#include <vulkan/vulkan.h>
-#define MAX_SETS 8
+#define MAX_SETS 32
struct radv_descriptor_set_binding_layout {
VkDescriptorType type;
/* Number of array elements in this binding */
- uint16_t array_size;
+ uint32_t array_size;
- uint16_t offset;
- uint16_t buffer_offset;
+ uint32_t offset;
+ uint32_t buffer_offset;
uint16_t dynamic_offset_offset;
- /* redundant with the type, each for a single array element */
- uint16_t size;
- uint16_t buffer_count;
uint16_t dynamic_offset_count;
+ /* redundant with the type, each for a single array element */
+ uint32_t size;
/* Offset in the radv_descriptor_set_layout of the immutable samplers, or 0
* if there are no immutable samplers. */
VkDescriptorSetLayoutCreateFlags flags;
/* Number of bindings in this descriptor set */
- uint16_t binding_count;
+ uint32_t binding_count;
/* Total size of the descriptor set with room for all array entries */
- uint16_t size;
+ uint32_t size;
/* Shader stages affected by this descriptor set */
uint16_t shader_stages;
uint16_t dynamic_shader_stages;
/* Number of buffers in this descriptor set */
- uint16_t buffer_count;
+ uint32_t buffer_count;
/* Number of dynamic offsets used by this descriptor set */
uint16_t dynamic_offset_count;
+ bool has_immutable_samplers;
+ bool has_variable_descriptors;
+
/* Bindings in this descriptor set */
struct radv_descriptor_set_binding_layout binding[0];
};