uint32_t array_size;
uint32_t offset;
+ uint32_t buffer_offset;
uint16_t dynamic_offset_offset;
uint16_t dynamic_offset_count;
uint16_t shader_stages;
uint16_t dynamic_shader_stages;
+ /* Number of buffers in this descriptor set */
+ uint32_t buffer_count;
+
/* Number of dynamic offsets used by this descriptor set */
uint16_t dynamic_offset_count;
bool has_immutable_samplers;
+ bool has_variable_descriptors;
/* Bindings in this descriptor set */
struct radv_descriptor_set_binding_layout binding[0];