RADV_WS_NULL_FILES)
 
 VULKAN_ANDROID_FILES := \
        radv_android.c
@@ -87,5 +108,6 @@ VULKAN_GENERATED_FILES := \
        radv_entrypoints.c \
        radv_entrypoints.h \
        radv_extensions.c \
-       radv_extensions.h
+       radv_extensions.h \
+       vk_format_table.c