radv: add set_loc_shader_ptr() helper
[mesa.git] / src / amd / vulkan / Makefile.sources
index 9489219f5b85316fb1739da0fd3e72eb86ee5597..ccb956a23965cb4d5f559a93482c55407ab73f0a 100644 (file)
@@ -53,12 +53,15 @@ VULKAN_FILES := \
        radv_meta_resolve.c \
        radv_meta_resolve_cs.c \
        radv_meta_resolve_fs.c \
+       radv_nir_to_llvm.c \
        radv_pass.c \
        radv_pipeline.c \
        radv_pipeline_cache.c \
        radv_private.h \
        radv_radeon_winsys.h \
        radv_shader.c \
+       radv_shader_info.c \
+       radv_shader.h \
        radv_query.c \
        radv_util.c \
        radv_util.h \
@@ -68,6 +71,9 @@ VULKAN_FILES := \
        vk_format.h \
        $(RADV_WS_AMDGPU_FILES)
 
+VULKAN_ANDROID_FILES := \
+       radv_android.c
+
 VULKAN_WSI_WAYLAND_FILES := \
        radv_wsi_wayland.c
 
@@ -76,5 +82,7 @@ VULKAN_WSI_X11_FILES := \
 
 VULKAN_GENERATED_FILES := \
        radv_entrypoints.c \
-       radv_entrypoints.h
+       radv_entrypoints.h \
+       radv_extensions.c \
+       radv_extensions.h