f->bufferDeviceAddress = true;
f->bufferDeviceAddressCaptureReplay = false;
f->bufferDeviceAddressMultiDevice = false;
- f->vulkanMemoryModel = !pdevice->use_llvm;
- f->vulkanMemoryModelDeviceScope = !pdevice->use_llvm;
+ f->vulkanMemoryModel = true;
+ f->vulkanMemoryModelDeviceScope = true;
f->vulkanMemoryModelAvailabilityVisibilityChains = false;
f->shaderOutputViewportIndex = true;
f->shaderOutputLayer = true;